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Over the past year we have been working to bring an even better experience to our APU users. Through your feedback, we have been able to fine-tune  Radeon™ Software and build new features to support the needs of gamers like you, with the redesigned Radeon™ Software Adrenalin 2020 Edition.

 

The reworked Radeon™ Software app is now available for Ryzen™ 4000 Series Mobile Processors, full compatibility listed here. This release introduces many of the amazing features first seen on Radeon™ discrete graphics (blog on that here), including a re-imagined interface that places hot, in-demand features at your fingertips. It’s important to know that your Ryzen™ 4000 Mobile Processor product may have an earlier version of Radeon™ Software when you receive it, this driver will not have the same features. The Adrenalin 2020 features are available via download on amd.com

 

One of the great features available with this update is that Radeon™ Software Adrenalin 2020 Edition can adapt to what you're doing.  For example, if you're on your desktop, the home screen that you see will be different from the one you would see if you were in game.  Functions will appear that are appropriate for each scenario so you can easily take advantage of all the powerful features we have to offer.

 

Turbocharge Your Game with Radeon™ Boost 4

The last thing you want your system to do is get bogged down when an enemy is firing at you. You need a system that is super responsive and fast so you can easily find and track down your target. Radeon™ Boost delivers that extra bit of performance and fluidity when fast motion via mouse input is detected, helping you get out of those sticky situations. Check out the full list of supported Radeon™ Boost game titles (here).

 

Radeon™ Image Sharpening 3

This advanced contrast adaptive sharpening algorithm helps restore clarity and brings out detail to in-game visuals, while having virtually no impact on performance. Enable this feature in Radeon™ Software and adjust the sharpness levels to your desired setting.


Radeon™ Anti-Lag2

The Radeon™ Anti-Lag feature in Radeon™ Software is designed to help reduce input lag in GPU-limited cases. Radeon Anti-Lag controls the pace of the CPU work to make sure it doesn't get too far ahead of the GPU, reducing the amount of CPU work queued up. As a result, Radeon Anti-Lag can shrink input lag helping to restore the responsiveness to your game, which is ideal for GPU limited scenarios.

 

 Power Saver Profile

Selecting this profile on your Ryzen™ based notebook will enable Radeon™ Chill, Radeon™ Image Sharpening and FreeSync1 Features, which can help you save power and extend battery life, while delivering a great gaming experience. 

 

Get all these great features and more by downloading Radeon™ Software Adrenalin 2020 Edition today for your Ryzen™ Processors and Radeon™ Graphics equipped notebook, and change the way you game.

 

 

 

 

Disclaimers:

Anna Fieger is the Product Marketing Coordinator of Radeon Software for AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

1. AMD FreeSync™ technology requires AMD Radeon™ graphics and a display that supports FreeSync technology as certified by AMD. AMD FreeSync™ Premium technology adds requirements of mandatory low framerate compensation and at least 120 Hz refresh rate at minimum FHD. AMD FreeSync™ Premium Pro technology adds requirements for the display to meet AMD FreeSync Premium Pro compliance tests. See www.amd.com/freesync for complete details. Confirm capability with your system manufacturer before purchase GD-127
2. Radeon™ Anti-Lag is compatible with DirectX 9 and DirectX 11 APIs, Windows 7 and 10. Hardware compatibility includes GCN and newer consumer dGPUs Ryzen 2000 and newer APUs, including hybrid and detachable graphics configurations. No mGPU support. GD-157
3. Radeon™ Image Sharpening is compatible with DirectX 11, 12, & Vulkan APIs and DirectX 9 for RX 5000 Series only, and Windows 10. Hardware compatibility includes GCN and newer consumer dGPUs, Ryzen 2000 series and newer APUs, including hybrid and detachable graphics configurations. No mGPU support. GD-156
4. Radeon™ Boost compatibility includes Windows 7 and 10. Hardware compatibility includes Polaris and newer consumer dGPUs, Ryzen 2000 and newer APUs, including hybrid and detachable graphics configurations. No mGPU support. GD-158
5. For game day-0 support and feature availability:
Compatibility and feature availability will depend on system manufacturer and/or packaged driver version, for most up to date drivers visit AMD.com GD-164

AMD has long been a strong supporter of next-generation, low-overhead graphics API technologies like Microsoft DirectX 12 that help take games to a whole new level. Therefore, we’re pleased to announce that in partnership with Microsoft we will provide full support for DirectX 12 Ultimate in our upcoming AMD RDNA 2 gaming architecture.

