machine type 'X86' conflicts with target machine type 'x64' on cal_d3d10_interop.cpp
Hi guys, with cal_d3d10_interop.cpp of ATI Stream SDK v2.3
MS Visual Studio 2010 gives "msvcprtd.lib(MSVCP100D.dll) : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'x64'
Program: cal_d3d10_interop.cpp <-- is target machine 32 or 64-bit ?
GPU <-- ATI RV770 = 32-bit
CPU <-- AMD Phenom II X4 955 = 64-bit
OS <-- 64-bit Windows 7