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Radeon Pro Graphics

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For this year’s NAB Show, we’re announcing updates to our AMD Radeon™ ProRender plug-ins, new integrations, and important updates for developers.

 

Radeon ProRender is our fast, easy, and incredible physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images.

 

For NAB 2019, we’re releasing the Open Beta of our new Radeon™ ProRender plug-in for the Blender™ 2.80 Beta, adding significant new features to our plug-ins for Autodesk® 3ds Max® and Maya®, including AI-accelerated denoising, adaptive sampling, and hair support, and announcing integration into Foundry Modo® 13.

 

Additionally, for developers, our Radeon ProRender Developer Suite is now available, along with our updated feature roadmap for this quarter, and we’re also announcing our new Full Spectrum Rendering technology. Read on for more details about all the updates.

 

 

Radeon ProRender for Blender v2.0 Beta for Blender 2.80 Beta

Building on our well-received Radeon ProRender plug-in for Blender 2.79, our new v2.0 plug-in has been completely rewritten for the Blender 2.80 Beta. Commonly used Blender native shader nodes are supported out of the box, including the Blender Principled Shader node. Radeon ProRender nodes, particularly the Uber Shader node, are provided for a more “expert level” shader setup. Additionally, viewport and final rendering are more robust and optimized over the Blender 2.79 plug-in.

 



AI-Accelerated Denoising

Available in the Blender 2.80 Beta, Autodesk 3ds Max, and Maya plug-ins for Windows® (macOS® and Linux® support planned at a later date), our new AI-accelerated denoiser harnesses the power of machine learning to produce high-quality final and interactive renders in a fraction of the time traditional denoising takes, quickly providing artists the info they need to make creative decisions, speeding up workflows.




Adaptive Sampling 

Adaptive Sampling lets you set a threshold for noise in your render and areas of the render that are fully converged and below this level of noise will no longer get samples. This accelerates render times while enabling higher-quality renders. Adaptive Sampling is available in the Blender 2.80 Beta, Autodesk 3ds Max, and Maya plug-ins.


 

Hair Rendering Support

We’ve added support for rendering realistic looking hair, fur, grass, and other strand-like objects to our plug-ins for Blender 2.80 Beta and Autodesk Maya. With this update, Radeon ProRender now supports Maya’s XGen interactive grooming tools and Blender 2.80’s native hair particle system, allowing artists to use Radeon ProRender for more than just hard surface modeling, opening it up to be used for organic rendering such as creature and character design.

 

 

 

 

Autodesk 3ds Max and Maya Plug-In Specific Updates

In addition to the major feature updates above, our updated plug-in for 3ds Max supports the just-released new version of 3ds Max, 2020. For Maya (for the Windows and macOS plug-ins only), we’ve added support for Maya Fluid Volumes, allowing you to render advanced effects like smoke, fog, and clouds, the ability to convert Arnold Renderer and Redshift materials to Radeon ProRender materials, and support for Maya 2019. For both plug-ins we’ve reorganized the render settings to allow for clearer user control, helping improve workflows.


 

 

Foundry Modo 13 Radeon ProRender Integration

With the latest version of Modo, our powerful physically-based hardware agnostic rendering engine is fully integrated into The Foundry’s powerful and flexible 3D modeling, sculpting, and animation tool. Using Modo 13, artists can now render stunning photorealistic images using the integrated Radeon ProRender GPU-accelerated rendering engine

 

 

 

 

Full Spectrum Rendering: From Rasterized to Reality

Radeon ProRender’s new Full Spectrum Rendering technology supports every stage of the rendering pipeline and is coming soon to the Radeon ProRender Developer Suite to enable integration of this technology into future versions of popular digital content creation (DCC) applications.



 

The full Full Spectrum includes rasterized rendering for standard viewport creation, hybrid rendering for advanced viewport creation, biased photorealistic rendering for look development, and path traced reality for final rendering.

 

By integrating this technology, developers can use Radeon ProRender Full Spectrum Rendering to optimize their application’s rendering performance for every step of the content creation workflow from the initial design stage all the way to the final render for production or executive review.



Radeon ProRender for Developers

To help make it easier for developers to get the tools they need to integrate Radeon ProRender into their application, we’ve created the new Radeon ProRender Developer Suite that includes non-commercial use SDKs for Radeon ProRender, Radeon™ Rays, and the Radeon™ Image Filter Library.



 

Radeon Rays is our high-performance ray intersection acceleration library, and is available in two versions, Radeon Rays 2.0 that uses OpenCL™ and Radeon Rays 3.0 that uses Vulkan®. The Radeon™ Image Filter Library includes AI-accelerated denoising and standard GPU-accelerated image filters.

 

The non-commercial SDKs in the Developer Suite are designed for developers prototyping integration into their applications and when they’re ready to take the next step towards integrating Radeon ProRender they can sign an AMD Commercial Software Licensing Agreement (SLA).

 

 

Updated Quarterly Development Roadmap

Lastly, we’ve updated our development roadmap for Radeon ProRender, listing the features scheduled to be added in the next quarter and beyond. This roadmap both provides developers information about features they can expect to see available in updates to our SDK and gives end-users insight into features they can expect to see in future updates to our plug-ins.

 

New This Quarter

Coming Next Quarter

Upcoming Features

AMD Radeon Rays 3.0

Performance Improvements

Performance Improvements

AMD Radeon Image Filter Library

Out-of-Core for Heavy Geometry

Cloud Rendering Solution

AI-Accelerated Denoising

Deformation Motion Blur

Thin Film Shader

Adaptive Sampling

Vertex Color Mapping

 

Volumes Support

Hybrid Rendering

 

Hair Support

 

 

Online Developer Documentation

 

 

ONGOING IMPROVEMENTS ON WINDOWS, MACOS, & LINUX:
Continued Open Standards Support, Implementing Developer Feedback, and Performance Improvements

 


Updated Plug-Ins Available Now

The updated Radeon ProRender plug-ins for 3ds Max, Maya 1, and Blender 2.8 Beta are available now, as is Modo 13 with Radeon ProRender integration. For developers, the Radeon ProRender Developer Suite is available from our developer webpage.

 

For more information about all our new Radeon ProRender features check out the updated web pages for the 3ds Max and Maya plug-ins, the release notes for the Blender 2.8 Beta plug-in, and our updated Modo webpage.


DOWNLOAD THE PLUG-INS NOW

 

To provide feedback or report any issues please join our AMD Radeon ProRender Community.


JOIN THE COMMUNITY

 

To discuss AMD Radeon ProRender with other users you can also join the AMD Radeon ProRender Discord.

 

JOIN THE DISCUSSION

 

  

Alexander Blake-Davies is a Software Product Marketing Specialist for Professional Graphics at AMD’s Radeon Technology Group. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

Footnotes

  1. Updates and new features not available in the AMD Radeon™ ProRender for Maya® plug-in for Linux®

 

Attribution

Ferrari 488 GTB header image by Mike Pan created using AMD Radeon™ ProRender for Blender™


Ferrari 488 GTB design is the property of Ferrari S.p.A.

 

AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Autodesk, the Autodesk logo, 3ds Max, and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Blender is a registered trademark of the Blender Foundation in EU and USA. macOS is a registered trademark of Apple Inc. Modo is a registered trademark of The Foundry, in the USA and/or other countries. OpenCL is a trademark of Apple Inc. used by permission by Khronos Group Inc. Windows is a registered trademark of Microsoft Corporation in the United States and/or other jurisdictions. Vulkan is a registered trademark of Khronos Group Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

For the second year in a row, AMD is a headline sponsor for the 2019 CGarchitect 3D Awards. The global online competition for Architectural Visualisers offers seven categories ranging from image to film, and includes commercial as well as student end users.

 

CGarchitect is a leading and influential online magazine and end-user community for architectural visualization and design professionals. Created in 2001, the site provides valuable resources for architectural visualization professionals who need to stay current in this dynamic industry.

 

According to Jeff Mottle, industry expert and CGarchitect site creator: “We’re proud to have AMD onboard for a second year as a key supporter of the CGarchitect Awards. CGarchitect and AMD value the importance of recognizing amazing work while placing a spotlight on the industry and its multitude of creative talent.”

 

The annual Architectural 3D Awards, now in their 16th year, is a recognized awards platform for the architectural visualization industry worldwide. Submissions are received from thousands of studios and individuals, and hundreds of thousands of architectural visualization industry professionals to celebrate the best work created in the industry. Judges from around the world, who include artists, creators and designers, will evaluate the entries in four separate categories: Image, Film/Animation, Interactive and Student. Within the Film/Animation and Image categories there are also two sub-categories for Commissioned and Non-Commissioned work.

 

2018 Winner: Recent Spaces, Recent Space (United Kingdom) CGI, architecture & interior design by Recent Spaces. Chandelier design by Cameron Design House.

 

 

AMD Radeon Pro series graphics, the professional range of graphics cards (GPUs) for today’s leading architects and visualization specialists, offer acceleration and certification on many of today’s leading software packages for 2D/3D design, visualization and complex simulation. Each of the seven category winners will have the opportunity to receive a VR-Ready AMD Radeon™ Pro WX 7100 graphics card.

 

Award winners will be announced in August 2019. For more information about the CGarchitect 3D Awards, and how to submit your entry, visit http://3dawards.cgarchitect.com/

 

In the meantime, we congratulate all entrants and nominees in the various categories, and the dedication required to keep pushing the level of quality and creativity in the visualization industry.

 

For more information about how AMD is helping Architecture, Engineering and Construction professionals, visit AMD.com/AEC

 

You can read in depth customer Q&A interviews at amd.com/AECinterviews

 

Jaime Gwilliam is Global AEC Industry Lead, Sr. Market Development Manager, Radeon Technologies Group for AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.  GD-5

 

 

AMD attended the annual COExperience conference, held this year in New Orleans.

