Skip navigation
1 2 3 Previous Next

Gaming

196 posts

With AMD announcing the release of its new AMD Radeon™ Software Adrenalin 2019 driver featuring AMD Radeon™ ReLive with wireless VR support1, I’d like to share with you some details on how this technology evolved. Initially, this was a research initiative by the Immersive Technology Team at AMD to attempt to solve a common problem. As many have experienced, our engineers were always getting entangled by the wire connecting a VR headset to the PC. It was obvious that the VR experience would be better without the wires.

 

Up until now, there were two primary methods to enable wireless VR. The first involved dedicated hardware dongles. Adding extra hardware to existing HMD (head mounted displays) almost made them wireless, but such solutions still required lots of wires in a complex and cumbersome setup. Additionally, the area in which to track the HMD was very limited.

 

Another approach was to stream game frames directly to a stand-alone VR headset. Several offerings of this sort have existed in the market, but for a host of technical reasons, some of these solutions resulted in increased latency, jittering and black borders, resulting in a bad experience.

 

Now, after several years of trials and testing, AMD is rolling out its new wireless VR game streaming2 technology as part of its AMD Radeon ReLive technology available in the AMD Radeon™ Software Adrenalin 2019 Edition.

 

AMD Radeon™ ReLive, combined with the updated AMD Link mobile application and dedicated VR store applications, now enables streaming of PC-based VR games to standalone VR headsets such as HTC Vive Focus and Google Daydream via a home Wi-Fi network. The new software provides low-latency, PC-quality experiences on standalone VR headsets, delivering advanced graphics and brilliant colors.

 

This technology is both revolutionary and evolutionary. It brings together the rendering power of AMD Radeon GPUs and the freedom of movement of a mobile headset – a combination that neither technology alone could offer. With one company providing the combination of AMD Radeon GPUs with AMD Radeon Software drivers, developers have direct access to hardware and data assets, for a solution that is naturally more efficient and offers lower latency.

 

Developers can now deliver PC-based VR content to Android-based headsets, mobile phones and tablets, without the need to change even a single line of code in the games themselves3. Gamers benefit because they already have access to VR game titles via Steam, along with their PC, to play them on a mobile platform. And it all runs on standard, off-the-shelf hardware – all you need is a PC with a compatible AMD Radeon GPU1 running SteamVR, a compatible standalone VR headset and a wireless AC (5GHz) router.

 

Several factors had to come together for this technology to become a reality. We had to solve some engineering challenges to make network latency unnoticeable to the user. We needed a standalone headset with an open API we could use. And, we needed to convince a number of people, including ourselves, that it would work. It is all finally coming together in 2018.

 

Wireless VR is not entirely without flaws. Network congestion can sometimes be a factor, causing occasional frame delay or loss, and not all stand-alone headsets support six degrees of freedom (DoF) motion controls. Still, the ecosystem of stand-alone VR solutions is getting better. Multiple vendors have announced dual 6DoF controllers for their stand-alone headsets, and several offerings are expected to hit the market in early 2019. Once available, these controllers will offer a much richer gaming experience that is comparable to what users of dedicated PC VR headsets experience. Thus, we anticipate an expanded set of SteamVR titles to be fully playable via our wireless solution.

 

After years of lab design and testing, we are excited to see AMD Radeon ReLive technology with Wireless VR functionality enabled to provide gamers with immersive new features that deliver unparalleled visual experiences.

 

Additional information can be found at the Radeon Software, Wireless VR technology, and Radeon Software download sites.

 

Carlos Silva is a senior director of software development for AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.

 

1. PC game compatibility depends on headset capability. Please see www.AMD.com/ReLive. Requires HTC Vive Focus or phone and headset which supports Google Daydream (Android 7.0).  For VR connectivity, an 802.11ac router or access point is required. Compatible with AMD Radeon™ RX 470, RX 570, RX 480, RX 580, RX 590 & RX Vega series products, Supports Windows® 10. GD-135

2. Streaming is enabled through Steam®, the Steam® VR Ecosystem, and the Radeon™ ReLive Wireless VR app. GD-136

3. Developers can deliver PC-based VR content to Android HMDs without having to change any code provided there is compatible controller setups to the game requirements.