 


With this architecture powering both the next generation of AMD Radeon graphics cards and the forthcoming Xbox Series X gaming console, we’ve been working very closely with Microsoft to help move gaming graphics to a new level of photorealism and smoothness thanks to the four key DirectX 12 Ultimate graphics features -- DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh Shaders, and Sampler Feedback.

 

“Microsoft and AMD worked closely on the development of the DirectX 12 Ultimate feature set to ensure a great experience with AMD RDNA 2 architecture”
                                                                        – Bryan Langley, Graphics Group Program Manager, Microsoft


DXR adds a new level of graphics realism to video games previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, an update to DXR that can deliver better efficiency and performance in many raytracing effects.

 

 

Support for hardware-accelerated DXR 1.1 raytracing with AMD RDNA 2 architecture will allow both PC and console gamers to experience stunning, next-level visuals in games that support DirectX 12 Ultimate. To give you a taste of the photorealistic realism DXR raytracing will enable we’ve put together a preview of what you can expect:

 

DXR 1.1 Raytracing Running on AMD RDNA 2 Silicon

With the announcement of DirectX 12 Ultimate, Microsoft is driving the next generation of games on both console and PC to new heights of realism and AMD is excited to be an integral part of this effort. With this new common graphics standard for both PC and consoles, gamers can expect to see advanced effects like raytracing come to more games sooner. In addition, DirectX 12 Ultimate will make developers’ lives easier, allowing them to develop games using the same common graphics API and graphics architecture for both PCs and consoles.

 

You can learn more about DirectX 12 Ultimate and its four key features in Microsoft’s Blog.

 


Alexander Blake-Davies
is a Software Product Marketing Specialist for AMD. His/her postings are his/her own opinions and may not represent AMD’s positions, strategies or opinions. Links to third-party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

Attribution

2020 Advanced Micro Devices, Inc. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Microsoft, DirectX, and Xbox are registered trademarks of Microsoft Corporation in the United States and/or other jurisdictions. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

I am excited to share some of the details that Microsoft announced today on Xbox Series X, and how it is built upon the partnership with the team at AMD.

 

Together, we have relentlessly pushed the innovation boundaries of gaming devices for the last 15 years.  Today, AMD and Microsoft are excited to announce more details on the Xbox Series X, which will deliver an incredible and immersive gaming experience, including the next generation of performance, graphics, lighting, visuals and audio technologies.   

 

  

AMD and Microsoft worked together for several years to design and optimize every aspect of the Xbox Series X System on a Chip (SoC). The goal was to deliver a transformational design, generational performance and broad experience uplift with innovation throughout silicon, system and software. Key features include:

  • Transformational CPU computing performance powered by 8 “Zen 2” CPU Cores (16 Threads)
  • A customized GPU based on next generation AMD RDNA 2 gaming architecture with 52 compute units to deliver 12 TFLOPS of single precision performance, enabling increases in graphics performance and hardware accelerated DirectX Raytracing and Variable Rate Shading
  • New gaming experiences with seamless content paging from the SSD to the GPU based on the revolutionary Xbox Velocity Architecture
  • An innovative 320-bit wide GDDR6 memory interface to satisfy the most demanding visual experiences

 

 

These features will empower developers to create realistic and immersive experiences like we’ve never seen before. In addition, the design was built from the ground up to enable backward compatibility with existing Xbox One titles and will help drive a new generation of DirectX ecosystem that will continue to push the PC industry forward.   