 

COExperience is the premier Dassault Systèmes user-focused conference -- a community of experts of Dassault Systèmes Solutions -- featuring management presentations and multiple technical breakout sessions, along with customer and partner presentations.

 

AMD exhibit at COExperience 2019

 

Attendees from a wide variety of vertical markets had the opportunity to discover AMD solutions for 3DEXPERIENCE users.

 

AMD participated in both the conference and TechniFair, and the Leaders’ Summit parallel tracks.

 

AMD gave a presentation on ‘Delivering 3DEXPERIENCE from the Cloud’. Attendees discovered using CATIA running from the cloud has multiple benefits to optimize productivity and accelerate workflows. AMD explained how virtualized graphics, delivered by AMD, is a key ingredient in the next generation of 3DEXPERIENCE and PLM deployment and offers best practices in supporting PLM infrastructures.

 

Ryan McGovern from VIAS Corp demonstrates HTC Vive with AMD Radeon Pro WX 9100

 

https://www.linkedin.com/feed/update/urn:li:activity:6506410569967419392

 

For the first time, AMD demonstrated 3DEXPERIENCE CATIA VR powered by AMD Radeon™ Pro WX 9100 card with the HTC Vive Pro. AMD enabled a high-quality VR experience on the HTC Vive Pro with CATIA’s latest 3DEXPERIENCE R2019x. The back-end rendering was driven by a Dell Precision Tower 7820 with an AMD Radeon™ VR Ready Creator1 Radeon  Pro WX 9100 GPU. Demonstration of the 3DEXPERIENCE platform and its VR capabilities was performed by VIAS (www.viascorp.com), an AMD partner and Dassault Systèmes platinum provider.

 

AMD offered attendees relevant insight into using 3DEXPERIENCE powered by AMD Radeon™ professional graphics to help make them more productive in their commercial and academic fields.

 

Antoine Reymond is Industry Market Development Manager, Manufacturing, Radeon Technologies Group for AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.  GD-5

 

1.   A VR-capable GPU is required for VR:

AMD Radeon™ VR Ready Creator Products are select AMD Radeon™ Pro and AMD FirePro™ GPUs that meet or exceed the Oculus Rift or HTC Vive recommended specifications for video cards/GPUs. Other hardware (including CPU) and system requirements recommended by Oculus Rift or HTC Vive should also be met in order to operate the applicable HMDs as intended. As VR technology, HMDs and other VR hardware and software evolve and/or become available, these criteria may change without notice. PC/System manufacturers may vary configurations, yielding different VR results/performance. Check with your PC or system manufacturer to confirm VR capabilities. GD-101

AMD people are fanatics about AAA gaming experiences and making them available everywhere, for everyone. That’s why our CEO Lisa Su was seated front and center at the 2019 Game Developers Conference keynote when Google announced it had chosen to partner with AMD to design a high-performance custom GPU solution to support its Vulkan® and Linux®-based cloud gaming platform, building upon a close, long-term collaboration between the two companies.

 

This might not have been a surprise if you’ve been keeping watch over the recent, rapid developments in cloud gaming. AMD GPUs already helped impress demanding gamers by powering Assassin’s Creed®: Odyssey for players from the Cloud as part of Google’s Project Stream.

 

It goes without saying that every AAA game interaction is measured ultimately by performance. AMD already delivers the performance behind top PC and console gaming experiences. That deep gaming expertise combines perfectly with our unique datacenter-class GPU technologies to enable the future of cloud-gaming. AMD datacenter GPUs deliver the high-performance processing needed to minimize latency and maximize the game experience. But there’s more to cloud gaming than what happens on screen and at the controller.

 

How do we enable thousands, even millions, of simultaneous cloud gamers to push their gaming skills to the limit? AMD datacenter GPUs address critical, behind-the-scene datacenter requirements with purpose-built, proven technologies for security, manageability, and scalability. The industry’s first hardware-based GPU virtualization solution built on industry-standard SR-IOV (Single Root I/O Virtualization) technology delivers fast, predictable performance with enhanced security features. HBM2 memory provides power savings in a space-saving footprint, as well as important features such as Error Correcting Code (EEC) protection to help ensure data integrity.

 

Our commitment to open source platforms, including support for Linux-based Vulkan drivers, offers developers confidence to deliver their games to multiple platforms. Many of today’s biggest games are already optimized for AMD GPUs and developers expect many of those decisions will carry over when running on the AMD datacenter GPUs that power cloud-gaming. AMD also provides developers with tools and enhancements needed to fine tune game experiences. These include:

 

  • The AMD Linux driver includes an application tracing component that, together with the AMD Radeon™ GPU Profiler (RGP), provides access to detailed, low-level information about how workloads run on AMD GPUs. Identifying timing issues that might suggest potential optimizations, this capability can dramatically improve developers’ ability to create applications that deliver the best possible performance on AMD GPUs.
  • RGP also allows game developers to visualize precisely how their application is utilizing the AMD GPU, including how graphics and compute thread groups occupy the GPU, enabling them to track event timing and optimize their games for the Stadia service/platform.
  • RGP interoperates with the popular open-source RenderDoc graphics debugging tool to give developers deeper real-time insights into the rendering of each frame, which can significantly reduce the time required to debug and profile frames during the development process.
  • RGP operates the same way in a virtualized environment as it does when running on a dedicated PC client, making it as easy for developers to optimize their applications for virtualized GPUs in large scale environments as they would for any other gaming platform.

 

If you’ve got your eye on the fast-approaching cloud-gaming future, you’ll want to check out the GDC keynote. And be sure to check back for more exciting cloud gaming news from AMD in the coming weeks and months.

 

Supporting Resources

  • Learn more about AMD and cloud gaming solutions here
  • Learn more about Radeon GPU Profiler here
  • Learn more about RenderDoc here
  • Discover AMD Open Software support on GPUOpen.com
  • Learn more about AMD Radeon Software GDC19 updates here
  • Become a fan of AMD on Facebook
  • Follow AMD on Twitter
  • Follow Radeon™ graphics on Twitter

 

 

Scott Jackson, Director Product Management, Datacenter GPU Business Unit 

AMD has been a proud supporter of the Dassault Systèmes user community. Most recently, AMD participated in the COE Annual Experience and TechniFair receiving great feedback from attendees.

 

This month AMD will again have the opportunity to showcase purposeful solutions for the user community at COExperience 2019 in New Orleans, Louisiana. In booth #118, AMD will demonstrate both private cloud workstation solutions as well as public cloud scenarios. Amazon Web Services (AWS) is the featured cloud provider for AMD at this particular event.

 

 

 

I’ve spoken with a variety of users about the benefits of cloud-based workstation computing and it boils down to the following:

  • Mobility – AMD and cloud-based computing allow users to run applications, such as 3DEXPERIENCE CATIA, on almost any device, anywhere there's a network connection, be it a soccer game, coffee shop, office, conference room, customer site or other necessary venue;
  • Flexibility - Enterprises that have deployed applications such as 3DEXPERIENCE CATIA often staff-up or staff-down depending on the project. Rather than ship workstations all over the world to new CAD engineers to build a particular product, companies can send those engineers a link to an AWS instance knowing the results will be on par with expectations;
  • Security - As you can imagine the datasets that these engineers work with -- whether it's an airplane or automobile, or high priced-piece of equipment like a tractor -- need to stay secure and centralized in one location rather than being pushed to edge devices. The benefit of cloud-based computing keeps the data safe from thieves, hackers or other bad actors.

 

I always tell customers and event attendees that cloud-computing is the optimal space for workstation computing. They have the ease of set-up matched with always having access to an extreme set of hardware, mixing and matching different instances on CPU and GPU – making sure each instance runs correctly, without sinking valuable budget funds into extra equipment.

 

AMD also plans to present during the conference in a session called Delivering 3DExperience from the Cloud. The purpose of the presentation is to showcase 3DEXPERIENCE CATIA performance from the cloud specifically with AWS powered by AMD hardware.

 

AMD will also showcase wireless VR use in a technology demonstration with the new version of 3DEXPERIENCE CATIA that allows for interaction with the datasets in VR. AMD Radeon™ Pro Software for Enterprise 19.Q1 enables workstation-grade wireless VR on Radeon™ VR Ready Creator graphics cards, ready to support the upcoming release of AMD Radeon™ Pro ReLive for VR for standalone headsets with 6DoF Technology*.

 

To show our commitment to the community, AMD is a sponsor of Leaders’ Summit at COExperience. AMD supports transformation leaders and decision-makers of COE member organizations as they discuss how technological, cultural and industry-based disruptions are changing the way products are designed and delivered.

 

 

As reminder for those of who will be in New Orleans the week of February 24-27, AMD will be at COExperience in booth #118.

 

We look forward to seeing you there!

 

Michael DeNeffe is Director of Cloud Graphics for AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.  GD-5

 

* Radeon VR Ready Creator Products are select Radeon Pro and AMD FirePro GPUs that meet or exceed the Oculus Rift or HTC Vive recommended specifications for video cards/GPUs. Other hardware (including CPU) and system requirements recommended by Oculus Rift or HTC Vive should also be met in order to operate the applicable HMDs as intended. As VR technology, HMDs and other VR hardware and software evolve and/or become available, these criteria may change without notice. PC/System manufacturers may vary configurations, yielding different VR results/performance. Check with your PC or system manufacturer to confirm VR capabilities.  GD-101

Today, we are announcing that the new AMD Radeon™ Pro Software for Enterprise 19.Q1 driver is now available, enhancing Radeon™ Pro professional graphics with stability, performance, security features, simplicity, and industry-leading innovation.

 

Radeon™ Pro Software for Enterprise 19.Q1 accelerates product design workflows with a host of features designed to boost designer’s and engineer’s productivity, including performance improvements in select applications and over 320 “Day Zero” ISV application certifications. The new features include support for workstation wireless VR, improved image quality using AMD Radeon™ Pro Image Boost, expanded functionality for AMD Remote Workstation, and “One Driver” support coming soon for the AMD Radeon™ VII.

