Log in to follow, share, and participate in this community. Not a member? Join Now! Today, we are providing a beta preview of Radeon ProRender with Full Spectrum Rendering in our Blender 2.80 addon. This gives artists a viewport that can be scaled from super-fast rasterized to fully ray traced,... Hi All, I am a newby considering setting up the following system, but I am concerned whether or not it will work. Can anyone give me some insight? Macbook pro late 2013 (supports metal 2) with dedicate... Whenever I render an object with a material applied which uses an image texture in it, (not ones with just shaders), the underlying geometry shows through in reflections. This is even more evident if the materia... Is it possible to have a status update for the Adaptive Sampling feature of RPR when used on Multiple GPUs (or multiple devices)? This feature is one of the most important features of RPR previe... The revised Vector mapping node works ok with cycles but dos not work with the RPR On Blender 2.81 beta with lates RPR Build Blender crashes ever when rendering with RPR Denoiser. Is it posible to create the denoising data for the new intel ai deniser node builtin Blender 2.81? In Blender 2.80 on macOS 10.15.0 the RPR v2.0.150 plug in now supports viewport denoising. This works for EAW and LWR types of denoier: However if you select Machine Learning the preview re... When an image needs to be scaled onto a surface the Mapping node can be used to set the scale of the image. In Blender 2.80 this common setup looks like the screenshot attached below: The wooden p... In the latest v2.0.150 version of RPR for Blender 2.80 the configuration setting use_gl_interop = False causes Blender 2.80 to crash on macOS 10.15.0 (SU 1). The render preview will begin and then immediatel... Hi I wanted to bake texture using ProRender Blender plugin, but I don't see the option after selecting ProRender as rendering engine. The bake option only shows up when I select Cycles. Is texture baking available in ... Hi all Guys, and hi Bsavery, since we're trying to do a short film rendered with your engine, and we bought also some amd including a Pro Duo Polaris, here a few question: 1) there is something in ProRender... How to download Pro render test build? RPR 2.0.134 / Blender 2.80 / Windows 10 / 2990WX / 2x Radeon VII The title should be self-explanatory - exporting .rpr for command line rendering is not functional in 2.0.134 but is perferctly fine in 2.0.112,... In Cycles you can add nodes to lights like a spotlight and thus project light "gobos" like in the attached screenshot. This is a good feature to have for creative lighting and should be separated from the materials on... In this simple scene there is a cube with an area lamp inside and a floor plane and a cube with simple materials applied. The Outer cube has it's material set to be a volume. The plan is to "... I've been trying to simplify the issue reported in RPR v2.0.32 Uber Shader - Material Assignment *for stickers* - transparency ignored on material assigned faces I have come up with the following sim... I'm trying to achieve a simple effect where an image map is used as a sticker on an object. I was using the Uber Shader Glass material setting but because that introduces other issues I have als... Am I missing something or is there no Transparent Background in the ProRender for 2.8? In the documentation there's a checkbox but that's a 2.7 GUI. This is a requirement for us VFX guys Hi, I do illustration and VFX that require transparent backgrounds when rendering in Blender 2.8. When will this feature be added? thanks! While playing around with IES lights (they work fine with point lights) i realized, that point lights can't be resized.