 

The custom RDNA 2 GPU and “Zen 2” CPU Cores, SoC accelerators and re-architected software stacks will enable gamers to see better image quality, higher resolutions, more stable frame rates and much shorter boot and load times.

The Xbox Series X SoC was architected for the next generation of DirectX API extensions with hardware acceleration for Raytracing, and Variable Rate Shading. Raytracing is especially one of the most visible new features for gamers, which simulates the properties of light, in real time, more accurately than any technology before it.  Realistic lighting completely changes a game and the gamer’s perception.  

 

Xbox Series X will support the latest HDMI 2.1 specification, with support for 4K up to 120 Hz, as well as Variable Refresh Rate and Auto Low Latency Mode.

                                                                         

The Xbox Series X is the biggest generational leap of SoC and API design that we’ve done with Microsoft, and it’s an honor for AMD to partner with Microsoft for this endeavor.  The Xbox Series X is going to be a beacon of technical innovation leadership for this console generation and will propagate the innovation throughout the DirectX ecosystem this year and into next year.  It is a privilege to be Microsoft’s trusted partner, and we look forward to a successful launch this holiday season!

 

Sebastien Nussbaum is Senior Fellow and Corporate Vice President, Semi-Custom Products & Technologies at AMD. 

 

2020 Advanced Micro Devices, Inc.  All rights reserved. AMD, the AMD Arrow logo, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Microsoft, Xbox and DirectX are registered trademarks of Microsoft Corporation in the US and/or other countries. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

 

Cautionary Statement

This blog contains forward-looking statements concerning Advanced Micro Devices, Inc. (AMD) including, but not limited to, the strength, expectations and benefits regarding AMD’s technology roadmap, which are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements are commonly identified by words such as "would," "may," "expects," "believes," "plans," "intends," "projects" and other terms with similar meaning. Investors are cautioned that the forward-looking statements in this blog are based on current beliefs, assumptions and expectations, speak only as of the date of this blog and involve risks and uncertainties that could cause actual results to differ materially from current expectations. Such statements are subject to certain known and unknown risks and uncertainties, many of which are difficult to predict and generally beyond AMD's control, that could cause actual results and other future events to differ materially from those expressed in, or implied or projected by, the forward-looking information and statements. Investors are urged to review in detail the risks and uncertainties in AMD's Securities and Exchange Commission filings, including but not limited to AMD's Annual Report on Form 10-K for the year ended December 28, 2019.

 

In February 2017, AMD once more stepped into the gaming arena with its “Zen”-based AMD Ryzen 7 1800X processor in a multi-year journey to reclaim a spot at the top of the gaming CPU charts. Match by match, year by year, AMD has systematically climbed to the top of the rankings and today trades blows for the “gold medal” with the 3rd Gen AMD Ryzen processors. The third-party awards are clear: Ryzen is gaming.

 

In 2019, AMD thoughtfully entered another gaming arena. One that demands high performance computing, but with stealth power efficiencies: the Notebook Gaming Market. 2019 was a very good year for us in this market, winning some key strategic opportunities, but we intentionally played it slow. “Take your time to get it right,” we said. Ultimately, our expectation in this market was to bring desktop-level performance into the notebook form factor. Users, we think, wanted us to replay the desktop story and reset the gaming notebook market with an all new level of performance and technology. That was a feat that could not be accomplished with the existing technology … until now.

 

At CES we introduced our brand new AMD Ryzen 4000 H-Series Mobile Processors, the world’s first 7nm x86 mobile gaming processors, headlined by the Ryzen 7 4800H with 8 cores and 16 threads. We learned from our ascent in the desktop gaming arena, and architected from the ground up, a processor that delivers on our ambition to bring desktop gaming performance to a notebook form factor.

 

 

 

We believe that the Ryzen 7 4800H is one of the best gaming notebook processors today beating the i9-9880H in 3DMark Fire Strike Physics (a proxy for how the CPU impacts gaming performance)[1] and content creation applications like Cinebench R20 nT[2].  As great as that is, however, we aren’t stopping there. Enthusiast gamers demand more. And that drives those of us at AMD to push harder so we can deliver on that demand.