 

Exceptional Workstation Application Performance

Just in time for SOLIDWORKS® World 2019, when tested with the SOLIDWORKS® Performance Test 2019 and using AMD Radeon™ Pro Software for Enterprise 19.Q1, AMD Radeon™ Pro graphics has up to 46% better “rendering” performance 1 in SOLIDWORKS® 2019 when compared versus the competition. Additionally, year-over-year performance has increased – the 19.Q1 driver is up to 33% faster in SPECviewperf® 13 medical-02 than last year’s AMD Radeon™ Pro Software Enterprise Edition 18.Q1. 6

 

 

Over 320 “Day Zero” ISV Application Certifications

Radeon™ Pro Software for Enterprise 19.Q1 launches with over 320 “Day Zero” ISV application certifications for Radeon™ Pro graphics cards including for Autodesk 3ds Max®, Autodesk Inventor®, Autodesk Maya®, Autodesk® VRED™ Professional, Bentley Systems Microstation®, GRAPHISOFT ARCHICAD®, SideFX® Houdini™, SIEMENS NX™, and SIEMENS Solid Edge®. In fact, when you compare our previous 18.Q4 enterprise driver with NVIDIA’s previous Quadro® Optimal Driver for Enterprise (ODE) 411.81, AMD has approximately 40% more driver certifications in select applications. 7

 

 

Ready for Workstation Wireless VR Visualization

Radeon™ Pro Software for Enterprise 19.Q1 supports workstation wireless VR on AMD Radeon™ VR Ready Creator graphics cards 8ready for HTC’s upcoming VIVE Focus™ Plus standalone 6DoF VR headset 9. With this new workstation wireless VR capability, designers can visualize and interact with their creations on their workstation PC with the HTC VIVE Focus™ Plus and its included 6DoF controllers.

 

 

AMD Radeon Pro Image Boost Accelerates Decision Making

This new feature is the professional version of our Virtual Super Resolution (VSR) technology tuned for use with professional applications and allows Radeon™ Pro graphics to output at a higher resolution (up to 5K) and then scale down to the lower native resolution of your display, improving sharpness and clarity. Radeon™ Pro Image Boost allows you to present complex and detailed designs at the highest image quality no matter the resolution of the display being used, accelerating product design decision making.

 

(click to enlarge)

 

Virtual Workstation Apps from Virtually Anywhere

AMD Remote Workstation has been upgraded to support application virtualization and streaming using Citrix® Virtual Apps and Desktops (formerly XenApp® & XenDesktop®) helping enterprises to cut IT costs by deploying this technology to professionals working remotely 10. We also recently announced that AMD Remote Workstation support is available on more platforms, including the HPE Edgeline EL4000 Engineering Workstation.

 

 

Unified “One Driver” for ALL for AMD graphics hardware

Radeon™ Pro Software for Enterprise 19.Q1 simplifies deployment and delivers the stability, simplicity, and security of Radeon Pro Software to knowledge workers using commercial applications and content creators using media and entertainment applications with AMD Radeon graphics cards (Radeon VII “One Driver” support coming soon). However, the workstation application certifications and optimizations available with AMD Radeon™ Pro Software for Enterprise when using Radeon™ Pro graphics cards are NOT available when using AMD Radeon™ graphics cards.

 

(click to enlarge)

 

Download Today

DOWNLOAD AMD RADEON PRO SOFTWARE FOR ENTERPRISE 19.Q1.1 NOW

 

 

Alexander Blake-Davies is a Software Product Marketing Specialist for Professional Graphics at AMD’s Radeon Technology Group. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

Footnotes

  1. When using AMD Radeon™ Pro Software for Enterprise 19.Q1, the AMD Radeon™ Pro WX 4100 has up to 46% better rendering performance in Dassault Systèmes SOLIDWORKS® 2019 when compared to the NVIDIA Quadro® P1000 using the NVIDIA Quadro® Optimal Driver for Enterprise R410 U5. Testing conducted by AMD Performance Labs as of Jan 22, 2019, on a test system comprising of an Intel® Xeon® Gold 5122 4-core 3.60 GHz CPU, 32GB RAM, Windows® 10 Enterprise April 2018 Update 64-bit, AMD Radeon™ Pro WX 4100, AMD Radeon™ Pro Software for Enterprise 19.Q1/NVIDIA Quadro® P1000, NVIDIA Quadro® Optimal Driver for Enterprise (ODE) R410 U5 (412.16). Benchmark Application: “Rendering” SOLIDWORKS® Performance Test 2019 with SOLIDWORKS® 2019 “Enhanced graphics performance” setting ON (results in seconds, lower is better). AMD Radeon™ Pro WX 4100 score: 15.2 sec. NVIDIA Quadro® P1000 score: 22.2 sec. Performance Differential: (22.2-15.2)/15.2*100 = ~46.05% better performance with the AMD Radeon™ Pro WX 4100. Scores are based on AMD internal lab measurements and may vary. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. RPS-42
  2. AMD Radeon™ Pro Software for Enterprise 19.Q1 is up to 8% faster in Dassault Systèmes CATIA® than AMD Radeon™ Pro Software Enterprise Edition 18.Q1 when using the AMD Radeon™ Pro WX 9100. Testing conducted by AMD Performance Labs as of Jan 24, 2019, on a test system comprising of an Intel® Xeon® 4-core W-2125, 32GB RAM, Windows® 10 Fall Creators Update Professional 64-bit, AMD Radeon™ Pro WX 9100, AMD Radeon™ Pro Software Enterprise Edition 18.Q1/AMD Radeon™ Pro Software for Enterprise 19.Q1. Benchmark Application: SPECviewperf® 13 catia-05 (results as score, higher is better). AMD Radeon™ Pro Software Enterprise Edition 18.Q1 score: 222.01. AMD Radeon™ Pro Software for Enterprise 19.Q1 score: 240.88. Performance Differential: (240.88-222.01)/222.01*100 = ~8.49% faster performance with AMD Radeon™ Pro Software for Enterprise 19.Q1. Scores are based on AMD internal lab measurements and may vary. Additional information about the SPEC benchmarks can be found at www.spec.org/gwpg. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. RPS-48
  3. AMD Radeon™ Pro Software for Enterprise 19.Q1 is up to 13% faster in Autodesk Maya® than AMD Radeon™ Pro Software Enterprise Edition 18.Q1 when using the AMD Radeon™ Pro WX 9100. Testing conducted by AMD Performance Labs as of Jan 24, 2019, on a test system comprising of an Intel® Xeon® 4-core W-2125, 32GB RAM, Windows® 10 Fall Creators Update Professional 64-bit, AMD Radeon™ Pro WX 9100, AMD Radeon™ Pro Software Enterprise Edition 18.Q1/AMD Radeon™ Pro Software for Enterprise 19.Q1. Benchmark Application: SPECviewperf® 13 maya-05 (results as score, higher is better). AMD Radeon™ Pro Software Enterprise Edition 18.Q1 score: 207.08. AMD Radeon™ Pro Software for Enterprise 19.Q1 score: 234.76. Performance Differential: (234.76-207.08)/207.08*100 = ~13.37% faster performance with AMD Radeon™ Pro Software for Enterprise 19.Q1. Scores are based on AMD internal lab measurements and may vary. Additional information about the SPEC benchmarks can be found at www.spec.org/gwpg. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. RPS-44
  4. AMD Radeon™ Pro Software for Enterprise 19.Q1 is up to 15% faster in Autodesk 3ds Max® than AMD Radeon™ Pro Software Enterprise Edition 18.Q1 when using the AMD Radeon™ Pro WX 2100. Testing conducted by AMD Performance Labs as of Jan 24, 2019, on a test system comprising of an Intel® Xeon® 4-core W-2125, 32GB RAM, Windows® 10 Fall Creators Update Professional 64-bit, AMD Radeon™ Pro WX 2100, AMD Radeon™ Pro Software Enterprise Edition 18.Q1/AMD Radeon™ Pro Software for Enterprise 19.Q1. Benchmark Application: SPECviewperf® 13 3dsmax-06 (4K) (results as score, higher is better). AMD Radeon™ Pro Software Enterprise Edition 18.Q1 score: 24.36. AMD Radeon™ Pro Software for Enterprise 19.Q1 score: 28.04. Performance Differential: (28.04-24.36)/24.36*100 = ~15.11% faster performance with AMD Radeon™ Pro Software for Enterprise 19.Q1. Scores are based on AMD internal lab measurements and may vary. Additional information about the SPEC benchmarks can be found at www.spec.org/gwpg. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. RPS-47
  5. AMD Radeon™ Pro Software for Enterprise 19.Q1 is up to 22% faster in Dassault Systèmes SOLIDWORKS® than AMD Radeon™ Pro Software Enterprise Edition 18.Q1 when using the AMD Radeon™ Pro WX 9100. Testing conducted by AMD Performance Labs as of Jan 24, 2019, on a test system comprising of an Intel® Xeon® 4-core W-2125, 32GB RAM, Windows® 10 Fall Creators Update Professional 64-bit, AMD Radeon™ Pro WX 9100, AMD Radeon™ Pro Software Enterprise Edition 18.Q1/AMD Radeon™ Pro Software for Enterprise 19.Q1. Benchmark Application: SPECviewperf® 13 sw-04 (results as score, higher is better). AMD Radeon™ Pro Software Enterprise Edition 18.Q1 score: 126.32. AMD Radeon™ Pro Software for Enterprise 19.Q1 score: 154.64. Performance Differential: (154.64-126.32)/126.32*100 = ~22.42% faster performance with AMD Radeon™ Pro Software for Enterprise 19.Q1. Scores are based on AMD internal lab measurements and may vary. Additional information about the SPEC benchmarks can be found at www.spec.org/gwpg. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. RPS-46
  6. AMD Radeon™ Pro Software for Enterprise 19.Q1 is up to 33% faster in SPECviewperf® 13 medical-02 than AMD Radeon™ Pro Software Enterprise Edition 18.Q1 when using the AMD Radeon™ Pro WX 2100. Testing conducted by AMD Performance Labs as of Jan 24, 2019, on a test system comprising of an Intel® Xeon® 4-core W-2125, 32GB RAM, Windows® 10 Fall Creators Update Professional 64-bit, AMD Radeon™ Pro WX 2100, AMD Radeon™ Pro Software Enterprise Edition 18.Q1/AMD Radeon™ Pro Software for Enterprise 19.Q1. Benchmark Application: SPECviewperf® 13 medical-02 (results as score, higher is better). AMD Radeon™ Pro Software Enterprise Edition 18.Q1 score: 8.62. AMD Radeon™ Pro Software for Enterprise 19.Q1 score: 11.47. Performance Differential: (11.47-8.62)/8.62*100 = ~33.06% faster performance with AMD Radeon™ Pro Software for Enterprise 19.Q1. Scores are based on AMD internal lab measurements and may vary. Additional information about the SPEC benchmarks can be found at www.spec.org/gwpg. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. RPS-45
  7. AMD Radeon™ Pro Software for Enterprise has approximately 40% more driver certifications in select applications than the competition when comparing the previous AMD Radeon™ Pro Software for Enterprise 18.Q4 to NVIDIA’s Quadro® Optimal Driver for Enterprise (ODE) 411.81 driver. Based on AMD internal research as of February 5, 2019, the NVIDIA® Quadro® Optimal Driver for Enterprise (ODE) 411.81 driver (released October 23, 2018) is certified for 18 ISV applications, while the AMD Radeon™ Pro Software for Enterprise 18.Q4 driver (released November 14, 2018) was Day Zero certified for 25 ISV applications. Radeon™ Pro Software for Enterprise 18.Q4 applications certified: 25. NVIDIA® Quadro® Optimal Driver for Enterprise (ODE) 411.81: 18. Differential: (25-18)/18*100 = 38.88% more ISV application certifications with Radeon™ Pro Software for Enterprise 18.Q4. Results are based on AMD internal research and are subject to change. RPS-49
  8. A VR-capable GPU is required for VR:
    AMD Radeon™ VR Ready Creator Products are select AMD Radeon™ Pro and AMD FirePro™ GPUs that meet or exceed the Oculus Rift or HTC Vive recommended specifications for video cards/GPUs. Other hardware (including CPU) and system requirements recommended by Oculus Rift or HTC Vive should also be met in order to operate the applicable HMDs as intended. As VR technology, HMDs and other VR hardware and software evolve and/or become available, these criteria may change without notice. PC/System manufacturers may vary configurations, yielding different VR results/performance. Check with your PC or system manufacturer to confirm VR capabilities. GD-101
  9. The HTC VIVE Focus™ Plus will be available starting in Q2 2019. Workstation wireless VR functionality requires the installation of the Radeon ReLive for VR application on the VR headset.

