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Every advance in gaming, whether on consoles, PCs, or the cloud, is only as good as the games delivered on it. That is why you’ll find AMD’s strong commitment to game developers reflected in every move we make in the gaming world. It’s also why our Radeon™ Software team gets so excited for the annual Game Developers Conference (GDC). It's a one-of-a-kind opportunity to share our latest and greatest tools, tech, and support resources directly with the passionate developer community.

"The Game Developer Conference is first and foremost about supporting the development community with everything it needs to make the next wave of incredible gaming experiences possible. At this GDC, AMD is doubling down on its commitment to open standards-driven games development by providing developers with the tools they need to bring their AAA visions to life. Gaming is moving in exciting new directions, both on consoles and PCs, as well as in gaming driven from the cloud. AMD is out in front of these developments, and ready with the support developers need to make the most of these opportunities."

Andrej Zdravkovic, Corporate Vice President for Software

AMD has long distinguished itself by maintaining a strong commitment to open standards. We continue to believe that the freedom and flexibility made possible by open standards fosters gaming innovation in ways that proprietary solutions cannot. We are very proud to support developers who share that vision with GPUOpen, our website for developers stocked with valuable software and tools based on open standards that they can use to help maximize the performance of their games. For example, dedicated tools like the Radeon™ GPU Profiler help accelerate development cycles and optimize games for next-gen APIs such as DirectX® 12 and Vulkan®.

 

There’s a lot more to share this GDC, with the following updates to our Radeon Software for Developers tools being released on GPUOpen and presented during the AMD-sponsored sessions at the conference tomorrow, Wednesday, March 20.

 

 

Radeon™ GPU Profiler 1.5

GDC 2019 Session: “AMD GPU Performance Revealed”, Room 3001, West Hall, Moscone Center
The Radeon™ GPU Profiler (RGP) is our low-level optimization tool for DirectX 12, Vulkan, and OpenCL™ that runs on Windows® and Linux® and provides detailed graphics and compute timing and occupancy information on AMD Radeon™ GPUs.

 

 

With RGP, developers can easily visualize precisely how their game or application is utilizing the GPU so they can fully optimize it for Radeon™ graphics cards, helping deliver a better experience to end-users using AMD.

 

At GDC we’ll be showing three new features that we are adding in the RGP 1.5 update. Instruction timing, available for all shader stages, lets you see instruction durations to find out what part of your program is “hot.” Shader ISA lets you see shader code in the pipeline state and user market display helps you better understand what the GPU is working on.

 

The Radeon GPU Profiler 1.5 update is coming soon with planned availability in April 2019.

 

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Radeon™ GPU Analyzer 2.1

GDC 2019 Session: “AMD GPU Performance Revealed”, Room 3001, West Hall, Moscone Center
The Radeon™ GPU Analyzer (RGA) is our offline compiler and shader performance analysis tool for DirectX®, Vulkan, OpenGL®, and OpenCL that runs on Windows and Linux which also integrates into popular third-party developer tools like RenderDoc, Shader Playground, CodeXL, and Pyramid.

 

 

RGA improves developer efficiency by providing an integrated shader code editing, compilation, and analysis environment outside of a game engine that helps quickly validate different optimization strategies. As with the Radeon GPU Profiler, the optimizations RGA helps achieve can deliver better end-user experiences on Radeon graphics.

 

The updated 2.1 version of RGA being presented at GDC has a new GUI interface for Vulkan and OpenCL analysis and the ability to use the shader compiler directly from the installed Radeon Software driver – rather than the one included with the tool.

 

Radeon GPU Analyzer 2.1 will be available on March 20, 2019.

 

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Microsoft® PIX AMD-specific GPU Data Support

GDC 2019 Session: “AMD GPU Performance Revealed”, Room 3001, West Hall, Moscone Center
Microsoft® PIX is the premier tool for debugging and analyzing DirectX 12 game performance on Windows® 10, and it has been updated for GDC 2019 to enable developers who primarily use PIX to debug and analyze their DX12 performance to better optimize their games for Radeon graphics.

