Great gameplay isn’t an accident—it’s built. Every chip is years in the making: the child of keen industry forecasting, of expert engineering, of collaboration with top game devs, and of the unrelenting thirst to win. When designing the AMD APUs, great gameplay was top of mind. But the “proof is in the pudding,” they say, and recent testing by Anandtech had all the proof anyone could need: the AMD A10 and A8-7000 Series APUs crushed the competition in head-to-head DirectX® 12 performance testing using StarSwarm by Oxide Games.
I encourage you to read the complete article, but let me summarize and digest the data for you:
These three data points reveal a great deal about the harmony between compatible AMD APUs and DirectX® 12. Not only were the AMD APUs faster than the competition in absolute framerates, they delivered more fidelity, did it more efficiently, and demonstrated greater benefit from the switch to DirectX® 12 than their opponent.
That’s a flawless victory for an extraordinary family of SoC designs that lie at the heart of world-class devices like the Xbox One™, PS4™, laptops, desktops, ultra-thins, HTPCs, arcade machines, airliners, and a breathtaking array of other devices.
Speaking of compatibility, all AMD APUs and GPUs based on the award-winning Graphics Core Next architecture are already DirectX® 12-compliant. Just install the Windows® 10 Technical Preview, grab the latest updates, and you’re ready to go!
Great DirectX® 12 performance is really that simple with AMD APUs.
Robert Hallock is the Head of Global Technical Marketing at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.
*Originally posted by Robert Hallock in AMD Gaming on Mar 2, 2015 1:55:50 PM