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Keith_Jeffery
Journeyman III

gl_FrontFacing not working

One of our testers updated his ATI driver, and our fragment shader stopped working as expected. I updated my driver, and found the issue: gl_FrontFacing doesn't seem to be set to any meaninful value, i.e. testing

if (gl_FrontFacing)

or

if (!gl_FrontFacing)

both return true.

We're using an old version of GLSL. Our shaders are prefaced with:

#version 110

The details of this video card:

Driver Packaging Version    8.831.2-110308a-115928C-ATI   
Catalyst Version    11.3

Graphics Chipset    ATI Radeon HD 4850   

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2 Replies
frali
Staff

It's confirmed a regression since 11.2. We will fix it soon. Thanks!

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Thank you for the update.

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