  10. Information for informational purposes and taken from Citrix.com as of February 7, 2019, https://www.citrix.com/products/citrix-virtual-apps-and-desktops/. AMD has not independently verified this information.

 

Attribution

© 2019 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Autodesk, the Autodesk logo, 3dsMax, Inventor, Maya, and VRED are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Bentley, the Bentley logo, and MicroStation are either registered or unregistered trademarks or service marks of Bentley Systems, Incorporated or one of its direct or indirect wholly owned subsidiaries. GRAPHISOFT and ARCHICAD are registered trademarks of GRAPHISOFT SE. HTC and VIVE Focus are the trademarks or registered trademarks in the U.S. and/or other countries of HTC Corporation and its affiliates. Houdini is a trademark of Side Effects Software Inc. registered in the USA and other countries. NX and Solid Edge are trademarks or registered trademarks of Siemens Product Lifecycle Management Software Inc. or its subsidiaries in the United States and in other countries. SOLIDWORKS is a registered trademark of Dassault Systèmes or its subsidiaries in the US and/or other countries. SPEC® and the benchmarks SPECviewperf® and SPECapc® are trademarks of Standard Performance Evaluation Corporation. For more information, go to www.spec.org. Windows is a registered trademark of Microsoft Corporation in the US and other jurisdictions. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

AMD Radeon ProRender handlebar render_title.jpg

The AMD Radeon™ ProRender plug-ins for Autodesk® 3ds Max®, Maya®, and Blender™ have been updated with a new Material Library, UI improvements, and some key new features.

 

Radeon ProRender is our fast, easy, and incredible physically-based rendering engine, integrated into Maxon Cinema 4D™ R20 and available as a free plug-in for many popular digital content-creation applications.

 

Along with the just-released plug-in for PTC Creo® and Real-Time Viewport Ray Tracing in the Radeon ProRender SDK for developers, we’ve also updated our plug-ins for 3ds Max, Maya, and Blender. Read on to learn more about what’s new.

 

Updated Material Library

Our Radeon ProRender 3ds Max, Maya, and Blender plug-ins have always included a material library optimized for use with our renderer and now we’re both updating and separating it into its own installer on macOS® and Windows®.

 

We’ve added many new materials, expanding the total number included to 300+, and all the materials now use the Radeon ProRender Uber shader so they’re easy to use as starting points for your own materials.

 

AMD Radeon ProRender Materials.jpg

 

The separate installer means that you only need to install the material library once even if you use multiple Radeon ProRender plug-ins, and this also makes it easier for us to update materials independently from the plug-ins.

 

On Linux®, our updated Blender plug-in still comes with an integrated material library and it has been updated with the new Uber shader-based materials. We do plan to offer a separate installer for Linux at a later date.

 

Improved Radeon ProRender Settings UI

Along with the abovementioned new material library, our plug-ins for 3ds Max and Maya have some big quality of life improvements made to the Radeon ProRender UI, with the render settings reorganized to make Radeon ProRender easier to use. For example, the rendering device and samples can be separately set for viewport and final rendering.

 

AMD Radeon ProRender Maya Settings.jpg

 

Sequence Rendering and Out-of-Core Texture Cache

One of the most asked for features by our users is support for sequence rendering to create animations, and we’ve added this to our plug-ins for Maya and Blender. Additionally, we’ve added and out-of-core texture cache settings to improve the viewport rendering performance of scenes with many textures.


More Updates to the Plug-In for Blender

Together with the updates above, we’ve also added quite a few additional new features to our plug-in for Blender. To start, we’ve made viewport rendering significantly more responsive by displaying viewports natively in OpenGL®. We’ve also added per-light AOVs, allowing you to separate lighting by type to independently control light values when compositing your render.

 

AMD Radeon ProRender sheen.jpg

 

Lastly, we’ve added nodes for procedural UV mapping to make texture mapping of basic objects simpler and the Uber shader has been updated with “sheen” settings making it easier to render cloth in Radeon ProRender.

 

Radeon ProRender Development Roadmap

In addition to the updated plug-ins, we are also publishing our development roadmap for Radeon ProRender, listing the features scheduled to be added in the next quarter. This includes hair support, volumes support, and machine learning denoising. Of course, anything shown on this roadmap is subject to change without prior notice.

 

AMD Radeon ProRender Public Roadmap.jpg

(click to enlarge)

 

Available Now

The updated Radeon ProRender plug-ins for 3ds Max, Maya1, and Blender are available now. For more information about all the new features, along with a list of issues that have been fixed, check out the release notes for the 3ds Max, Maya, and Blender plug-ins and download them from the link below.

 

DOWNLOAD THE PLUG-INS NOW

 

To provide feedback or report any issues please join our AMD Radeon ProRender Community.

 

JOIN THE COMMUNITY

 

To discuss AMD Radeon ProRender with other users you can also join the Radeon ProRender Discord.

 

JOIN THE DISCUSSION

 

 

Alexander Blake-Davies, Software Product Marketing Specialist for Professional Graphics at AMD’s Radeon Technology Group. His/her postings are his/her own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

Footnotes:

  1. Updates and new features not available in the AMD Radeon™ ProRender for Maya® plug-in for Linux®

 

Attribution:

© 2018 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Autodesk, the Autodesk logo, 3dsMax, and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Blender is a registered trademark of the Blender Foundation in EU and USA. Cinema 4D is a registered trademark of MAXON Computer. macOS is a registered trademark of Apple Inc. OpenGL® and the oval logo are trademarks or registered trademarks of Hewlett Packard Enterprise in the United States and/or other countries worldwide. PTC and Creo are trademarks or registered trademarks of PTC Inc. or its subsidiaries in the U.S. and in other countries. Windows is a registered trademark of Microsoft Corporation in the US and other jurisdictions. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

AMD had the opportunity to participate at the Autodesk University conference last week in Las Vegas from the 13th until the 15th of November.

 

Autodesk University is a yearly conference, hosted by Autodesk, which connects more than 10,000 professionals from various industries across Construction, Manufacturing, Architecture, Engineering and Digital Content Creation. During the four days of learning, networking and knowledge sharing, AU was a great opportunity to showcase AMD’s strong commitment to professionals in these industries - and to engage with the broader Autodesk end-user community.

 

AMD’s participation at AU was co-sponsored with Dell - a longtime, valued partner in the AEC and Design & Manufacturing technology marketplace. AMD’s team ran product demos and presentations in Dell’s booth to showcase the strong value propositions of Dell/AMD-powered workstations for professional workflows.

 

Jamie Gwilliam, AEC Industry Lead at AMD, led a masterclass titled “The Catalysts for the Fourth Industrial Revolution.” which offered a fresh, global perspective of how various related technologies are rapidly changing modern AEC projects. A 30-minute workflow and technology presentations were also given throughout the day by the AMD Radeon Pro team that spoke about Radeon Pro WX workstation family & Dell Precision products.

