• Operation RPR_MATERIAL_NODE_OP_COMBINE of shader RPR_MATERIAL_NODE_ARITHMETIC

    Hello,   I am trying to use RPR_MATERIAL_NODE_ARITHMETIC for some advanced mathematical operations inside a node graph. My understanding after reading the documentation is that I can split a color in its compone...
    shauser67
    last modified by shauser67
  • can i use DGMA by vulkan

    hi,I'm working on direct GPU-GPU communication.I found that DGMA is supported for OpenGL windows,OpenGL linux,OpenCL Windows.But can i use DGMA by vulkan?
    canyue
    last modified by canyue
  • How to create volume light effect through prorender

    Hello, I'm a C4d user. I'm using the built-in prorender. The C4d R21 version is very fast, and the rendering quality is very high, but it seems that it can't support multi-channel very well. Besides, I can't create vo...
    335215966
    last modified by 335215966
  • Does any one know if there is a ProRender plug-in for paraview?

    I really don’t want to buy a NVIDIA card for ray tracing and volume rending with Index. Does anyone know if there is a plug-in for Paraview that uses ProRender?
    quefrency
    created by quefrency
  • Thread-safety in ProRender SDK

    Hello ProRender team,   can you please tell me in which way the ProRender SDK is thread-safe, especially when creating/manipulating geometries (meshes), material nodes, and light sources.   The documentat...
    lubke
    last modified by lubke
  • Resource handling in ProRender SDK

    Hello ProRender team,   the documentation is quite vague about the internal resource handling of ProRender objects (meshes, textures, nodes...). So my general questions at the moment are:   1. Which items...
    lubke
    last modified by lubke
  • Build ProRender Plugin in UE4

    I'm trying to rebuild the ProRender Plugin in UE 4.20, but it fails because I'm needing RadeonProRenderInterchange.h   I managed to import the libraries for the SDK and gltf, however I can't find anything a...
    justadeveloper
    last modified by justadeveloper
  • Interactive Rendering with RPR SDK

    Hi,   Is there a way to have fast interactive rendering with the Prorender SDK? Something along the lines of how the Baikal Demo works (https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRender-Baikal) Right ...
    knightcrawler25
    last modified by knightcrawler25
  • Trying to get environment lights to work in ProRender SDK

    I'm playing around with the ProRender SDK and have gone through the initial set of tutorials from https://radeon-pro.github.io/RadeonProRenderDocs/sdk/tutorials.html   I've got point lights to work but the ...
    knightcrawler25
    last modified by knightcrawler25
  • How can developers get access to the ProRender (not the OS) SDK?

    I didn't see any contact information on the ProRender page, how can developers get access to the non-open source ProRender SDK and libraries?   Cheers, Mike
    lightwolf
    last modified by lightwolf