Adrenalin 2019 Edition banner.png

AMD is excited to release the 5th Generation of our Software: AMD Radeon™ Software Adrenalin 2019 Edition. Radeon™ Software Adrenalin 2019 continues to be focused on developing the best tools and experiences for gamer's, developers and professionals making it the ultimate tool to explore the full power of your AMD Radeon™ GPU - unlocking new levels of adjustment & tunability, unleashing powerful performance, and providing leading-edge stability.

 

 

Stability

AMD takes Driver Stability3 very seriously and has made it one of the core priorities in support of AMD’s Radeon GPUs. We worry about your games and applications, so you won’t have to. AMD has delivered support for over 100 AAA games at launch with Day-0 drivers* to make sure we are delivering the best gaming experience possible

 

Performance

Over the last 4 years, we have greatly focused on improving our features and performance to deliver the best gaming experience. Starting with performance, we’ve gained up to 15% average performance1 improvement since the last Adrenalin launch.

 

performance image blog.jpg

*See end notes for Details

 

Features

AMD’s driver development is driven by our Customer feedback. We are always listening to our users to see what features work, what doesn’t, and what new features are most important to them. AMD’s Radeon™ Software Adrenalin 2019 Edition introduces extraordinary new features, control and adjustment to your Radeon™ GPU providing AMD’s best graphics experience ever.


 

AMD Radeon™ Advisors

Upgrade Advisor: tells you whether your system meets the minimum and recommended hardware specifications for your games—and offers suggestions for hardware upgrades if needed.

Radeon™ Settings Advisor: helps make sure your system and display settings are optimally configured for the best gaming experience. It can enable a host of recommended settings with a single click.

Radeon™ Game Advisor: is a simple, wizard-like tool that walks gamer's through the process of tuning their games for the optimal mix of fluid animation and visual fidelity.

 

 

AMD Link

  • The ground-breaking AMD Link mobile app introduces Radeon™ ReLive game streaming, allowing you to stream games and video from your PC to your mobile phone, tablet, or stand-alone VR headset*.
  • Control Radeon™ ReLive, monitor PC performance, and play back your gallery videos on your mobile device.
  • AMD Link has been redesigned for easier connections and a streamlined user interface, including simple voice commands.
  • Free on both Android and iOS devices

 

 

AMD Radeon™ ReLive

  • Capture, stream, and share your greatest gaming moments wherever you want to play.

Radeon™ ReLive introduces game and video streaming from your PC to favorite mobile or VR device*, GIF sharing, instant replays, custom overlays, a broader range of supported streaming services, and support for Hybrid Graphics.

 

AMD Radeon™ Overlay

  • Radeon™ Overlay lets gamers take performance to the next level with the ability to monitor, record, and fine-tune their gameplay without ever leaving the game.
  • Radeon™ Overlay provides one-click access to your Radeon™ Software ecosystem including: Radeon™ ReLive, Performance Monitoring, Radeon™ Chill, Frame Rate Target Control (FRTC), Radeon FreeSync™ technology4, Color Settings, and now Radeon™ WattMan2, Radeon™ Enhanced Sync technology, and Radeon™ Game Advisor.

 

Radeon™ WattMan Technology

  • One-click auto GPU overclocking2, Auto memory overclocking2 and Auto GPU undervolting
  • Expanded UI integration in Radeon™ Overlay Link and Radeon Settings
  • Unlocked Vega DPM States offering ability to control per state power management for Radeon™ RX Vega series products
  • Memory tuning support allowing optimization for memory bound/compute-based applications
  • Improved fan control – adjust fan speeds with temperature dependent fan curves and zero rpm fan control

 

AMD Radeon™ Chill

  • Radeon™ Chill, the dynamic power-saving tool, just got even cooler. Radeon™ Chill has been revamped to fine-tune power savings per DPM state, saving even more power 5 while delivering the same amazing experience.

chill.jpg

One-Click Install

  • Installing AMD Radeon™ Software has never been easier with the new one-click Installation experience.

infographic 2.jpg

Download Radeon Software Adrenalin 2019 Edition, it’s our biggest and best software release so far. Explore your Adrenalin Rush today.