 

 

The updated version of Microsoft PIX, 1903.12, in addition to providing AMD GPU-specific per command performance data and DirectX 12 stage wave occupancy data, now includes AMD GPU-specific high frequency counter data.

 

The high frequency counter data is based on AMD streaming performance metrics (SPM) which are heavily relied upon by console developers to understand the precise performance impact of overlapping command execution on the GPU.

 

Microsoft PIX 1903.12 is available now.

 

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OCAT (Open Capture and Analytics Tool) 1.4

GDC 2019 Session: “AMD GPU Performance Revealed”, Room 3001, West Hall, Moscone Center

OCAT is our lightweight open source capture and performance analytics tool with support for DirectX® 11, DirectX 12, and Vulkan. It runs in parallel with your game, sampling available DXGI presentation metrics to provide an accurate view of frame timing, pacing, and delivery.

 

 

OCAT can be used by developers to help discover and fix issues in frame pacing, and by end-users for detailed benchmarking of their system’s performance in DX12 and Vulkan games.

 

For the OCAT 1.4 update, we’ve added an audible indicator that capturing is taking place when you don’t want to use the in-game overlay or there are compatibility issues with certain titles prevent its use. We’ve also updated the in-game overlay to include a rolling frame time graph and to display what graphics API is currently being used. Lastly, there is a bar can be added to the overlay that changes color with each frame to aid with post-process video analysis of the capture.

 

OCAT 1.4 will be available on March 20, 2019.

 

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AMD Radeon FreeSync
™ 2 HDR samples

GDC 2019 Session: “A Blend of GCN Optimisation and Color Processing”, Room 3001, West Hall, Moscone Center

AMD Radeon FreeSync™ 2 HDR 1,2 technology raises the bar to the next level for gaming displays, enabling an exceptional user experience when playing HDR games, movies, and other content.

 

 

To help game developers properly set up their games to work with Radeon FreeSync 2 HDR, starting at GDC 2019 AMD is going to post a series of in-depth technical blogs along with sample code that show how to set up, activate and render with Radeon FreeSync 2 HDR enabled on AMD Radeon GPUs with the required Radeon FreeSync 2 HDR display attached.

 

The first blog planned is an introduction to the series and covers color spaces, with follow up blogs in the series covering tone mapping, gamut mapping, and ending with how to use the provided sample code to enable Radeon FreeSync 2 HDR in your application.

 

The Radeon FreeSync 2 HDR Color Spaces blog will be posted on March 20, 2019.

 

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AMD TrueAudio Next (TAN)

GDC 2019 Session: “Powering Spatial Audio on GPUs Through Hardware, Software and Tools”, Room 3001, West Hall, Moscone Center

AMD TrueAudio Next (TAN) is our SDK for GPU-accelerated high-performance audio signal processing for realistic spatial audio, now supported in Steam® Audio. At GDC 2019, we are presenting with Valve to show how the latest Steam Audio Beta 17 released in February now supports dual real-time dedicated compute queues (RTQs) using TAN for accelerated audio convolution, and AMD Radeon™ Rays for accelerated real-time audio ray tracing.

 

 

This update to Steam Audio using GPU-accelerated TAN and Radeon Rays enables higher-order ambisonics spatialized audio for immersive and realistic audio environments with a low impact on the application’s Radeon graphics performance 3. This means developers can incorporate amazing GPU-accelerated spatial audio into their experiences without having worry about compromising its visual fidelity.

 

Steam Audio Beta 17 with dual RTQ TrueAudio Next and Radeon Rays support is available now.

