Hello forum,
In the OpenCL 1.1 spec , it is mentioned that if the GL object is modified through the GL API, while there exists a corresponding the CL buffer object , the subsequent use of the CL buffer object will result in undefined behavior. How to avoid this ?
Should we release the CL buffer and create it again using the clCreateFromGLBuffer() ?
Any more thoughts on this?
Regards
Sajjadul