 

Learn more about AMD Radeon™ Software Adrenalin 2019 Edition:

  • Radeon Software Link
  • Radeon Software Download Link

 

Jay Marsden is Manager of Radeon Software Marketing at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.

 

  1. Testing conducted by AMD Performance Labs as of November 18, 2018 on the 4GB Radeon™ RX 570, on a test system comprising of Intel i7 7700k CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. Running Assassin’s Creed Odyssey(DX11), Battlefield V (DX11), Call of Duty: World War II(DX11), Deus Ex: Mankind Divided(Dx11), F1 2018(Dx11),FarCry 5 (DX11), Kingdom Come: Deliverance, Monster Hunter: World(DX11), Shadow of the Tomb Raider(DX12), Star Control: Origins (DX11) With the ultra-preset (or comparable) at 1920x1080, the Radeon™ RX 570 running 17.12.1 scored 28,62.5,90.7,63.7,58,65,48.1,46.5,51.8,47.3 FPS in titles listed above respectively, while 18.12.2 scored 31,86.7,110.1,67.3,64,70,51.5,52,59.5,58.7 FPS respectively. Therefore, 18.12.1 shows a 11%, 39%, 21%, 6%, 10%, 8%, 7%, 12%, 15%, 24% performance increase respectively. Comparing performance, 18.12. 2 shows up to 15% greater efficiency in select titles, than 17.12.1. Performance may vary based on use of latest drivers. RS-262
  2. Overclocking AMD processors, including without limitation, altering clock frequencies / multipliers or memory timing / voltage, to operate beyond their stock specifications will void any applicable AMD product warranty, even when such overclocking is enabled via AMD hardware and/or software. This may also void warranties offered by the system manufacturer or retailer. Users assume all risks and liabilities that may arise out of overclocking AMD processors, including, without limitation, failure of or damage to hardware, reduced system performance and/or data loss, corruption or vulnerability. GD-106
  3. “Graphics Driver Quality – Determination of Stability from Leading Market Vendors”- https://www.amd.com/system/files/documents/graphics-driver-quality.pdf
  4. In May 2018, AMD commissioned QA Consultants to independently evaluate the stability of several of the latest graphics drivers from both AMD and NVIDIA.
  5. Requires a monitor and AMD Radeon™ graphics, both with FreeSync support. See www.amd.com/freesync for complete details. Confirm capability with your system manufacturer before purchase. GD-127
  6. Testing conducted by AMD Performance Labs as of November 15th, 2018 on the 8GB Radeon™ RX Vega 64, on a test system comprising of Intel i7 7700k CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10x64. PC manufacturers may vary configurations, yielding different results. With the Epic-preset on Fortnite at 1920x1080, the Radeon™ RX Vega 64 consumed 242 watts with Radeon™ Chill enabled whereas the Radeon™ RX Vega 64 scored 241 watts with Radeon™ Chill disabled. With the Epic-preset on Overwatch at 1920x1080, the Radeon™ RX Vega 64 consumed 180 watts with Radeon™ Chill enabled whereas the Radeon™ RX Vega 64 scored 221 watts with Radeon™ Chill disabled. With the ultra-preset on PLAYERUNKNOWNS BATTLEGROUND at 1920x1080, the Radeon™ RX Vega 64 consumed 162.5 watts with Radeon™ Chill enabled whereas the Radeon™ RX Vega 64 scored 110.5 watts with Radeon™ Chill disabled. Lowering power consumption in Fornite by 14%, in Overwatch by 47% and PLAYERS’ UNKNOWN BATTLEGROUNDS by 40% respectively. On average, on select titles 18.12. 2 lowers power consumption with Radeon™ Chill enabled by up to 20%. Performance may vary based on use of latest drivers. RS-261
  7. In May 2018, AMD commissioned QA Consultants to evaluate the stability of several of the latest graphics drivers from both AMD and NVIDIA.