 

LEARN MORE

 

 

Alexander Blake-Davies is a Software Product Marketing Specialist for Radeon™ Software for Developers at AMD’s Radeon Technology Group. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied. GD-5

 

Footnotes

  1. FreeSync 2 HDR does not require HDR capable monitors; driver can set monitor in native mode when FreeSync 2 HDR supported HDR content is detected. Otherwise, HDR content requires that the system be configured with a fully HDR-ready content chain, including graphics card, graphics driver and application. Video content must be graded in HDR and viewed with an HDR-ready player. Windowed mode content requires operating system support. GD-105
  2. Requires a monitor and AMD Radeon™ graphics, both with FreeSync support. See www.amd.com/freesync for complete details. Confirm capability with your system manufacturer before purchase. GD-127
  3. For more information about AMD TrueAudio Next’s impact on Radeon graphics performance please see https://steamcommunity.com/games/596420/announcements/detail/1743360777226556930

Get yourself geared up for one of this year’s hotly anticipated titles, and sequel to Tom Clancy’s The Division, one of the best-selling games of 2016.  Taking place in the capital of the free world, Tom Clancy’s The Division 2’s Washington D.C. was built on a near 1:1 scale of the real city, making the game world more authentic than ever before. As a member of the elite Division unit, you’ll be tasked with preventing the fall of not only Washington D.C., but society as we know it.  Before gearing up in-game, be sure to gear up pre-game by taking advantage of the cool features Radeon™ Software Adrenalin 2019 Edition has to offer so you can go in to battle with your GPU outfitted in the best kit.

 

 

Up Your Game with Fewer Distractions

 

One of the most distracting things while playing games is seeing your screen tear due to your framerates being completely out of sync with your monitor’s refresh rate.  Tom Clancy’s The Division 2 supports AMD Radeon FreeSync™ 2 HDR, a technology that can eliminate image tears and choppiness for effortlessly smooth gameplay when combined with a compatible Radeon FreeSync enabled monitor.  If you don’t have a FreeSync monitor, you can take advantage of our Enhanced Sync technology which also provides gamers with a virtually stutter-free experience by focusing on delivering ultra-low latency at virtually any framerate and a tear-free experience when your favorite game’s framerate exceeds your display’s refresh rate. 

 

Learn More about AMD Radeon™ FreeSync™ Technology 

 

Watch our Tech Talk video to learn more about Enhanced Sync

 

 

See how easy it is to enable Enhanced Sync 

 

 

Keep Your GPU Cool and Quiet While You Focus on Sniping the Enemy

 

Radeon™ Chill dynamically regulates framerates based on your in-game movements and helps you save power while delivering the same amazing experience. Whether you’re gaming on the go and you’re looking to prolong your laptop’s battery life, or if you’re looking to run your GPU cool and quiet, Radeon Chill can help you achieve those results.

 

Learn How to Enable Chill Video

 

 

Relive Your Favorite Moments from Tom Clancy’s The Division 2

 

Capture your favorite moments in Tom Clancy’s The Division 2 and relive them with Radeon™ ReLive. Call up Radeon™ Overlay directly in-game (Alt-R) and take advantage of the many ReLive tools that are available to you to capture, save and share your favorite moments with friends and the online community. If you’re a streamer, Radeon™ ReLive also offers a comprehensive set of tools to help stream directly to the online community from the same PC you’re playing on so you can show your friends just how elite you really are.

 

 

Tom Clancy’s The Division 2 is available for purchase today. Learn More

For more information on Radeon Software, visit www.amd.com/radeonsoftware

 

 

 

Warren Eng is the Product Marketing Manager for Radeon Software at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.  GD-5

 

 

 

Disclaimers:

 

1. Radeon FreeSync technology requires a monitor and AMD Radeon™ graphics, both with FreeSync support. Seewww.amd.com/freesync for complete details. Confirm capability with your system manufacturer before purchase. GD-127

 

2. FreeSync 2 HDR does not require HDR capable monitors; driver can set monitor in native mode when FreeSync 2 HDR supported HDR content is detected. Otherwise, HDR content requires that the system be configured with a fully HDR-ready content chain, including: graphics card, graphics driver and application. Video content must be graded in HDR and viewed with an HDR-ready player. Windowed mode content requires operating system support. GD-105

 

3. PC game compatibility depends on headset capability. Please see www.AMD.com/ReLive. Requires HTC Vive Focus or phone and headset which supports Google Daydream (Android 7.0).  For VR connectivity, an 802.11ac router or access point is required. For Compatibility information, see amd.com/reliveforvrfaq.  Supports: Windows® 10. Controllers must be compatible with selected game and headset, please consult vendor for compatibility information. Streaming is enabled through Steam®, the Steam® VR Ecosystem, and the Radeon™ ReLive for VR app.