 

AMD experts ran several technical workflow demonstrations to showcase how AMD Radeon™ Pro-equipped graphics workstations are driving innovation and unparalleled application interactivity during “GPU multitasking” scenarios such as concurrent 3D modeling, final rendering and video editing, where AMD Radeon™ Pro equipped workstations delivered powerful, robust acceleration for the range of Autodesk’s toolsets. This demo was conducted for AMD’s technology partners and customers to highlight the dramatic differences in GPU multitasking user efficiency when comparing two identical Dell Precision 7820 workstations – one built with AMD Radeon™ Pro WX 9100 graphics, and the second with an Nvidia Quadro P5000 graphic card. The demo clearly showed how AMD’s asynchronous compute capabilities dramatically improved user interactivity and productivity during heavy mixed workloads while running all applications at the same time such as Revit®, 3ds Max®, Enscape™, and Adobe® Premiere® Pro at the same time.

 

Other notable technology demos included the following Dell hardware configurations and use cases including the newest release of Radeon™ ProRender (2.3.403) running within Autodesk® 3ds Max® 2019.2, Autodesk® Revit®, Autodesk® VRED™, Autodesk® Inventor® and Enscape™3D:

 

- Dell Precision 3930 Rack 1U workstation with AMD RadeonPro WX 4100 graphics

- Dell Precision 5820 Tower with AMD Radeon™ Pro WX 7100 graphics

- Dell Precision 7720 17” mobile workstation with AMD Radeon™ Pro WX 7100 graphics

- Dell Precision 7820 Tower with AMD Radeon™ Pro WX 9100 graphics

- Dell Precision 5530 15” mobile workstation with AMD Radeon™ Pro WX 9100 graphics

 

 

AMD was also an official sponsor of the AR/VR meetup in the Forge Quad area that was a great opportunity to allow attendees to get practical, real-world guidance on VR and AR from our experts. Booth visitors had the chance to try out the VR experience and engage with the demos for a chance to win a Radeon™ Pro WX 7100 graphics card.

 

Another collaboration within the show was at the BOXX Technologies booth where a chrome APEXX T3 workstation was displayed powered by the 2nd generation AMD Ryzen™ Threadripper 2990WX CPU to demo Autodesk® Revit® & V-Ray.

 

BOXX Technologies also showed an APEXX Neutrino T workstation featuring AMD Radeon™ Pro WX 7100 graphics and a 32-core AMD® Ryzen™ Threadripper™ 2990WX , with capacity for up to four Radeon™ Pro graphics cards along with highly configurable memory and hard drives options to run a wide range of workloads from CAD, rendering, and visual effects (VFX), proving itself to be a well-balanced configuration for a variety of professional use cases.

 


To know more about the Autodesk University conference visit: https://www.autodesk.com/autodesk-university/

 

 

 

 

©2018 Advanced Micro Devices Inc. All rights reserved. AMD, the AMD Arrow logo, EPYC, Radeon™, Ryzen™, Threadripper™ and combinations thereof are trademarks of Advanced Micro Devices, Inc. in the United States and/or other jurisdictions. All other product names are for reference only and may be trademarks of their respective owners.

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[Originally posted on 08/13/18]

 

LUXX Studios has only been around for 12 years, but it has already made a huge impact in Hollywood, providing visual effects work for large tentpole movies such as White House Down and Independence Day: Resurgence. Christian Haas and Andrea Block, founders of LUXX Studios, has continued building upon their successes, and is on their way to completing their very first full-length, animated feature titled “Manou the Swift”, an Ugly-Ducking-meets-Romeo-and-Juliet tale of an orphaned swift raised by seagulls, voiced by Kate Winslet and Willem Dafoe.

 

An Inside Look into LUXX Studio’s First Animated Movie

 

 

 

One of the biggest challenges for small, independent studios like LUXX is budget. Large, established players in the business can throw as much as $100 million or more at an animated film. LUXX has a budget of €8 million ($9.5 million USD), roughly 1/10 the budget typically allocated for a major animated production. They need to find efficiencies wherever they can so that they can make the film look amazing without breaking the bank.

 

This is where AMD comes in to the story. In production, LUXX utilizes Autodesk® 3ds Max®, Chaosgroup® V-Ray®, and Foundry’s® Nuke® along with several off-the-shelf plugins to assist with fluid and hair simulations. Such complex simulations can place a heavy load on a system, so to speed up their workflow, LUXX turned to AMD’s Ryzen™ Threadripper™ 1950X CPU and AMD Radeon™ Pro WX 7100 professional graphics card to help accelerate their content.

 

They saw an immediate difference upon using their new AMD powered workstations. Not only were artists able to complete their shots faster, they were able to complete them better. The extra time saved allowed them to try different versions of the same shot, allowing more creativity to flow, and producing a better film as an end result.

 

Manou the Swift Teaser Trailer

 

 

 

One other area where LUXX is leveraging the power of AMD is on their rendering side. LUXX’s previous rendering solution was a dual Intel Xeon based processor. The dual Intel Xeon E5-2620 CPUs took five hours to render a close-up of Manou, but when they switched their rendering to a single AMD Ryzen 7 1800X, the rendering time fell to under two hours per frame. This increase in power even enabled LUXX to reinstate shots that it had previously dropped on the grounds that they were too time-consuming to render.

 

Thanks to the stellar performance of AMD Radeon Pro professional graphics and AMD Ryzen and Ryzen Threadripper CPUs, LUXX Studios is completing their first animated feature faster and to a higher standard of quality than it thought possible. Read more about the benefits that AMD provides to LUXX Studios via the link below and be sure to check out Manou the Swift this autumn in a theater near you.

 

Keep up with all the latest news from LUXX and how Manou is progressing, powered by AMD. Click here to visit LUXX Studios website.

 

LUXX Studios Highlight Reel

 

 

 

Download the AMD + LUXX Case Study (PDF)

 

Learn More About AMD Radeon™ Pro

 

Learn More About AMD Ryzen™

 

Learn More About AMD Ryzen™ Threadripper™

 

 

 

Warren Eng is a Product Marketing Manager for professional graphics at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

https://www.youtube.com/watch?v=Cq3UdDDMOi8

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[Originally posted on 08/13/18]

 

AMD has just announced the Radeon™ Pro WX 8200 workstation graphics card, delivering the best workstation graphics performance for under $10001. This new graphics card from AMD is based on the advanced “Vega” graphics architecture2 and comes equipped with specs and features to help accelerate your most demanding workloads. This includes incredibly fast cutting-edge HBM2 memory, up to 512 GB/s memory bandwidth, 4x DisplayPort 1.4 HDR Ready outputs with support for up to 4x 4K displays or a single 8K display and the performance needed to drive more demanding graphics workloads like virtual reality or photorealistic rendering.

 

RadeonProWX8200_Straighton_RGB_XL_5inch-768x512.png

There are several reasons why you should choose Radeon™ Pro WX 8200 over competing workstation and consumer graphics. According to a QA Consultants report commissioned by AMD, Radeon™ Pro delivers “the most stable drivers”3, enabling users to get the most productivity from their workstation. The Radeon™ Pro WX 8200 also includes certifications and optimizations on many of today’s most popular professional applications, which means you get the performance, stability and professional features enabled to drive your designs to completion.

 

 

When it comes to performance, the Radeon™ Pro WX 8200 workstation graphics card is no slouch. There are several instances where this card beats out the competition, including the more expensive Nvidia Quadro P5000. For example, Radeon™ Pro WX 8200 graphics’ rendering performance on Blender Cycles is up to 20% faster than the P5000 and up to 30% faster than the P4000 running the same test4. The Radeon™ Pro WX 8200 graphics also delivers greater performance in applications like Foundry’s Nuke, Adobe Premiere Pro, and Autodesk Maya, than NVIDIA Quadro P4000 and P50005. Many designers are also moving to VR to visualize their workflows and the Radeon™ Pro WX 8200 graphics delivers outstanding performance in VR, achieving higher scores in VRMark’s Cyan Room test than the competition.

 

WX-8200-vs.-P5000-VR-768x322.jpg

 

Fig. 1. VRMark Cyan Room Benchmark. See footnote #6 below.

 

One of the most impressive advantages the Radeon™ Pro WX 8200 brings to the table over the competition is its multitasking capabilities. This is where the advanced “Vega” architecture really shines2. You can increase your productivity by doing more than one thing at once. For instance, you can render a model in the background while working on another design at the same time. Doing this on a competitive product is nearly impossible, but with the Radeon™ Pro WX 8200, you can easily do this without any issues and have an average 13x gain in performance over the competition while doing heavy GPU multitasking.

 

WX-8200-vs.-P5000-Multitasking.jpg

 

Fig.2. GPU multitasking performance. See footnote #7 below for details.

 

With the “most stable professional graphics driver” certifications and optimizations on many of today’s most popular professional applications, and amazing performance to boot, the Radeon Pro WX 8200 is the best professional graphics card available today for under $10001. Pre-order yours now on newegg.com with targeted product availability in September.