 

DISCLAIMER

The information contained herein is for informational purposes only and is subject to change without notice. While every precaution has been taken in the preparation of this document, it may contain technical inaccuracies, omissions and typographical errors, and AMD is under no obligation to update or otherwise correct this information. Advanced Micro Devices, Inc. makes no representations or warranties with respect to the accuracy or completeness of the contents of this document, and assumes no liability of any kind, including the implied warranties of noninfringement, merchantability or fitness for particular purposes, with respect to the operation or use of AMD hardware, software or other products described herein. No license, including implied or arising by estoppel, to any intellectual property rights is granted by this document. Terms and limitations applicable to the purchase or use of AMD’s products are as set forth in a signed agreement between the parties or in AMD's Standard Terms and Conditions of Sale. GD-18

* Requires HTC Vive Focus, or phone which supports Google Daydream (Android 7.0). For VR connectivity, an 802.11ac router or access point is required. Compatible with AMD Radeon™ RX 470, RX 570, RX 480, RX 580, RX 590 & RX Vega series products & supports Windows® 10

**From Catalyst Omega 14.501 (Dec 2014) to Radeon Software Adrenalin Edition 18.12.1 (Dec 2018) © 2018 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. DirectX is a registered trademark of Microsoft Corporation in the US and other jurisdictions. OpenCL is a trademark of Apple Inc. used by permission by Khronos. OpenGL is a registered trademark of Silicon Graphics, Inc. used by permission by Khronos. Vulkan and the Vulkan logo are registered trademarks of Khronos Group, Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

01-Radeon-Software-Crimson-ReLive-AMD_com-blog-title-image-v4.png

[Originally posted on 12/08/16.]

 

This time last year marked a groundbreaking event in AMD’s history: the launch of Radeon Software Crimson Edition, revolutionary new graphics software enabling supercharged performance for Radeon GPUs and AMD APUs, while redefining and enriching the overall user experience with exciting new features and innovative functionality.

 

Since the Radeon Software Crimson Edition launch last year, we delivered 29 driver releases, including eight WHQL-certified drivers, earning a user-satisfaction rating of 4.5/5 — the highest-ever rating achieved by any AMD software release.

 

Radeon Software Crimson Edition was a blockbuster success, earning accolades from users, reviewers, gamers, and developers, along with coveted industry recognition and awards. With all this industry praise, did we rest on our laurels? Absolutely not.

 

 

Introducing Radeon Software Crimson ReLive Edition, our biggest software release — ever.

 

Radeon Software Crimson ReLive Edition is AMD’s next-generation graphics software for enabling high-performance gaming, engaging VR experiences on VR-capable hardware, and innovative new features offering professional-grade reliability and stability. With more than 400 million gamers playing on Radeon™ graphics worldwide, it should come as no surprise that the new release focuses on features demanded by gamers. In fact, we decided to name the new release for the feature requested most by gamers: Radeon ReLive.

 

With Radeon ReLive, gamers can “relive” their gameplay by capturing, streaming, and sharing recorded gaming sessions. Highly efficient with minimal impact to gameplay, Radeon ReLive enables seamless playback of ReLive recordings via an easily accessible in-game toolbar, and offers quick and convenient customizable settings, custom scene layouts, and more. With Radeon ReLive, gamers now have a way to capture gaming highlights, and share their gaming exploits and conquests with online friends and competitors.

 

02-Radeon-Software-Crimson-ReLive-AMD_com-blog-Chill-v2.png

 

Another amazing feature tailored for gamers is Radeon Chill, a power-efficient framerate controller for Radeon graphics that dynamically regulates framerate based on the speed of your mouse movements. Radeon Chill was designed to reduce system power consumption while maintaining an excellent end-user gaming experience, enabling gameplay without noticeable impact to performance while helping maintain a cooler and quieter system.