 

With that innovation mind set, we are proud to announce today the introduction of our AMD Ryzen 9 4900H mobile gaming processor.

 


 

The Ryzen 9 4900H pulls out all the stops for gaming notebooks: up to a 4.4GHz boost clock[3], a high 3.3GHz base clock[4], 8 cores and 16 threads, 45W TDP, and fantastic 7nm power efficiency to make the world’s best gaming notebooks thinner and lighter—as they should be.  

 

 

Cautionary Statement

This blog contains forward-looking statements concerning Advanced Micro Devices, Inc. (AMD) including, but not limited to, the features, functionality, expectations, benefits, timing and availability of the AMD Ryzen 9 4900H processor, which are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements are commonly identified by words such as "would," "may," "expects," "believes," "plans," "intends," "projects" and other terms with similar meaning. Investors are cautioned that the forward-looking statements in this blog are based on current beliefs, assumptions and expectations, speak only as of the date of this blog and involve risks and uncertainties that could cause actual results to differ materially from current expectations. Such statements are subject to certain known and unknown risks and uncertainties, many of which are difficult to predict and generally beyond AMD's control, that could cause actual results and other future events to differ materially from those expressed in, or implied or projected by, the forward-looking information and statements. Investors are urged to review in detail the risks and uncertainties in AMD's Securities and Exchange Commission filings, including but not limited to AMD's Annual Report on Form 10-K for the year ended December 28, 2019.

 

[1] Testing by AMD Performance Labs as of 12/09/2019 utilizing an AMD Ryzen 4800H reference system and an ASUS Zephyrus M GU502GV system with Intel Core i7-9750H processor in 3DMark FireStrikePhysics. Results may vary. 3DMark is a registered trademark of Futuremark Corporation. RM3H-9  

[2] Testing by AMD Performance Labs as of 12/09/2019 utilizing an AMD Ryzen 4800H reference system and an ASUS Zephyrus M GU502GV system with Intel Core i7-9750H processor in CinebenchR20 nT. Results may vary. RM3H-8

[3] Max boost for AMD Ryzen and Athlon processors is the maximum frequency achievable by a single core on the processor running a bursty single-threaded workload. Max boost will vary based on several factors, including, but not limited to: thermal paste; system cooling; motherboard design and BIOS; the latest AMD chipset driver; and the latest OS updates. GD-150

[4] Base frequency is the approximate processor clock speed of a typical workload running at the processor’s standard TDP. GD-166.

You spoke, we listened. The AMD and Radeon communities include some of the most vocal people on the internet. You proudly show off your AMD hardware and rave about how great your system is, but you’re also quick to point out issues that you have come across with equal passion. Our team pays close attention to all your posts and we’ve worked diligently with our engineers to resolve as many of those issues as possible in the latest release of Radeon Software Adrenalin 2020 Edition.  

 

Last week, we released an early look driver that addressed a number of your concerns.  In fact, we checked in around 40 fixes including some of the issues that were leading to reported black screens that have been seen intermittently by the community. There is still work to be done, but we felt the number of resolved issues in this driver should, in our hope, fix the problem that may be affecting your system.  Today we are releasing the WHQL certified version of that driver, which has undergone further testing from our end.

 

Here’s a list of the top issues we’ve resolved with this driver:

  • Performing a task switch with some Radeon Software features enabled or some third-party applications with hardware acceleration running in the background may cause a system hang or black screen.
  • Improvements have been made that allow for more responsive fan ramp up or fan ramp down times on Radeon RX 5700 series graphics products.
  • Performance Metrics Overlay and Radeon WattMan incorrectly report lower than expected clock speeds on Radeon RX 5700 series graphics products during gaming workloads.
  • When Instant Replay is enabled, a TDR or black screen may occur when launching games or applications.
  • A black screen may occur when toggling HDR on in the game settings of Battlefield V.
  • The Witcher 3: Wild Hunt may experience an application hang or black screen during certain parts of the game or intermittently during gameplay.
  • Some video content in Chrome may appear as a black screen or be unresponsive on Radeon RX 5000 series graphics products when hardware acceleration is enabled.
  • Metro Exodus may experience an application hang or TDR when choosing some specific dialogue prompts in the Sam’s Story DLC.
  • Grand Theft Auto V may experience an application crash when invoking Radeon Software’s overlay with third party OSD applications running.
  • Monster Hunter World: Iceborne may experience intermittent crashes while idle or on the character creation screen.
  • Some games colors may appear washed out when HDR mode has been enabled in game and Windows on Radeon RX 5700 series graphics products
  • After a Factory Reset installation with the ‘Keep My Settings’ option chosen, Instant Replay could fail to function if it was enabled in the previous Radeon Software installation.
  • When invoking Radeon Software’s overlay while a game is open users may observe flickering in the game or in the Radeon Software interface.
  • Radeon Software may experience a crash and error message when locking Windows or performing a sleep or hibernate with the Radeon Software Streaming tab open.
  • A loss of display with working audio may be experienced on a limited number of displays when performing a mode change on Radeon RX 5000 series graphics products.
  • Radeon Software may fail to launch if Radeon Software’s overlay is disabled and a game is running in the background.
  • Battlefield V may experience an application hang or TDR after extended periods of play.
  • Some Origin games may fail to be detected or may detect the incorrect game title in Radeon Software.
  • Some productivity applications are being detected and listed in the Radeon Software games tab.
  • The Radeon Chill hotkey could sometimes continue to remain enabled once the user has removed or disabled the hotkey.
  • Red Dead Redemption 2 may exhibit blocky textures on snow covered terrain.
  • After resuming from sleep, Chrome may experience an application crash if video content was previously playing on Radeon RX 5700 series graphics products.
  • Radeon FreeSync status in Radeon Software may sometimes fail to update when enabling or disabling the feature through the display itself.
  • Fortnite may experience an application crash on Radeon RX 500 series Hybrid Graphics system configurations.

 

We are also actively looking at various other problems, including the following:

  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Enhanced Sync has been temporarily disabled from the gaming profile and any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Performance Metrics Overlay and Radeon WattMan incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • DOOM may experience an intermittent system hang or application crash during gameplay.
  • Desktop cursor may intermittently remain visible after toggling Radeon Software’s overlay in some games. A workaround is to bring up the game menu or task switch to refresh the cursor.
  • A system crash or hang may occur when running the Final Fantasy XIV: Shadowbringers benchmark.
  • The Gaming tab in Radeon Software may display some folder locations appearing as games.
  • Radeon Software may open with an inconsistent window size or may not keep its previously set size when opened.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
  • Some games may experience stutter while using Instant Replay or third-party applications that stream or perform screen capture. A potential workaround is to disable these features or applications while gaming.
  • AMD A-Series/E-Series APU Processors will reflect older Radeon Software Adrenalin 2019 Edition Settings user interface. AMD will update the user interface to the 2020 Edition in a future release.

  • Although this release resolves many black screen issues, AMD is aware that some users may still experience black screen or system hang issues during extended periods of gameplay. AMD will continue to monitor and investigate reports of these issues closely.

 

If you’re still experiencing any issues on your system, we kindly encourage you to submit a bug report so we can get to work on fixing them. Posting issues on Reddit and other community forums, although helpful, does not necessarily mean we’ll be able to spot your post or get enough information from it, so the best way to get issues resolved quickly would be to submit your report directly to us.  

 

Often, many problems can be resolved with a clean installation of our driver. In order to perform a clean installation, you must select the “Factory Reset” option at the beginning of the installation process.  Once this is selected, old instances of the driver will be removed, and the uninstaller will restart your system before the new driver installation begins.

Please feel free to check out our online resource that goes through detailed steps on how to enable key features or address common issues with Radeon Software. If you’re still having problems and would like to reach out to our customer care team, you can contact them here.

 

Warren Eng is the Product Marketing Manager for Radeon Software at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

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