Hi. Just testing RPR plug-in on Blender 2.8. Eevee and Cycles provide the most similar output. RPR seems faster than Cycles, but the default output seems way different. Examples attached. Can anyone help? Cheers.
I tested using the default settings of radeon pro render for blender with some exception of some settings like the number of samples that i changed to 128 istead of 64 in all tests and samples updates per view in some tests so lets begin test 1= cpu+gpu/samples per view update:4 = total time 01m.11s.19ms test 2= cpu+gpu/samples per view…(Show moreShow less)
I've been trying to test out the performance of ProRender using the standard benchmark files available in the offical Blender Beta benchmark. So far I haven't been able to get any of the files to render properly with RPR. Blender 2.80, Win10 BMW - Renders incorrectly, results appear almost flat shaded. Render times measured in hours.…(Show moreShow less)
Hey there! Is there a way for the materials from the RPR material library to translate to Cycles? I ran a test where I added a material from the RPR Material Library to a basic sphere while using RPR, then switched renderers to Cycles, and noticed my object turns black. Does this mean that the materials only work one way? Meaning Cycles materials…(Show moreShow less)
I have Ubuntu 19.04 and it crash too with SIGSEGV when I try to use ProRender engine in Blender 2.80 final downloaded from official site. I have the OpenCL gpu part installed and working on cycles without apparent crash.