some components in place 2D texture do not work with Pro Render, such as Mirror U and Mirror V, nor does color balance work in File texture Im using the RPR viewport and it works perfectly, but when i move the camera, it doesnt update until i finish moving the camera, i want to see all the movement in real time if it is possible, does anybody know how to ... I need to use saturation, contrast for textures, I try to use Maya utilities but they don't work well *UPDATE For a temporary solution, I copied the whole scene into a new scene and it starts to render. Hi, Software Spec : Maya 2017 (Cut ID: 20... As the title asks. Or is there a specific workflow to get it to work? Thanks in advance. Trying to do a simple turn around and I'm finding that batch rendering doesn't use the GPU at all. I'm not rendering on a different machine, its all just batch rendering from my local machine so its not the issue abou... Hello, Seems I can't get proper displacement with RPR. This what I'm trying to achieve . This done in V-ray for Maya and this what I got in RPR with maximum subdivisions what RPR settings letting me set... This is more of a bug report, but I'm trying to render a simple turn table of an object. I've set the scene up using all Pro Render lights and materials (pbr) and have a locator which rotates the number of degrees ove... The renders I'm getting out look decent reflection/color wise, the problem though is the edges. There are some really aliased edges, not only on the silhouette of the object, but also if there are any edges on top of ... Hi. This seems to be only on maya 2018. I tried maya 2017 and it works fine. If I file save as from the render view it's fine. But any time I batch render all objects besides the background are invisible. I can work a... Hello David, You were right, there is a small problem with a transparency. Maya and other renderers usually accept transparency map where black is transparent and white is not. RPR is doing it opposite way, so I have... Only half image renders in maya 2018. gpu = w4100 I'm using Prorender in Maya2019 and I'm having TONS of problems with its stability. I'm running an AMD Threadripper 1950X, RADEON VII and 64GB RAM. The problems I'm having are as follows: 1. Batch render has s... Because I cannot find a clear answer on notes. (It's running on osx) '// Error: file: C:/Program Files/Autodesk/Maya2016/scripts/others/supportRenderers.mel line 150: Renderer "FireRender" is not valid' This happens when I try to open Render Settings. ProRender also isn't even ... Hey everyone, I'm ready to use ProRender exclusively, but there seems to be some sort of bug in the Maya 2017 plugin. The following things are grayed out for the Point Light: Shadows... i did install and reinstall but material browser not working. I want to share the first (and the last :/ ) animation I've been able to do on RPR. (Quality was not that high at start, but I've to re-download it from instagram due to hard_drive loss. Moreover it was a test)... So I was doing some tests to start using ProRender in maya on my Macbook pro, made a simple scene with RPRPhysicalLight1, and UberShaders, to test refractions and reflections on indoor scene. ... Hi, When I use more than 4 AOVs render Fails and I get this message, Maya Osx. Tomorow I ll try it on windows.