 

Radeon Chill adapts the in-game frame rate to the action that is occurring onscreen. If the game action is mostly static or the game character is not moving, Radeon Chill quickly scales-down frame rates to save power. As soon as the game character resumes moving, Radeon Chill responds by increasing frame rates to preserve fluid gaming motion.

 

Enhanced AMD FreeSync™ technology enables seamless communication between the display and the graphics card for naturally smooth gameplay, with a borderless full-screen mode that enables effortless switching between applications. FreeSync’s gradual refresh-ramp enables a smooth increase or decrease in display frames per second, providing an even smoother end-user experience.

 

And there’s more. Radeon Software Crimson ReLive Edition is packed with innovative features including Automatic Bad HDMI™ Cable and Signal Detection and Fallback, VP9 Decode Acceleration, DisplayPort HBR3 Support, Radeon Software Installer, and more.

 

03-Radeon-Software-Crimson-ReLive-AMD_com-blog-ProReLive-v2.png

 

Another first for this year is our Radeon Pro Software Crimson Relive Edition launching simultaneously as part of our Radeon Software annual launch. Radeon Pro ReLive software enables capturing and recording professional workflows within CAD/engineering applications, visualization and prototyping software, content-creation tools for collaboration, presentation, training and customer support, and more. Free and seamlessly integrated within Radeon Pro Settings, Radeon ReLive enables full control of its video capture parameters, including customizable recording quality at up to 4K resolution.

 

Radeon ProRender is a powerful physically-based rendering engine that helps creative professionals produce stunningly photorealistic images, with planned upgrades in 2017 to include native application integration for Blender and Maxon’s Cinema 4D.

 

Radeon Pro Software Crimson ReLive Edition also introduces innovative features for empowering developers and dreamers with open-source tools that redefine visual and audio quality. Radeon Loom software overcomes formidable technology challenges with the processing-intensive video stitching process that is vital to creating cinematic 360-degree video experiences in VR. Built upon the Khronos OpenVX™ computer vision framework as implemented by AMD, the professional-grade Radeon Loom software stitches output from up to 24 cameras live in real-time and up to 31 cameras offline.

 

Supporting the acclaimed AMD LiquidVR™ technology and Radeon VR Ready Creator2 graphics cards, Radeon Pro Software Crimson ReLive Edition works with professional applications supporting CAD and 3D model visualization in VR, virtual prototyping, and VR content-creation tools on VR-capable hardware.

 

Professional users demand professional-grade software — and Radeon Pro Software Crimson ReLive Edition delivers. The new Radeon Software Pro Crimson ReLive Edition release reaffirms AMD’s continuing commitment to providing content creators and designers with high-performance and stable certified professional software. There’s also good news for Linux® users: AMD’s ongoing commitment and support for open-source technologies and tools means Radeon Pro Software Crimson ReLive Edition now supports the AMD GPU-PRO hybrid Linux driver. This new Linux driver combines two great worlds — an open-source core and AMD Radeon Pro graphics’ technologies and performance.

 

TressFX 4.0, a state-of-the-art hair-rendering tool enables developers to create high-fidelity hair interactions in DirectX®12, and features new streamlined code that makes seamless integration of high-quality hair designs incredibly easy. Depth of Field is an advanced blurring tool that assists creators in developing high-quality focus and blur effects with low overhead processing by leveraging the power of asynchronous compute. Advanced Media Framework 1.4 (AMF 1.4) unifies video data and provides the GPU-accelerated foundation for many industry leading video and streaming applications.

