• Full Spectrum Rendering Tech Overview

    Full Spectrum Rendering (or Hybrid) is a new rendering backend for Radeon ProRender.  It is uses ray tracing and Vulkan to give a good image at more interactive frame rates.  Also, it allows s...
    bsavery
    last modified by bsavery
  • AMD Radeon ProRender SIGGRAPH 2019 Overview

    Overview of AMD's Radeon ProRender work over the past year.   The highlights include:   ML denoiser integrated into plugins Full Spectrum Rendering library - use one ProRender SDK for all your renderi...
    bsavery
    last modified by bsavery
  • AI Denoising

    Our technology which uses Machine Learning and our MIOpen library for denoising, our technology is available now at https://www.amd.com/en/technologies/radeon-prorender-developers
    bsavery
    last modified by bsavery
  • Radeon ProRender 2.0 Update

    Radeon ProRender 2.0 is a work in progress, and we have completely revamped the core renderer.  Areas of improvement are render speed and memory usage, but artists should be most excited about the better noise co...
    bsavery
    last modified by bsavery
  • PCIE Gen4 for Developers

    Technical overview for developers on integrating PCIE Gen 4 into OpenCL applications
    bsavery
    last modified by bsavery
  • How to make the most of this forum!

    It may seem silly, but let's go over a quick primer so you get the most out of this forum, whether you're asking a question or posting a bug.   First off what is the WRONG way to post a question/issue.  Fo...
    bsavery
    last modified by bsavery