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nou
Exemplar

GSA GLSL bug

i install version 1.52. but when i enter some simple GLSL shader for example

void main(){ gl_FragColor = vec4(1.0); } then i get error "Hardware compilation failed" and no statistic. but when i restart GSA then i get assambly code from previous shader. but still none statistic. when i change target card or shader i get error again. so i can get disassembly only when i start GSA with some shader in. compilation lead to error. sometimes i get "unknown error save shader and restart GSA"

when i make syntax error in code i get regular error message about.

i try it on windows XP and windows 7. older version work fine.

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egparedes
Journeyman III

Same for me in Windows XP with Radeon 4850. Did someone manage to find a solution? Where can I found an older version to download?

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hello anybody from dev team. or just post a link to older version pls.

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Thank you for the bug report.  We are aware of this issue and will hopefully resolve this issue soon.

Also, you don't need an older version of the tool as GSA always include the last twelve versions of the driver.   Go to Edit -> Options, then change the SC compiler to use an older version of the compiler.

 

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thanks. i want older version because even if i set older version of compiler it not solve a issuse. hope there will be new version.

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