• Strange white Light Noise when using any material in blender 2.8(please see pics)

    So whenever I add any material, whether I make it from scratch, using either RPR Uber ot Principled shader, or even on from the RPR library, I get this horrible pure white interference.  Maybe it's more common th...
    jl5086
    last modified by jl5086
  • Noisy viewport

    Need help,noisy Viewport  and scene is not rendering(nothing happens) if i enable denoiser check box.    Processor : intel I3 GPU         : HD 5450 OS      ...
    padmakumaran
    last modified by padmakumaran
  • Prorender does not work with recent 2.8 builds

    Hi, I've found an issue with the 4 Apr 2019 build of AMD Prorender with the current Blender 2.8 beta builds after 16 May 2019.   This change has been made to the Blender API, breaking Prorender (and potentially ...
    alicecrawford
    last modified by alicecrawford
  • ProRender installer passes hardware check, but wont work on my CPU

    During the installation process, the installer check the hardware, and my computer passes it, but when i try to enable the renderer it gives me an error. I ran an extensions emulator (Intel SDE) and after that it ran...
    henriquelj
    last modified by henriquelj
  • Feedback thread for RPR Documentation

    We recently updated our docs Welcome to AMD Radeon™ ProRender! — AMD Radeon ProRender  Especially for the SDK, image filter denoiser library and Blender.  Maya coming soon.   ...
    bsavery
    last modified by bsavery
  • Feature request: tri-planar or blended box mapping

    Hi,   I'd love to see tri-planar or blended box texture mapping added to RPR. It's a very convenient, fast, hassle-free alternative to UV unwrapping, by projecting a texture from three axes (tri-planar) or by bo...
    metinseven
    last modified by metinseven
  • Problem with Pro Render

    Hello,   I have a problem with Pro Render and Soliworks 2019.   When I launch the render of an object, I obtain an error : "Pro Render has encountered a critical error".   The tahoe.log file is empty...
    eykxas
    last modified by eykxas
  • Material Library License Inquiry

    Hello,   I would like to know if there is a license used for the pbr materials found in the Material Library. I searched the downloads page and thru the files installed but couldn't find anyt...
    evokemadness
    last modified by evokemadness
  • I can't activate ProRender plugin in Blender 2.80 (and 2.79)

    Hey there! I have installed ProRender both on my Blender 2.79 and my Blender 2.80beta and I can't seem to run either of them. I've also installed the material library if that matters at all. On 2.79 I can activate ...
    bloodraven
    last modified by bloodraven
  • Prorender shelf is empty in Maya 2019

    Hi guys,   I wnated to checkout prorender with maya 2019. Unfortunately my 'Prorender' shelf is empty. Any solutions? Thnaks in advance.   Best, Krzysztof
    chuudy
    last modified by chuudy
  • After installing ProRender and getting it to work on 2.8. It seemed to work pretty well, however I cannot render.

    In this scene which is quite big, I cannot render. I did a test with a cube scene and it rendered fine, but this one does not.   Also my preview render appears to stop updating after roughly 16 iterations, but c...
    monkriss
    last modified by monkriss
  • maya crash when cpu checkbox is on

    Hi, i´d been trying to render in maya 2018 with cpu + gpu (amd r9 290x) and with in active viewport it handles, but when i hit production render, render, batch render, or render sequence, only gets a spike on gp...
    pipegonzarpo
    last modified by pipegonzarpo
  • Where does the Black Dots come from?

    Hey i use AMD PRORENDER on MACOS MOJAVE with VEGA 64 eGPU Blender 2.8. Sometimes i get these weird black dots in lighted areas. I tried figuring out where they come from, but it's weird. sometimes they go away when i ...
    inputhone
    last modified by inputhone
  • Can't get sss to work

    Hello! I have just installed the Radeon ProRender and I find it very nice. However, I can't seem to get the sss working. There is no difference in the rendered image whether it's ON or OFF in any kind of material. E...
    bartoszem
    last modified by bartoszem
  • ProRender Installer Crashes When Trying To Get Registration Key

    I am trying to install Radeon ProRender for Blender on my computer, but whenever I run the installer it crashes whenever I try to get a registration key or skip the registration page. My guess is that it is some sort ...
    colinpeek
    created by colinpeek
  • ProRender for Blender installer "cannot check system compatibility"

    I am trying to install Radeon ProRender for Blender on my computer. I have an AMD Radeon RX Vega 10 Graphics card, Windows 10 64-bit, AMD Ryzen 7 2700U 2.2 GHz Whenever I go through the installer, after agreeing to t...
    colinpeek
    last modified by colinpeek
  • UE4 Plugin recompile

    I'm trying to recompile the Unreal RPR Plugin, without much luck. What libraries do I need? 
    justadeveloper
    last modified by justadeveloper
  • Difference in roughness of transparency in final rendering and viewport render.

    Use Maya plug-in v2.6 There is a difference in the roughness representation of transparency in final rendering and viewport rendering. Final rendering does not seem to reflect the value of Max Glossy Refracton of the...
    tomog
    last modified by tomog
  • How do i prevent my IBL image from appearing in a render while maintaining the lighting from HDRI image. In Arnold you can just set visibility to 0 . How is it done in Pro Render?

    Rendering in Pro render  with IBL  but i want to render out my animation with an alpha channel. I dont want to include the IBL dome in my render . How can I exclude it without using complex AOVs?
    eugeneramirez
    last modified by eugeneramirez
  • How can you get video textures to play in the final render?

    Im working in Cinema 4D and I have an model with a video playing on its surface as a texture / material. It animates in the preview viewport but when I render it out the video texture is just one frame of the video fo...
    alfield
    last modified by alfield