on FirePro v7800
Hello all,
We've been working on a Real Time Particle System library and we now have interactive fluid simulation! It's SPH implemented purely on the GPU with OpenCL
You can see my latest write up and the code at my blog:
http://enja.org/2010/12/16/particles-in-bge-fluids-in-real-time-with-opencl
We appreciate feedback and hopefully the code will be useful to someone!