 

04-Radeon-Software-Crimson-ReLive-AMD_com-blog-Mulitres-v2.png

 

Radeon Pro Software Crimson ReLive Edition leverages AMD LiquidVR™ technology for incredibly realistic VR experiences on VR capable hardware. Asynchronous Space Warp for Oculus Rift improves on the Asynchronous Time Warp (ATW) feature, enabling VR to render at lower frame rates by extrapolating intermediate frames. TrueAudio Next enables lifelike acoustics and enhances sound perception, helping create realistic echoes and reverberations within a setting, and boosting overall audio quality to match stunning game visuals. MultiRes rendering enables improved performance by reducing API overhead and reduced pixel-processing cost by matching the rendered image resolution to select VR HMD’s optical system, and MultiView intelligent rendering algorithms enable single-pass rendering that can further reduce pixel-processing cost.

 

Much more than the sum of graphics power and innovative features, Radeon Software Crimson ReLive Edition and Radeon Pro Software Crimson ReLive Edition strive to fulfill the essential promise of graphics software: to entertain, enable and inspire the next generation of gamers, professionals, developers, and content creators — and to harness the power of advanced graphics technology to enhance our digital lives.

 

Download Radeon Software Crimson ReLive Edition or Radeon Pro Software Crimson ReLive Edition today — and discover the true power of Radeon graphics.

 

 

Sasa Marinkovic, Head of VR and Software Marketing for the Radeon Technologies Group at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. GPU Package Power refers to the amount of power (in Watts) being delivered to the GPU package; the GPU chip and substrate. Testing conducted by AMD Performance Labs as of November 14th, 2016 on the 8GB Radeon RX 480, on a test system comprising of Intel i7 5960X CPU (3.0 GHz), 16GB DDR4-2666 Mhz system memory, pre-release Radeon Software driver 16.50 and Windows 10 x64 using the game World of Warcraft on graphics preset 10 with Radeon Chill OFF or ON. PC manufacturers may vary configurations, yielding different results. At 1920x1080, pre-release Radeon Software driver 16.50 and 8GB Radeon RX 480 running World of Warcraft and Radeon Chill OFF scored 107.72 Watts and pre-release Radeon Software driver 16.50 and 8GB Radeon RX 480 running World of Warcraft and Radeon Chill ON scored 74.75 Watts, which is 31% lower Average GPU Package Power in Wattage. Performance may vary based on use of final driver. RS-92
  2. Radeon VR Ready Creator Products are select Radeon Pro and AMD FirePro GPUs that meet or exceed the Oculus Rift or HTC Vive recommended specifications for video cards/GPUs. Other hardware (including CPU) and system requirements recommended by Oculus Rift or HTC Vive should also be met in order to operate the applicable HMDs as intended. As VR technology, HMDs and other VR hardware and software evolve and/or become available, these criteria may change without notice.

crimsonReLive.jpg

[Originally posted on 12/08/16.]

 

Radeon Software Crimson ReLive Edition has finally landed, and the driver update comes packed with a number of features to take your gaming experience to the next level.

 

Check out the top 5 things you should know about Crimson ReLive:

 

ConsumerTOP5_y.jpg

 

Take a look at what the software has to offer:

 

 

Get Radeon Software Crimson ReLive Edition here.

 

 

Gurman Singh, Software Product Marketing for the Radeon Technologies Group at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

featured_box.jpg

[Originally posted on 03/01/17.]

 

AMD’s Capsaicin & Cream event brought together hundreds of developers to help propel the gaming industry further. Along with the star-studded event our amazing engineers along with industry-leading developers are holding GDC developer sessions which carry on until Friday. To see a full list, click here.

 

Check out our top 6 things developers should know about our GPUOpen features from GDC.

 

Developer-GDC-Infographic.jpg

 

Gurman Singh, Software Product Marketing for the Radeon Technologies Group at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

01-Radeon-Chill-Banner-2.jpg

[Originally posted on 04/18/17.]

 

Radeon™ Chill is an intelligent power-saving feature for Radeon™ graphics that dynamically regulates framerate based on your movements in-game1.