 

WX-8200-Worlds-Best-Under-1000.jpg

 

Learn More

 

 

 

Warren Eng is a Product Marketing Manager for professional graphics at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

 

 

 

FOOTNOTES:

1. Testing conducted by AMD Performance Labs as of August 1st, 2018, on a test system comprising of Intel E5-1650 v3, 16GB DDR4 system memory, Samsung 850 PRO 512GB SSD, Windows® 10 Enterprise 64-bit, Radeon™ Pro WX 8200, NVIDIA Quadro P4000, NVIDIA Quadro P5000. List price on newegg.com as of August 3rd, 2018, P4000 = $849.97. P5000 = $1885. AMD graphics driver 18.20-180713a, NVIDIA graphics driver 391.74. Benchmark Application: VRMark, Cyan Room. AMD Radeon™ Pro WX 8200 score: 6979. NVIDIA Quadro P5000 score: 6351. NVIDIA Quadro P4000 score: 4550. Performance Differential: 6979/6351 = 9.9% performance than the P5000. Performance Differential: 6979/4550= 53.38% better performance on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Foundry Nuke 11, Denoise and Motion Blur Benchmark. AMD Radeon™ Pro WX 8200 score: 29 seconds. NVIDIA Quadro P5000 score: 36 seconds. NVIDIA Quadro P4000 score: 40 seconds. Performance Differential: 1-29/36 = 19.4% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-29/40 = 27.5% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Adobe Premiere Pro. AMD Radeon™ Pro WX 8200 score: 752 seconds. NVIDIA Quadro P5000 score: 897 seconds. NVIDIA Quadro P4000 score: 1825 seconds. Performance Differential: 1-752/897 = 16% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-752/1825 = 58.79% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Autodesk Maya 2017. AMD Radeon™ Pro WX 8200 score: 7.92. NVIDIA Quadro P5000 score: 7.64. NVIDIA Quadro P4000 score: 7.55. Performance Differential: 7.92/7.64= 3.6% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 7.92/7.55= 4.9% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Radeon™ ProRender. AMD Radeon™ Pro WX 8200 score: 39 seconds. NVIDIA Quadro P5000 score: 48 seconds. NVIDIA Quadro P4000 score: 58 seconds. Performance Differential: 1-39/48 = 18.75% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-39/58 = 32.76% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark application: Blender Cycles 2.7.9 – “Pavillon Barcelone” Scene. AMD Radeon™ Pro WX 8200 score: 405 seconds. NVIDIA Quadro P5000 score: 506 seconds. NVIDIA Quadro P4000 score: 584 seconds. Performance Differential: 1-405/506 = 20% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-405/584 = 30.6% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. Performance may vary based on use of latest drivers.

 

2. “Vega” is a codename for AMD architectures, and is not a product name. GD-122

 

3. In May 2018, AMD commissioned QA Consultants to evaluate the stability of several of the latest graphics drivers from both AMD and NVIDIA. See page 1 of the "Graphics Driver Quality - Determination of Stability from Leading Market Vendors" report at https://www.amd.com/system/files/documents/graphics-driver-quality.pdf for more details.

 

4. Testing conducted by AMD Performance Labs as of August 1st, 2018, on a test system comprising of Intel E5-1650 v3, 16GB DDR4 system memory, Samsung 850 PRO 512GB SSD, Windows® 10 Enterprise 64-bit, Radeon™ Pro WX 8200, NVIDIA Quadro P4000, NVIDIA Quadro P5000, AMD graphics driver 18.20-180713a, NVIDIA graphics driver 391.74. Benchmark Application: Radeon™ ProRender. AMD Radeon™ Pro WX 8200 score: 39 seconds. NVIDIA Quadro P5000 score: 48 seconds. NVIDIA Quadro P4000 score: 58 seconds. Performance Differential: 1-39/48 = 18.75% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-39/58 = 32.76% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark application: Blender Cycles 2.7.9 – “Pavillon Barcelone” Scene. AMD Radeon™ Pro WX 8200 score: 405 seconds. NVIDIA Quadro P5000 score: 506 seconds. NVIDIA Quadro P4000 score: 584 seconds. Performance Differential: 1-405/506 = 20% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-405/584 = 30.6% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Average score based on results above. WX 8200 vs. P4000 = (32.76+30.65)/2 = 31.71%, WX 8200 vs. P5000 = (18.75 + 19.96)/2 = 19.36%. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. Performance may vary based on use of latest drivers.

 

5. Testing conducted by AMD Performance Labs as of August 1st, 2018, on a test system comprising of Intel E5-1650 v3, 16GB DDR4 system memory, Samsung 850 PRO 512GB SSD, Windows® 10 Enterprise 64-bit, Radeon™ Pro WX 8200, NVIDIA Quadro P4000, NVIDIA Quadro P5000, AMD graphics driver 18.20-180713a, NVIDIA graphics driver 391.74. Benchmark Application: Foundry Nuke 11, Denoise and Motion Blur Benchmark. AMD Radeon™ Pro WX 8200 score: 29 seconds. NVIDIA Quadro P5000 score: 36 seconds. NVIDIA Quadro P4000 score: 40 seconds. Performance Differential: 1-29/36 = 19.4% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-29/40 = 27.5% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Adobe Premiere Pro. AMD Radeon™ Pro WX 8200 score: 752 seconds. NVIDIA Quadro P5000 score: 897 seconds. NVIDIA Quadro P4000 score: 1825 seconds. Performance Differential: 1-752/897 = 16% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-752/1825 = 58.79% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Autodesk Maya 2017. AMD Radeon™ Pro WX 8200 score: 7.92. NVIDIA Quadro P5000 score: 7.64. NVIDIA Quadro P4000 score: 7.55. Performance Differential: 7.92/7.64= 3.6% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 7.92/7.55= 4.9% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Average score based on results above. WX 8200 vs. P4000 = (4.9+58.79+27.5)/3 = 30.40%, WX 8200 vs. P5000 = (3.66+16.16+19.44)/3 = 13.09%. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. Performance may vary based on use of latest drivers.

 

6. Testing conducted by AMD Performance Labs as of August 1st, 2018, on a test system comprising of Intel E5-1650 v3, 16GB DDR4 system memory, Samsung 850 PRO 512GB SSD, Windows® 10 Enterprise 64-bit, Radeon™ Pro WX 8200, NVIDIA Quadro P4000, NVIDIA Quadro P5000, AMD graphics driver 18.20-180713a, NVIDIA graphics driver 391.74.Benchmark Application: VRMark, Cyan Room. AMD Radeon™ Pro WX 8200 score: 6979. NVIDIA Quadro P5000 score: 6351. NVIDIA Quadro P4000 score: 4550. Performance Differential: 6979/6351 = 9.9% performance than the P5000. Performance Differential: 6979/4550= 53.38% better performance on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. Performance may vary based on use of latest drivers.

 

7. Pricing USD. List price on newegg.com as of August 3rd, 2018, P4000 = $849.97. P5000 = $1885. Expected SEP of $999 for the WX 8200. Testing conducted by AMD Performance Labs as of August 1st, 2018, on a test system comprising of Intel E5-1650 v3, 16GB DDR4 system memory, Samsung 850 PRO 512GB SSD, Windows® 10 Enterprise 64-bit, Radeon™ Pro WX 8200, NVIDIA Quadro P4000, NVIDIA Quadro P5000. AMD graphics driver 18.20-180713a, NVIDIA graphics driver 391.74. Class is defined as professional graphics cards with etail pricing under $1,000. Performance based on the following benchmark results. Benchmark Application: VRMark, Cyan Room. AMD Radeon™ Pro WX 8200 score: 6979. NVIDIA Quadro P5000 score: 6351. NVIDIA Quadro P4000 score: 4550. Performance Differential: 6979/6351 = 9.9% performance than the P5000. Performance Differential: 6979/4550= 53.38% better performance on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Foundry Nuke 11, Denoise and Motion Blur Benchmark. AMD Radeon™ Pro WX 8200 score: 29 seconds. NVIDIA Quadro P5000 score: 36 seconds. NVIDIA Quadro P4000 score: 40 seconds. Performance Differential: 1-29/36 = 19.4% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-29/40 = 27.5% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Adobe Premiere Pro. AMD Radeon™ Pro WX 8200 score: 752 seconds. NVIDIA Quadro P5000 score: 897 seconds. NVIDIA Quadro P4000 score: 1825 seconds. Performance Differential: 1-752/897 = 16% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-752/1825 = 58.79% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Autodesk Maya 2017. AMD Radeon™ Pro WX 8200 score: 7.92. NVIDIA Quadro P5000 score: 7.64. NVIDIA Quadro P4000 score: 7.55. Performance Differential: 7.92/7.64= 3.6% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 7.92/7.55= 4.9% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark Application: Radeon™ ProRender. AMD Radeon™ Pro WX 8200 score: 39 seconds. NVIDIA Quadro P5000 score: 48 seconds. NVIDIA Quadro P4000 score: 58 seconds. Performance Differential: 1-39/48 = 18.75% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-39/58 = 32.76% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. Benchmark application: Blender Cycles 2.7.9 – “Pavillon Barcelone” Scene. AMD Radeon™ Pro WX 8200 score: 405 seconds. NVIDIA Quadro P5000 score: 506 seconds. NVIDIA Quadro P4000 score: 584 seconds. Performance Differential: 1-405/506 = 20% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P5000. Performance Differential: 1-405/584 = 30.6% better score on Radeon™ Pro WX WX 8200 than on NVIDIA P4000. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of latest drivers. Performance may vary based on use of latest drivers.

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[Originally posted on 09/14/18 by Rob Jamieson]

 

Cinema 4D users now have a powerful new way to create photorealistic imagery, thanks to MAXON Computer’s recent work with AMD. First integrated in 2017, AMD’s Radeon™ ProRender is an intuitive physically based GPU render engine – and in Cinema 4D R20, it has grown even more powerful, with new features like motion blur, subsurface scattering and multi-pass rendering designed to help it slot into modern production pipelines.

 

Being based on OpenCL™, the open standard for GPU computing, Radeon ProRender will work with virtually any combination of CPUs and GPUs on both Windows® and macOS® (via support for Apple® Metal® 2). However, as a leading proponent of OpenCL, AMD’s professional graphics cards are specially optimized for the job. First integrated in MAXON Cinema 4D R19, Radeon ProRender enables artists to create photorealistic imagery quickly and intuitively, adjusting only a small number of settings.

