Sprites are missing in GZDoom when using OpenGL acceleration with the latest graphic card driver 18.7.1. Apparently this has been an issue before with past driver versions but I can't find a fix short of rolling back to a previous driver version.
I would report this to AMD as a driver bug the won't see your report here. I have seen this many times to where it was fixed once and then broken again. The link to report: AMD Issue Reporting Form
Thanks, will do.
problem still not fixed on 18.8.1
make sure to send in a bug report for each new driver that does not fix the issue.
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