 

Built to be cooler, quicker and quieter, Radeon Chill delivers an amazing gaming experience. During peak gameplay, Radeon Chill works to deliver the full framerate potential of Radeon graphics. As movement decreases, Radeon Chill reduces your gameplay framerate. Designed to save power, lower temperature, and increase battery life, Radeon Chill enables high performance graphics when you battle and saves power when you explore.

 

Radeon Chill empowers the Radeon™ RX 500 series by enabling cool, low-power game support to League of Legends® and Dota®2. Let’s look at some of the benefits of Radeon Chill in these E-Sports titles.

 

02-Dota-2-Radeon-Chill.jpg

 

The Radeon™ RX 570 (4GB) can save up to 21% (18.3 watts) of GPU Package Power when using Radeon™ Chill at 1080p (maintaining an average frame rate above 60 fps) Best looking preset on the game Dota 22.

 

03-League-of-Legends-Radeon-Chill.jpg

 

The Radeon™ RX 570 (4GB) can save up to 43% (16.6 watts) of GPU Package Power when using Radeon™ Chill at 1080p (maintaining an average frame rate above 60 fps) very high settings on the game League of Legends3.

 

Like the Radeon™ RX 570, the Radeon™ RX 580 also benefits from Radeon Chill. With Radeon Chill, the Radeon™ RX 580 shows more responsiveness, decreased GPU package power and lower GPU temperatures, all while maintaining a great gaming experience. Here is a video to learn more about the benefits of Radeon Chill with the Radeon RX 580.

 

 

Download Radeon Software Crimson ReLive Edition 17.4.3 today to try out the benefits of Radeon Chill with your Radeon™ 500 series graphics card.

 

 

Gurman Singh, Software Product Marketing for the Radeon Technologies Group at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. Compatible
  2. Testing done by AMD Performance Labs February 15 2017 using an Intel Core i7 6700K (@4.0GHz), 2x4GB DDR4-2666 MHz memory, AMD web driver 17.4.3, and Windows 10 (64bit). PC manufacturers may vary configurations yielding different results. When running the game Dota 2 at 1080p using the Best Looking Preset, the Radeon™ RX 570 (4GB) system with Radeon™ Chill disabled saw an average of 87.3W GPU package power. The Radeon™ RX 570 (4GB) system with Radeon™ Chill enabled saw an average of 69.0W GPU package power. This results in a 21% decrease in GPU package power when Radeon Chill is enabled. All result metrics an average of 3 runs. Performance may vary based on use of latest drivers. RS-121
  3. Testing done by AMD Performance Labs February 15 2017 using an Intel Core i7 6700K (@4.0GHz), 2x4GB DDR4-2666 MHz memory, AMD web driver 17.4.3, and Windows 10 (64bit). PC manufacturers may vary configurations yielding different results. When running the game League of Legends at 1080p using the Very High Preset, the Radeon™ RX 570 (4GB) system with Radeon™ Chill disabled saw an average of 39.1W GPU package power. The Radeon™ RX 570 (4GB) system with Radeon™ Chill enabled saw an average of 22.5W GPU package power. This results in a 43% decrease in GPU package power when Radeon Chill is enabled. All result metrics an average of 3 runs. Performance may vary based on use of latest drivers. RS-119

01-BAnner-960x300.jpg

[Originally posted on 09/26/18.]

 

Delivering on our promise for game day-0 updates, Radeon™ Software 18.9.2 delivers excellent features, performance, and stability with Star Control™: Origins.

 

02-Slide1.jpg

 

Play Now

  • Up to 17% faster performance in Star Control: Origins using Radeon™ Software Adrenalin Edition 18.9.2 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.8.2 at 3840×2160 (4K).1

 

Additionally, we’ve worked towards performance gains in some of your favorite titles, such as Fortnite, Shadow of the Tomb Raider™, and F1™ 2018.

