Experience TressFX Hair 2.0 today in Lichdom: Battlemage

Blog Post created by samantha.davis on May 12, 2015

WANTED: Experienced RPGers, tabletoppers and fantasy gamers that have grown weary of Wizards and Sorcs hamstrung by silly things like cooldowns, spells per day and expensive reagents. We know you pine for raining Meteor Swarms upon unsuspecting foes like an April Shower. If that sounds appealing to you, then perhaps Lichdom: Battlemage is the game for you.


Let me sweeten the deal a little further: Lichdom is optimized for AMD Radeon™ customers with the world’s first implementation of TressFX Hair v2.0, AMD TrueAudio technology, AMD Eyefinity technology, and validation for 4K gaming.1,2 With the power of unlimited magic, you get sweet gameplay. And with the power of AMD Gaming Evolved, you get sweet technology. Let’s dig in!



Welcome to the first game where the Mage is an unmitigated badass! With no mana pools or cool-downs, Lichdom: Battlemage throws out all of the classic tropes of playing a Mage. No longer is the character marginalized so that other classes can adventure through the same levels, and finally the true jaw-dropping potential of magic has been realized.


Lichdom: Battlemage is a first-person caster that focuses entirely on the Mage. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.



The Lichdom: Battlemage spell crafting system offers an enormous range of customization. Every Mage is the product of crafted magic that reflects the individual's play style. Whether you prefer to target your foes from a safe distance, wade into combat and unleash your power at point-blank range, or pit your enemies against each other, endless spell customization lets you become the Mage you want to be.




For the complete story on TressFX Hair v2.0, you should read our recent blog that comprehensively explores the technology’s latest developments. However, below I’ve compiled an executive summary of the changes:

  • New functionality to support for grass and fur
  • Continuous levels of details (LODs) are designed to improve performance by dynamically adjusting visual detail as TressFX-enabled objects move towards and away from the player’s POV
  • Improved efficiency with many light sources and shaders via deferred rendering
  • Superior self-shadowing for better depth and texture in the hair
  • Even more robust scalability across GPUs of varying performance envelopes (v.s. TressFX 1.0)
  • Modular code and porting documentation
  • Stretchiness now respects the laws of physics
  • and numerous bug fixes!


In general, TressFX 2.0 is a much more detailed, efficient and laws-of-physics-abiding technology than ever before. Awesome!


And it’s double awesome that Lichdom: Battlemage is the very first game to make use of TressFX Hair v2.0. The effect is most prominently utilized on The Gryphon, a companion character to the protagonist. Both the male and female Gryphons feature TressFX, however the effect on the female companion is more pronounced by virtue of her haircut. You encounter The Gryphon early in Lichdom: Battlemage, and re-encounter her or him often throughout the game.



AMD TrueAudio technology is a hardware-level feature found on the AMD Radeon™ R9 295X2, R9 290X, R9 290, R9 285, R7 260X and R7 260 graphics cards. A small block of audio processing hardware is integrated directly into the graphics chips in these products. That audio processing hardware is called a “Digital Signal Processor,” or DSP.



A high-level diagram of the Tensilica Xtensa HiFi EP DSP cores and the associated hardware that comprises AMD TrueAudio technology in an AMD Radeon™ graphics chip.


A DSP is specialized silicon dedicated to the task of processing digital signals. Example applications for a DSP include: audio compression, audio filtering, speech processing and recognition, simulating audio environments, creating 3D sound fields and more.


DSPs are fully programmable, which allows developers to creatively harness the hardware in ways limited only by their imagination and skill. We are striving with AMD TrueAudio to give game developers a blank canvas for new and never-before-heard audio environments and techniques. We hope that, with time, game developers will do with programmable audio what programmable graphics pipelines did for PC graphics.


Best of all, the hardware-accelerated effects of AMD TrueAudio technology are experienced with any old stereo headphones. Your headset or earbuds will do just fine!



AMD TrueAudio effects are processed and applied as in-game audio is being generated. This allows the user to experience AMD TrueAudio with plain stereo headphones and any existing sound chip.


With respect to Lichdom: Battlemage, AMD TrueAudio is utilized to calculate an effect called “convolution reverb.” Convolution reverb is a technique that mathematically simulates the echoes (i.e. reverberation) of a real-life location. This effect is accomplished by recording an “impulse response,” which is a snapshot of the echo characteristics of a real-world location. That impulse response is fed back into software that can recreate that behavior in a PC game.


Lichdom: Battlemage uses this technique to make buildings, cathedrals, alleyways and other in-game venues sound quite like they would in real life! In an environment where there are adjacent areas with different echo characteristics and impulse response (example: a cathedral adjacent to a cave and an open space), multiple convolution reverbs must be processed in parallel to create the most realistic sound environment. This effect is automatically enabled when an AMD TrueAudio-capable GPU is configured on the system.


You can experience the convolution reverbs for yourself most prominently in the level immediately following the opening tutorial mission. The soaring caverns and claustrophobic tunnels of the second stage make for an exciting and complex acoustic environment.



Lichdom: Battlemage has achieved “validated” status for Eyefinity technology 3x1 configurations. This means that the user will enjoy the proper field of view, all menus and HUD elements will be placed correctly, cutscenes will be played without unexpected cropping or stretching, and more.  This is the highest level of compatibility we can award to any game. Additionally, this validation definitely makes Lichdom: Battlemage ready for 4K60 MST and 4K60 SST UltraHD displays!



As an AMD Gaming Evolved title, performance on Lichdom: Battlemage solidly offers an advantage to AMD Radeon™ graphics cards. See the benchmarks below for results and recommended graphics settings for your GPU.3


Additionally, while the AMD Radeon™ R7 260X and R7 260 are unlisted in our charts, these users should run the game at 1080p with medium quality settings. TressFX Hair v2.0 and anti-aliasing should be disabled. Performance on these graphics cards can be in the mid- to high-30s with these settings.3










If you have a hankering to be the Mage you always wished you could be, then pick up a copy of Lichdom: Battlemage from Steam today. And as you blast your way through cities and ruins overrun with the occult, take a moment to admire the scenery and the technology—you won’t be disappointed.


Robert Hallock does Technical Communications for Gaming & Desktop Graphics at AMD.

His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites, and references to third party trademarks, are provided for convenience and illustrative purposes only.  Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of

AMD or any of its products is implied.


  1. AMD TrueAudio technology is offered by select AMD Radeon™ R9 and R7 200 Series GPUs and is designed to improve acoustic realism. Requires enabled game or application. Not all audio equipment supports all audio effects; additional audio equipment may be required for some audio effects. Not all products feature all technologies — check with your component or system manufacturer for specific capabilities.
  2. AMD Eyefinity technology supports multiple monitors on an enabled graphics card. Supported display quantity, type and resolution vary by model and board design; confirm specifications with manufacturer before purchase. To enable more than three displays, or multiple displays from a single output, additional hardware such as DisplayPort™-ready monitors or DisplayPort 1.2 MST-enabled hubs may be required. A maximum of two active adapters is recommended for consumer systems. See for full details.
  3. All resolutions and quality levels described by the performance diagrams were tested by AMD performance labs on the following platform: Intel Core i7-4970X, Asus X79 Sabertooth, 16GB DDR3-1866, Windows 8.1 x64. AMD Catalyst™ revision: 14.7 RC3. NVIDIA driver revision: 340.52 WHQL.

*Originally posted by Robert Hallock in AMD Gaming on Sep 23, 2014 10:54:54 AM