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predt
Journeyman III

GPU PerfStudio 2.12 FrameDebugger doesnt work

Hello everyone

Ive downloaded perfStudio and im trying to debug directx10 application. I can start it but when i pause it and try to enter frame debugger i have such error "No draw calls were found when retrieving draw call list. Make sure your application is Visible". The same error occurs when i try to debug any of samples that directx sdk comes with. Could anyone help ? Thanks in advance

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predt
Journeyman III

I tried running directx11 samples from directx sdk they work fine, after  i pause perfstudio compiles shaders and so on. But when i run directx10 sample, when i pause there is only dialogbox with "Ok" and when trying to run frame debugger error stated before occurs.

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