 

“Radeon ProRender is a fast, highly interactive way to render images,” says Oliver Meiseberg, MAXON’s Chief Product Officer. “Artists can achieve the results they like much faster, and present changes to clients. It saves a lot of time iterating on designs.”

 

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Created by Makoto Tamura using AMD Radeon™ ProRender for Cinema 4D™

 

In Cinema 4D R20, Radeon ProRender has been even more deeply integrated into the software, with a set of new features helping the renderer slot seamlessly into standard modern post-production pipelines. “In 2017, we wanted to get Radeon ProRender into our users’ hands. This year, we’re integrating it even more deeply into Cinema 4D,” says Andres Hildebrandt, MAXON’s Vice Director for Marketing. “In Cinema 4D R20, Radeon ProRender supports render layers, subsurface scattering and motion blur. Having those things is a gamechanger.”

 

The pivotal changes to Cinema 4D are empowering artists with the features they want, and the streamlined workflows they need. MAXON Computer’s and AMD combined effort have created a powerful and integrated render engine.

 

MAXON Cinema 4D R20 is available now, and you can see it in action by visiting AMD at IBC 2018 from September 14 – 18.

 

Learn more about Cinema 4D R20 Radeon ProRender

Learn more about AMD and Cinema 4D

 

Title image created by Günter Nikodim using AMD Radeon™ ProRender for Cinema 4D™ R20

 

 

 

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[Originally posted on 09/21/18 by Tonny Wong]

 

A few decades ago, the PC revolution brought about the mobile office. The evolution of the PC continues to amaze us with ever shrinking form factors that power ever complex applications. The time has come when thin and light will not power that graphics intensive application that we need to run with the performance that we’ve come to expect. Fortunately, one need not choose between performance and mobility as there already exists a solution that offers both and throws in manageability and security for free.

 

Virtual desktop infrastructures or VDI separates the heavily lifting of rendering an entire desktop and its applications with the relatively light task of displaying that desktop. This separation places the calculation intensive processing in the datacenter, allowing the desktop stream anywhere at any time. The problem of managing individual desktops across different locations simplifies the job of managing consolidated servers and the virtual desktops (virtual machines or VMs) running inside of them. The added benefit is that intellectual property created inside these virtual machines remain secure within the servers.

 

VDI needs GPUs, but GPUs make sense in datacenters only if they are scalable and the only way to scale a GPU is to virtualize it. AMD’s approach to the GPU virtualization resulted in the industry’s first hardware-based virtualization solution we now call MxGPU technology (short for Multi-User GPU). It is an elegant solution because of its simple implementation. Rather than creating another software layer to manage all the properties and attributes required to enable different users to share graphics resources, AMD designed a whole new class of GPUs and implemented these properties and attributes in silicon. Instead of devising proprietary methodologies in software, we utilized existing hardware standards to build MxGPU from the ground up.

 

At the core of the MxGPU architecture is a well-established and proven PCIE standard extension called SR-IOV (Single Root I/O Virtualization). This extension defines the specifications for a virtualizable PCIE device that can replicate itself on the PCIE bus. Rules governing what should be implemented in hardware are found in this extension which introduces the concept of the physical function or PF (the physical device) and virtual function or VF (virtual copies of the physical device). The remaining nuts and bolts of how the PF interacts with the VFs completes the MxGPU architecture and is an orchestrated effort between the hardware scheduler implemented in silicon, the host driver that interacts with the PCIE bus and the Radeon Pro driver that is loaded in the virtual machine.

 

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The hardware scheduler is very predictable in its operation. With a very consistent cadence, it assigns the entire GPU’s resources to a particular VF at a particular time slice. Once the VF’s time slice has expired, the scheduler initiates a context save and the active VF relinquishes the GPU resources to the next VF in the queue. By implementing this “fair time slicing” model among the virtual functions, MxGPU asserts a high quality of service (QoS) for all the users sharing the same physical GPU.

 

It is not by accident that VFs will look and operate like mini physical GPUs once they are assigned to virtual machines. Each VF will carve out its own physical region of frame buffer or video memory. Each VF will appear with device IDs in the operating system’s device manager in its respective virtual machine. Apart from hardware enforced mechanisms implemented to a) restrict one VF’s access to another VF’s data and b) restrict the VF’s ability to change virtualization configuration parameters, the VFs are functionally identical to the parent PF. OpenGL®, DirectX® and even OpenCL® applications running on any AMD graphics cards can be directly ported to virtual machines with MxGPU enabled. To be exact, the same great Radeon Pro drivers developed for AMD’s professional class graphics cards can be used, unaltered, in a virtual environment with MxGPU.

 

The high QoS to all users sharing the same device, the hardware enforced data and access boundaries, the ability to use native professional graphics drivers and the simplicity of a hardware implementation through an industry standard, makes MxGPU an exceptionally suitable solution to deliver graphics in the datacenter.

 

 

Tonny Wong is the Cloud Graphics Product Manager at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third-party sites and references to third-party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third-party endorsement of AMD or any of its products is implied. Use of third-party names or marks is for informational purposes only and no endorsement of or by AMD is intended or implied.

 

 

 

 

FOOTNOTES:

DirectX is a registered trademark of Microsoft Corporation in the US and other jurisdictions. OpenCL is a trademark of Apple Inc. used by permission by Khronos. OpenGL is a registered trademark of Silicon Graphics, Inc. used by permission by Khronos.

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Banner image provided by permission of ALLPLAN GmbH

[Originally posted on 09/25/18 by Jamie Gwilliam]

 

ALLPLAN prides itself on precision, and AMD further increases this with the recent independent certification from Allplan on AMDs entire professional graphics range.

 

For over 30 years, ALLPLAN has provided software solutions to architects and engineers. With over 20 languages and 240 thousand users, the company prides itself on providing specialist software. Allplan Architecture, is one such BIM tool for building design from the German company. Allowing you to work in 3D, or combined 2D and 3D. The strength of Allplan is its precision across the planning phases, whilst ensuring a secure data exchange with third parties. With a large user base, Allplan is a critical tool within the industry, where reliable graphics performance is key.

 

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Enter AMD’s Radeon™ Pro Series, the professional range of graphics cards (GPUs) for today’s leading Architects and BIM specialists. The Radeon™ Pro range of GPUs offer acceleration and certification for a wide range of popular packages in 2D/3D design, visualization and complex simulation. This list continues to grow and we are excited to announce that ALLPLAN has now joined this list of over 80 applications fully certified and recommended by Independent Software Vendors (ISV’s) like Nemetschek.

 

Architects and Engineers are embracing new design processes using 3D modelling technology. This process, known as BIM (Building information modelling), is transforming the construction industry and as a result, our clients rely on the performance of graphics cards to support their everyday design tasks. We are pleased AMD are long-standing partners, and that AMD graphic cards provides performance Allplan users can rely on.” says Kevin Lea, Senior Vice President Product Management ALLPLAN

 

Both companies understand that you may not be using the latest hardware, so to ensure productivity remains high, Allplan also certified the previous generation AMD FirePro™ professional GPUs, which were replaced by Radeon™ Pro graphics. This ensures maximum compatibility and peace of mind with the latest version of Allplan.

 

The ‘Certified and Recommended’ status for Allplan covers the entire range from entry level WX 2100 to the high-end WX 9100, as well as the Radeon ProDuo and Radeon Vega Frontier Edition. This offers extensive coverage for Allplan 2015 to 2018, on both Windows 7 64 and Windows 10, providing users with the optimum choice combined with AMD’s price to performance heritage.

 

This certification is particularly important when you consider Allplan is widely known for its unique multiple-viewport experience, allowing you to view and work within several floating views simultaneously, across multiple displays. No other piece of computer hardware is tested as much as the GPU when working in this way.

 

Allplan has two ways of displaying data within the viewports, with the advanced functionality, like hardware accelerated shadows, being reserved for OpenGL® 4.2 and DirectX®. (It’s worth noting all AMD professional GPUs offer OpenGL® 4.5 support as standard.)

 

Allplan uses a more recent version of OpenGL® than typically found in AEC software. As such this places more demands on the GPU, to keep up with its advanced viewport acceleration features, however if you’re not using a Radeon Pro GPU, you can disable these advanced features. By using AMD Radeon Pro graphics you ensure the GPU and software are working together, to drive better viewports and increase graphics performance for the operator when needed.

 

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You can review the full listing here.

 

AMD has a strong commitment to industry leading graphics stability. According to a third-party assessment in 2018 commissioned by AMD, QA Consultants determined that “AMD has the most stable graphics driver in the industry” 1 . This assessment highlights AMDs continued commitment to driver enhancements. 1To download a more detailed version of the report, visit: qaconsultants.com/stabilityaudit.

 

Like ALLPLAN, Vectorworks has also had a longstanding, collaborative relationship with AMD, both on the CPU and GPU side, testing hardware for compatibility and performance.

 

As a 3D design and BIM program, Vectorworks makes heavy use of the GPU for the display of CAD and BIM graphics. It recommends at minimum a card with at least 1GB of memory. Luckily the entry-level desktop and mobile GPU from AMD professional graphics has twice this, with 2GB.

 

For very large projects, particularly when being displayed in modern, large, high resolution displays, users will benefit from Vectorworks multicore support. In the latest Vectorworks release, version 2019, Vectorworks has been enhanced even further, allowing multiple CPU cores to feed information to the AMD graphics card many times faster than before. This is a huge time saver when preforming photo-realistic renderings and make it possible to create smooth real-time walkthroughs of the model.

 

Vectorworks recommends you keep up to date with graphics drivers. The majority of display problems reported to their technical support department have been traced to older drivers. This is a good recommendation for all your BIM/CAD software and does not apply to Vectorworks only.

 

“As part of our focus on AEC, we are pleased to partner with ALLPLAN to deliver superior solutions to market. We know that quality and stability are what drive productivity for users. This certification ensures a robust experience, making AMD Radeon Pro and ALLPLAN the ultimate choice for your firm.” – Andrej Zdrakovic, AMD Corporate Vice President of Software and Platform Solutions.

