Professional VR: Reimagining Workflows

Blog Post created by alexander.blake-davies Employee on Nov 27, 2018



[Originally posted on 05/04/17]


Accelerate real-time design decisions and create the next-generation of immersive experiences.

Virtual Reality is transforming the world as we know it and revolutionizing professional workflows for designers, artists, and creators, boosting creativity, enhancing collaboration, and improving productivity. With VR, architects, designers, and engineers can visualize and interact with their creations in ways they never imagined, accelerating design cycles.


Creative professionals in media and entertainment can create the next-generation of immersive experiences for their audiences, take previz to the next level, stitch 360-degree video in real-time, and create VR content in VR. Design and manufacturing professionals can integrate applications supporting CAD and 3D model game engine visualization in VR and virtual prototyping.



Create and Experience VR content — Using the Same Workstation

With Radeon Pro Software’s support for AMD LiquidVR™ technology and Radeon VR Ready Creator1 graphics cards like the Radeon™ Pro WX 7100, professionals can create VR content and assess the VR user experience all on the same workstation.


AMD’s innovative LiquidVR™ technology enables professional VR workflows by simplifying and optimizing VR application creation, enabling compatible Radeon™ Pro graphics cards to unlock features designed to work seamlessly with compatible VR headsets – features like Affinity Multi-GPU for a scalable experience with multiple GPUs, and MultiView Rendering for enhanced performance.




Radeon VR Ready Creator products like the Radeon™ Pro WX 7100, Radeon™ Pro Duo, and AMD FirePro™ W9100 graphics cards empower workstation professionals with powerful and capable VR design tools.


Pro VR for Design and Engineering

Radeon VR Ready Creator graphics cards and Radeon Pro Software – combined with the right hardware and applications – enables advanced visualization in VR for architects, designers, and engineers. Using tools like our newly announced Radeon ProRender Game Engine Importer, designers can easily import their geometry and materials from CAD applications into game engines such as Unreal Engine and view them in VR, for both internal reviews and to showcase their latest creations, facilitating the next-generation of customer and client engagement.




Being able to interact and manipulate their work with intuitive natural interactions when using suitable gesture-control enabled VR hardware, such as the HTC Vive and Oculus Rift with Touch, allows designers to virtually experience their creations without having to make expensive prototypes. Software like CAVRNUS’ VR solution for collaborative design, interaction, and education (which we demoed at SOLIDWORKS World 2017) eases the barriers that distance creates, allowing teams to interact with and evaluate their design decisions together.


Pro VR for Media and Entertainment

Animators, filmmakers, artists and other creative professionals can also benefit immensely from integrating VR into their workflows. Visual effects (VFX) artists can use VR to take previz to the next level and create immersive interactive virtual walkthroughs of highly complex scenes that can be viewed right on set.


Certified professional applications can be combined with the new breed of tools, such as Unity’s EditorVR, that allow VR content to be created within VR to create tomorrow’s interactive experiences. With Radeon VR Ready Creator graphics cards and Radeon Pro Software, filmmakers can stitch, edit, composite, and review in VR their immersive 360-degree video experiences without interrupting their workflow, all on the same workstation.




Utilizing AMD’s revolutionary Radeon Loom video stitching technology that enables real-time stitching of 360 videos, entertainment, sports, news, and more can be broadcast live in VR, allowing viewers to feel like they are really there. A great example of this was our live stream of the ‘Baahubali2: The Conclusion’ Pre-Release Event, captured in 360 video using our groundbreaking bb360cc Camera and Radeon Loom Technology.




Alexander Blake-Davies, Software Product Marketing Specialist for Professional Graphics at AMD’s Radeon Technology Group. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third-party endorsement of AMD or any of its products is implied. Use of third party names or marks is for informational purposes only and no endorsement of or by AMD is intended or implied.






1. Radeon VR Ready Creator Products are select Radeon™ Pro and AMD FirePro™ GPUs that meet or exceed the Oculus Rift or HTC Vive recommended specifications for video cards/GPUs. Other hardware (including CPU) and system requirements recommended by Oculus Rift or HTC Vive should also be met in order to operate the applicable HMDs as intended. As VR technology, HMDs and other VR hardware and software evolve and/or become available, these criteria may change without notice. PC/System manufacturers may vary configurations, yielding different VR results/performance. Check with your PC or system manufacturer to confirm VR capabilities. GD-101

2. Radeon Loom is currently in Beta Preview.

Palatov D2 design shown in the images is property of Palatov Motorsport LLC, used with permission.