Get ready for the triumphant return of Devil Hunters Dante and Nero with ramped-up sword-and-gun gameplay in the latest installment of Devil May Cry. For those who are familiar with the Devil May Cry series, this fifth installment takes place several years after the “Order of the Sword” Incident, when a new danger appears in Red Grave City that sends our heroes to route the demon hordes and drive their way to the menacing phenomenon in the city center.

 

       

 

Performance Optimized Drivers on Launch Day

AMD is fully committed to providing gamers with Game Day-0 drivers, and Capcom’s Devil May Cry 5 is no exception. Elevate your game with the latest AMD Radeon™ Software Adrenalin 2019 Edition driver installed to get the most out of your Radeon graphics card.  Get ultra-fast, liquid smooth gameplay at up to 4K resolutions on the AMD Radeon™ RX Vega Series graphics as well as the recently launched AMD Radeon™ VII graphics card. If you’re gaming at 1440p or 1080p, then the Radeon™ RX 570 graphics or higher is more than enough for you to slash or shoot your way through those demons.

 

Take Advantage of Radeon™ Software

Radeon Software has added numerous new features over the past several years to improve the gaming experience and allow for more personalization so you can play the way you want to. We’ve made things easier for you by adding features like Radeon™ Overlay which allows you to make fine-tuning adjustments, monitor performance, or capture experiences all while in game.

 

Give a shot of Adrenalin to your graphics card by taking advantage of Radeon™ WattMan, an advanced tool found within Radeon™ Settings that allows you to manually control settings like engine and memory clocks as well as fan speeds of your graphics card1.  Alternatively, if you have a Radeon™ RX Vega series or the Radeon™ VII graphics card, you can take advantage of the Auto-Overclock, or Auto-Undervolt presets that automatically tune your graphics based on your system, so you can get to gaming faster.

 

 

If you love streaming and sharing content with friends and the online community, be sure to check out Radeon™ ReLive3 and AMD Link2. Radeon ReLive is our suite of tools that allow you to capture and share content directly to many of today’s popular sites like Facebook, Twitter and Twitch. ReLive can be accessed directly in game using Radeon™ Overlay, or via AMD Link, an innovative application that can be downloaded directly to your phone or tablet.

AMD Link offers an array of tools that includes the ability to monitor and track your PC performance, share your gameplay via screenshots, videos or streaming, keep up with the latest news from AMD or even game directly from your handheld device. Download AMD Link for free from the Apple App Store or Google Play to experience a completely new way of PC gaming.

 

 

For more information about features and capabilities of Radeon Software, visit www.amd.com/radeonsoftware

 

Check out the trailer below. Devil May Cry 5 is available today for purchase.  Learn More

 

 

 

 

 

Warren Eng is the Product Marketing Manager for Radeon Software at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.  GD-5

 

 

Footnotes:

  1. Overclocking AMD processors, including without limitation, altering clock frequencies / multipliers or memory timing / voltage, to operate beyond their stock specifications will void any applicable AMD product warranty, even when such overclocking is enabled via AMD hardware and/or software.  This may also void warranties offered by the system manufacturer or retailer.  Users assume all risks and liabilities that may arise out of overclocking AMD processors, including, without limitation, failure of or damage to hardware, reduced system performance and/or data loss, corruption or vulnerability.  GD-106
  2. Requires Android 5 or later, or iOS 10 or later to run AMD Link on a mobile device.
  3. PC game compatibility depends on headset capability. Please see www.AMD.com/ReLive. Requires HTC Vive Focus or phone and headset which supports Google Daydream (Android 7.0). For VR connectivity, an 802.11ac router or access point is required. Compatible with: AMD Radeon™ RX 470, RX 570, RX 480, RX 580, RX 590 & RX Vega series products. Supports: Windows® 10. Controllers must be compatible with selected game and headset, please consult vendor for compatibility information. Streaming is enabled through Steam®, the Steam® VR Ecosystem, and Radeon™ ReLive Wireless VR.