 

In summary, this latest independent certification for ALLPLAN highlights AMDs commitment to tailoring the GPUs to the software you love, whilst ensuring stability and reliability remain key.

 

You can download a free trial of ALLPLAN Architecture here.

 

 

 

 

FOOTNOTES:

ALLPLAN is a valued partner of AMD. All imagery is provided by permission of ALLPLAN GmbH. The views of ALLPLAN are their own opinions and may not represent AMD’s positions, strategies or opinions.

Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

©2018 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, FirePro, Radeon and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies. GD-28

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[Originally posted on 09/28/18 by Rob Jamieson]

 

Few people push MAXON Cinema 4D™ harder than Günter Nikodim. Over the past five years, the freelance CG artist has worked on a series of ambitious visual effects sequences for Austrian movies and TV series, ranging from simulating floods and landslides to recreating the city of Vienna in 3D.

 

“Cinema 4D is the perfect tool for smaller businesses,” says Nikodim. “In most jobs, my highest priority is to deliver things quickly. Cinema 4D has a very streamlined workflow, and good connections to compositing software like Nuke.”

 

That makes Cinema 4D ideal for Cybertime, the boutique VFX house with which Nikodim often works. For 2016 TV mini-series Das Sacher: In Bester Gesellschaft, set around Vienna’s famous Hotel Sacher, Nikodim and four other artists turned around 200 VFX shots in two months, including a full CG sequence showing the city of Vienna in the background (see the title image): again, created entirely in Cinema 4D.

 

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Created by Günter Nikodim using Radeon ProRender for Cinema R20

 

Recently, Nikodim has been pushing the stability of AMD Radeon™ ProRender, AMD’s physically correct GPU renderer, to its limits. In his work as a beta tester, he has been trialing the new Radeon ProRender features in Cinema 4D R20 on his own personal test scene: a production-quality model of a T-Rex dinosaur. Again, the asset was modeled, painted, rigged and animated entirely in Cinema 4D: Nikodim originally created it to test the sculpting tools in Cinema 4D R14 and has been updating it steadily ever since.

 

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Created by Günter Nikodim to demonstrate the new Subsurface Scattering shader inRadeon ProRender for Cinema 4D R20

 

 

“The beauty of a GPU renderer like Radeon ProRender is that you have beautiful lighting immediately,” he says. “I could just change the HDRI file to experiment with how the model would look in different environments. You get a first impression extremely quickly.”

 

MAXON Cinema 4D R20 is available now, and you can learn more at the links below.

 

Learn more about Cinema 4D R20 ProRender

Learn more about AMD and Cinema 4D

Learn more about AMD Radeon ProRender

 

Title image created by Günter Nikodim using MAXON Cinema 4D™

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[Originally posted on 10/02/18 by Jamie Gwilliam]

 

AMD continues its support of nurturing talent and knowledge within the Autodesk® 3ds Max® community by supporting a key user group in London.

 

A user group has always been one of the best ways to informally learn from the experience of others, particularly when using software you repeatedly rely on. This ethos remains at the heart of the 3ds London User group, and since its inception over 14 years ago the user group has gone from strength to strength.

 

From the beginning, the monthly meetup in central London has hosted presentations from many of the UK’s top studios working in architectural visualisation, visual effects, animation, games, architecture and immersive design, as well as most leading software brands in the M&E (Media & Entertainment) and AEC (Architecture, Engineering & Construction) industries.

 

For those not aware of this unofficial Autodesk® 3ds Max® focused meetup, the gathering attracts an average of 200 attendees all eager to share tips and tricks over a drink. This central London gathering occurs on the first Wednesday of every month allowing users to discuss ideas, technical methods and behind-the-scenes of key projects, whilst enjoying a relaxed and friendly traditional pub atmosphere near the iconic British Museum. Whilst traditional presentations form the backbone of the meetups, what drives people to keep attending is the wealth of knowledge and experience shared within the venues cellar bar.

 

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Although the user group has moved around London in previous years it’s kept a strong following of some of the UK’s biggest brands and studios. The ethos of the user group is to be free to attend and for all abilities. This attitude has kept the sharing of information freely flowing while nurturing new talent within the local community (although it’s not usual for attendees to travel for a number of hours to attend.).

 

This ‘open to all’ principle is one that is close to AMDs own philosophy by helping to ensure users are not locked into proprietary methods. With it comes some challenges for the user group though, to keep serving its 1300 registered members, the user group needed support. With sponsorships already from a number of local companies, AMD has now become the technology partner of the user group, ensuring the community continues to expand and be supported during its bright future.

 

“As organizers of 3ds London, we’re thrilled to have the backing and support of AMD as a technology partner. This will allow us to build the best 3D meetup for our community while maintaining the friendly casual atmosphere everyone enjoys.”

 

– Simon Moir, 3ds London co-organiser.

 

It is not unusual to see AMD supporting the wider advancements of an industry, and recently became headline sponsor for the 2018 Annual CGarchitect awards, an online competition showcasing the best Architectural Visualisation talent in the world. You can read more about this here and explore the amazing winners’ work.

 

This commitment from AMD to supporting talent is echoed in the partnership of localised user groups like 3ds London. The ability to do so is of course driven by its hardware adoption and AMD has recently seen a renewed vibrancy within the community of 3D professionals, whether it’s from its ground-breaking CPU offerings like AMD Ryzen™ Threadripper™ or its high-end GPUs, like the AMD Radeon™ Pro WX 9100 graphics.

 

For rendering, the 32-core Ryzen™ Threadripper™ desktop processor is the World’s Most Powerful Desktop Processor1 offering blazing fast rendering speeds in industry standard plugins like Chaos Group V-Ray. Its professional range of GPUs continue to gain momentum with the launch of innovative technology like High-Bandwidth Memory (HBM) which offers up three times4 more bandwidth per watt than typical GDDR5 memory, and 94% less surface area5 ., which is hugely important when using large project files and textures within tools like Autodesk® 3ds Max®.

 

You may also be interested in a latest report into AMDs drivers. This new report,2 from QA Consultants3, a Toronto-based software testing and quality assurance firm, has put six of AMD’s most popular cards to the test (high, medium and budget level cards) against the competitive equivalent. QA Consultants found AMD to have “the most stable driver in the industry.”

 

You can read more on this topic here.

 

“The AMD team has recognised the huge potential that 3ds London has to offer all 3D enthusiasts and professionals working in the industry. It’s a fantastic networking event and having AMD as a partner will mean we keep raising the bar for our members.”

 

– Nigel Hunt, 3ds London co-organiser and SiNi software CEO.

 

To become a member and be kept informed of the next speakers at the 3ds London User Group, please register with them directly. There is a wealth of information and big plans on being able to share more of this content online with you. Connect with the user group here. The next meetup planned for October features an impressive line-up of speakers, with the likes of RealtimeUK making a welcome return to the group. You can see a full list on the previous meetup page link.

 

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For those reading this further afield, you may like to explore the following interview on a high-end London Arch Viz studio and the challenges they face on projects ranging from complex animations to unusual VR. More stories will be added over the next few months. Read the interview.

 

AMD is proud to support the 3ds London User Group and continue supporting great talent.

 

Make sure you go and say Hello at the next meetup.

 

 

 

Jamie Gwilliam is a Sr. Market Development Manager for AEC at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

 

 

 

FOOTNOTES:

1- Testing by AMD Performance labs as of 6/26/2018 on the following system. PC manufacturers may vary configurations yielding different results. Results may vary based on driver versions used. Test configuration: AMD ‘Whitehaven’ X399 Socket sTR4 Motherboard + AMD Ryzen™ Threadripper 2990WX + Gigabyte X299 AORUS Gaming 9 + Core i9-7980XE. Both systems feature GeForce GTX 1080 (driver 24.21.13.9793), 4x8GB DDR4-3200, Windows 10 x64 Pro (RS3), Samsung 850 Pro SSD. "Power” defined as computational processing power as represented by the cinebench R15 processor benchmark The Core i9-7980XE achieved an average of 3335.2 points in the benchmark, while the Ryzen Threadripper 2990WX achieved an average of 5099.3, or (5099.3/3335.2=153%) 53% faster than the Intel Core i9-7980XE. RP2-1

2- “Graphics Driver Quality – Determination of Stability from Leading Market Vendors”- https://www.amd.com/system/files/documents/graphics-driver-quality.pdf

3- In May 2018, AMD commissioned QA Consultants to independently evaluate the stability of several of the latest graphics drivers from both AMD and NVIDIA.

4- Testing conducted by AMD engineering on the AMD Radeon™ R9 290X GPU vs. an HBM-based device. Data obtained through isolated direct measurement of GDDR5 and HBM power delivery rails at full memory utilization. Power e¬ciency calculated as GB/s of bandwidth delivered per watt of power consumed. AMD Radeon™ R9 290X (10.66 GB/s bandwidth per watt) and HBM-based device (35+ GB/s bandwidth per watt), AMD FX-8350, Gigabyte GA-990FX-UD5, 8GB DDR3-1866, Windows 8.1 x64 Professional, AMD Catalyst™ 15.20 Beta. HBM-1

5- Measurements conducted by AMD Engineering on 1GB GDDR5 (4x256MB ICs) @ 672mm2 vs. 1zGB HBM (1x4-Hi) @ 35mm2 . HBM-2

‘3ds London’ is a valued partner of AMD. All imagery is provided by permission of ‘3ds London’.. The information contained in this blog represents the view of AMD or the third-party presenter as of the date presented. AMD and/or the third-party presenters have no obligation to update any forward-looking content in the above presentations. AMD is not responsible for the content of any third-party presentations and does not necessarily endorse the comments made therein. GD-84

Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

©2018 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, FirePro, Threadripper, Radeon and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies. GD-28