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kingbadger3d
Journeyman III

AMD Cinema 2.0 Ruby Demo / Otoy

After looking back at the limited information on the demo/engine back in 2008 that still looks incredible in my eye's and used ray tracing/voxel cone tracing/Voxel rendering (no polys). Could AMD release more information about how this engine was created or even BETTER Release the source code as it's clearly not being used any more. AMD are really em brassing the open source crowd and this would make great sense to release to the community. It looked great could run even on a 4800 back in 2008, i would love to update this example for modern cards.

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