• Prorender 2.7 does not work with recent Maya 2019.2

    Prorender 2.7 does not work with recent Maya 2019.2  Please take a look at this for me i downloaded the latest update for Prorender 2.7 and it dint work so i went back to the 2.6.2 and it worked fine .
    coder7x
    last modified by coder7x
  • Uncertified Device

    I currently trying to use the RTX 2070 in Maya with Pro Render but its not using the card and is showing its uncertified. Is there a solution to this problem?
    menoob
    last modified by menoob
  • place2D Texture

    some components in place 2D texture do not work with Pro Render, such as Mirror U and Mirror V, nor does color balance work in File texture
    mrgold
    last modified by mrgold
  • RPR Viewport  does not update the movement of the camera in real time in Maya

    Im using the RPR viewport and it works perfectly, but when i move the camera, it doesnt update until i finish moving the camera, i want to see all the movement in real time if it is possible, does anybody know how to ...
    navael
    last modified by navael
  • Pro render has no color corrector for textures?

    I need to use saturation, contrast for textures, I try to use Maya utilities but they don't work well
    mrgold
    last modified by mrgold
  • Radeon ProRender Error : Unable to create mesh

    *UPDATE      For a temporary solution, I copied the whole scene into a new scene and it starts to render.     Hi,   Software Spec :      Maya 2017 (Cut ID: 20...
    sunglae94
    last modified by sunglae94
  • Does Radeon ProRender support VDBs?

    As the title asks. Or is there a specific workflow to get it to work? Thanks in advance.
    udanan
    last modified by udanan
  • xgen not working Maya 2019

    Using latest build.  RadeonProRenderMaya_2.6.335.msi   Created xgen on sphere.  started rpr live viewport and no xgen is visible.
    fourzeronin
    last modified by fourzeronin
  • Bi-Weekly Beta builds of Radeon ProRender for Maya

    Note, these are beta builds.  Stable builds are HERE 2.6.317 - uploaded 5/31/2019: Fixed a crash when removing emissive shader while interactive rendering Fixed a crash with adaptive subdivision Fixed artifa...
    bsavery
    last modified by bsavery
  • Batch render only uses CPU

    Trying to do a simple turn around and I'm finding that batch rendering doesn't use the GPU at all. I'm not rendering on a different machine, its all just batch rendering from my local machine so its not the issue abou...
    tomhome1138
    last modified by tomhome1138
  • Displacement  problem

    Hello, Seems I can't get proper displacement with RPR. This what I'm trying to achieve . This done in V-ray for Maya   and this what I got in RPR with maximum subdivisions what RPR settings letting me set...
    shrisha
    last modified by shrisha
  • Batch rendering a scene results has issues with parenting.

    This is more of a bug report, but I'm trying to render a simple turn table of an object. I've set the scene up using all Pro Render lights and materials (pbr) and have a locator which rotates the number of degrees ove...
    tomhome1138
    last modified by tomhome1138
  • Edges on renders are really crisp and harsh.

    The renders I'm getting out look decent reflection/color wise, the problem though is the edges. There are some really aliased edges, not only on the silhouette of the object, but also if there are any edges on top of ...
    tomhome1138
    last modified by tomhome1138
  • Radeon ProRender bugs

    These are bugs I've found and listed through the recent beta and complete builds. Please fix these on the next beta or on full build. I will be posting bugs if I find them here.   UDIM unsupported https://le...
    yohsukenakano
    last modified by yohsukenakano
  • batch render on maya 2018, all objects invisible

    Hi. This seems to be only on maya 2018. I tried maya 2017 and it works fine. If I file save as from the render view it's fine. But any time I batch render all objects besides the background are invisible. I can work a...
    ghosttte
    last modified by ghosttte
  • Error: Radeon ProRender: Invalid parameter - Unable to set Adaptive Subdivision!

    Hello,   Adaptive subdivision needs to be disconnected and reconnected (from hypershade) each time the viewport panel is set to Radeon Pro Render, and the adaptive subdivision doesn't seem to be working in ...
    fourzeronin
    last modified by fourzeronin
  • Transparency map inverted

    Hello David, You were right, there is a small problem with a transparency. Maya and other renderers usually accept transparency map where black is transparent and white is not. RPR is doing it opposite way, so I have...
    shrisha
    last modified by shrisha
  • Only half image is rendering in Maya

    Only half image renders in maya 2018. gpu = w4100
    anu
    last modified by anu
  • [UNOFFICIAL]Substance Painter to Radeon ProRender Method [Maya 2018]

    Please Note: This is NOT an official method. I been working on this method for few days and I manage to get something near. They are not 100% Accurate.     Check the downloadable file for substance painter...
    yohsukenakano
    last modified by yohsukenakano
  • Prorender crashing frequently in Maya 2019

    I'm using Prorender in Maya2019 and I'm having TONS of problems with its stability. I'm running an AMD Threadripper 1950X, RADEON VII and 64GB RAM. The problems I'm having are as follows:   1. Batch render has s...
    mediah
    last modified by mediah