Adding support for macOS Mojave raytracing acceleration

Blog Post created by bsavery Employee on Sep 26, 2018

This week, we updated our plugins for Autodesk Maya and Blender on macOS.  The changes are for users that are upgrading to the latest release, Mojave.   With Mojave, raytracing acceleration has been added to the Metal api:


So the latest version of Radeon ProRender takes advantage of this acceleration for rendering!  Note that this is only available on macOS Mojave for GPU rendering.  Here's how you can enable it on Blender (Maya has a similar checkbox): 


Performance should be the same or slightly better depending on the scene, and we have more changes to improve this even more, so stay tuned!


Get the newest installer from