No stuttering. No tearing. No extra costs. Just smooth gaming. Those are pretty straightforward and reasonable requests from gamers, right? Today it becomes reality with our latest AMD Catalyst™ driver release. This is our first driver with AMD FreeSync™ technology enabled, and I’m happy to report that there are FreeSync technology-enabled monitors shipping or are about to ship imminently. Should this be your first encounter with AMD FreeSync technology, please make sure you check this out first to learn about how it works! You can also find more information on our website.
SPEAKING OF MONITORS
Below you’ll find a chart with all of the AMD FreeSync technology-compatible monitors announced to date. I’ve had the pleasure of playing around with a few of them, and they’re more than worth your consideration. You may prefer the Acer or BenQ’s 1440p models that have a wide refresh rate range (40-144Hz). Alternatively, proponents of IPS panels or ultra-wide aspect ratios would be keen to check out the 29” or 34” options from LG. And more monitors are on their way. Up to 20 monitors supporting AMD FreeSync technology are in the pipe for 2015, in fact!
Now, think back to when you saw your first HD video—it was difficult to be satisfied with standard-def content. It was for me, anyhow. That’s how I feel about gaming on AMD FreeSync technology. I always disliked tearing and stuttering, but I couldn’t do much about them with yesterday’s technologies. AMD FreeSync technology changes the game, fixing both tearing and stuttering with smooth gameplay at virtually any framerate. I can now dial up the detail without worrying about whether or not I’m sacrificing smoothness, and I find it difficult to game on normal monitors now.
THE DEFINITION OF “FREE”
AMD FreeSync technology costs virtually nothing for a monitor manufacturer to adopt. Most of them already had the relevant components in their supply chains, but needed the right software to come along to expose latent capabilities. With the help of VESA, the DisplayPort Adaptive-Sync specification was born to do exactly that.
DisplayPort Adaptive-Sync has no unique material or licensing costs, and AMD FreeSync technology builds on top of that industry standard to give gamers a benefit in all of their games.
No licensing. No proprietary hardware. No incremental hardware costs. As some might say: “free as in beer.”
All of these savings are reflected in the price tags. Several of the displays announced by our technology partners are up to hundreds cheaper than comparable displays featuring our competitor’s dynamic refresh technology. Other displays, like the ones from LG, are actually cheaper this year with AMD FreeSync than comparable models were last year without. This is the advantage from doing technologies the right way: as open standards with low and inexpensive barriers to entry. You’ve heard that from us time and time again, but it rings true with AMD FreeSync.
Here’s another interesting fun fact: our testing indicates that AMD FreeSync technology doesn’t incur any performance penalties. The competition can’t say the same. In fact, the competition remarked to AnandTech last year that enabling their technology costs you 1ms of latency—an average performance hit of 3-5%. AMD FreeSync technology is smarter than that. Our data suggests a modest performance gain with AMD FreeSync enabled, and that too is the advantage of taking the time to thoughtfully develop an industry standard.
FOR TWITCH FPS GAMERS
We heard you guys loud and clear: Vsync isn’t enough. You don’t want it because it limits framerates, and that limits opportunities for the freshest mouse data to reach your eyeballs. Call it what you will: mouse lag, input latency, whatever. With AMD FreeSync™ technology, we uniquely give you the opportunity to turn Vsync off when the framerate of the application leaves the dynamic refresh range supported by the monitor.
So, if you have one of those 144Hz BenQ or Acer displays, but you’re a Counter-Strike: Global Offensive player that wants to run at 240 FPS… you can! You still get beautifully smooth, tearing-free gameplay from 40-144Hz with those monitors, but you don’t have to sacrifice your input latency to get it when the framerate goes to 145+.
Below you can see a conceptual example of this relationship. In this theoretical exercise, the red line reflects framerates and input latency of an application Vsynced to 60Hz, and the blue line demonstrates the superior framerates and mouse latency of a game unrestricted by Vsync. This is a hypothetical scenario, and you’ll want to tinker with your favorite game, but AMD FreeSync actually gives you the choice—the competition doesn’t.
AMD FreeSync technology is free of incremental hardware costs, free of performance penalties, free as a standard, open for use by anyone in the gaming industry, and unbelievably smooth framerates are I-can-never-go-back-to-the-old-way incredible for PC gaming.
It’s hard to go wrong. What monitor will you buy?
Robert Hallock is Technical Marketing Manager for AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.
In tests by AMD as of January 30, 2015, enabling AMD FreeSync™ technology on the AMD Radeon™ R9 290X, and G-sync on the NVIDIA GeForce GTX 780 had an average performance impact of +0.274% FPS (avg) and -1.447% FPS (avg), respectively, in Alien: Isolation™ (SMAA T1x), BioShock® Infinite, Tomb Raider™, Sniper Elite™ III (2.25x SSAA), and Thief™ (normal quality). All applications were evaluated at 2560x1440 with 8xAA and 16xAF unless otherwise noted. System configuration: i7-4770K CPU, MSI Z87 motherboard, 16GB memory, Windows 8.1 64-bit, AMD Catalyst™ 15.3 Beta, Nvidia 347.52 WHQL driver. G-sync monitor: ASUS ROG Swift PG278Q. AMD FreeSync™ technology monitor: BenQ XL2730Z.
*Originally posted by Robert Hallock in AMD Gaming on Mar 20, 2015 5:33:29 PM