 

03-Slide2-1.jpg

 

  • Up to 3% faster performance in F1 2018 using Radeon™ Software Adrenalin Edition 18.9.2 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.8.2 at 2560×1440 (1440p).2
  • Up to 5% faster performance in Fortnite using Radeon™ Software Adrenalin Edition 18.9.2 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.8.2 at 1920×1080 (1080p).3
  • Up to 4% faster performance in Shadow of the Tomb Raider using Radeon™ Software Adrenalin Edition 18.9.2 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.8.2 at 2560×1440 (1440p).4
  • Up to 3% faster performance in Forza Horizon 4 demo using Radeon™ Software Adrenalin Edition 18.9.2 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.8.2 at 3840×2160 (4K).5

 

Upgrade your software to Radeon™ Software Adrenalin Edition 18.9.2 today and push performance in your favorite titles.

 

Download Radeon™ Software Today.

 

 

Anna Fieger, Software Product Marketing for the Radeon Technologies Group at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. Testing conducted by AMD Performance Labs as of September 18th, 2018 on the 8GB Radeon™ RX Vega 64, on a test system comprising of Intel i7 7700k CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With great preset setting on Star Control: Origins at 3840x2160, Radeon™ RX Vega 64 scored 50.7 FPS with Radeon Software Adrenalin Edition 18.8.2, whereas the Radeon™ RX Vega 64 scored 59.5 FPS with Radeon Software Adrenalin Edition 18.9.2. Comparing software versions, Radeon Software Adrenalin Edition 18.9.2 has 17% faster performance in Star Control: Origins . Performance may vary based on use of latest drivers. RS-252
  2. Testing conducted by AMD Performance Labs as of September 18th, 2018 on the 8GB Radeon™ RX Vega 64, on a test system comprising of Intel i7 7700K CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With ultra high preset settings on F1 2018 at 2560x1440, Radeon™ RX Vega 64 scored 87.0 FPS with Radeon Software Adrenalin Edition 18.8.2, whereas the Radeon™ RX Vega 64 scored 90.0 FPS with Radeon Software Adrenalin Edition 18.9.2. Comparing software versions, Radeon Software Adrenalin Edition 18.9.2 has 3% faster performance in F1 2018. Performance may vary based on use of latest drivers. RS-249
  3. Testing conducted by AMD Performance Labs as of September 18th, 2018 on the 8GB Radeon™ RX Vega 64, on a test system comprising of Intel i7 7700k CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With epic preset settings on Fortnite at 1920x1080, Radeon™ RX Vega 64 scored 111.4 FPS with Radeon Software Adrenalin Edition 18.8.2, whereas the Radeon™ RX Vega 64 scored 116.5 FPS with Radeon Software Adrenalin Edition 18.9.2. Comparing software versions, Radeon Software Adrenalin Edition 18.9.2 has 5% faster performance in Fortnite. Performance may vary based on use of latest drivers. RS-250
  4. Testing conducted by AMD Performance Labs as of September 18th, 2018 on the 8GB Radeon™ RX Vega 64, on a test system comprising of Intel i7 7700k CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With highest preset settings on Shadow of the Tomb Raider using DirectX®12 at 2560x1440, Radeon™ RX Vega 64 scored 64.7 FPS with Radeon Software Adrenalin Edition 18.8.2, whereas the Radeon™ RX Vega 64 scored 67.2 FPS with Radeon Software Adrenalin Edition 18.9.2. Comparing software versions, Radeon Software Adrenalin Edition 18.9.2 has 4% faster performance in Shadow of the Tomb Raider. Performance may vary based on use of latest drivers. RS-251
  5. Testing conducted by AMD Performance Labs as of September 18th, 2018 on the 8GB Radeon™ RX Vega 64, on a test system comprising of Intel i7 7700k CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With 3840x2160 (4K) Ultra preset settings on Forza Horizon 4 demo at 1920x1080, Radeon™ RX Vega 64 scored 67 FPS with Radeon Software Adrenalin Edition 18.8.2, whereas the Radeon™ RX Vega 64 scored 69 FPS with Radeon Software Adrenalin Edition 18.9.2. Comparing software versions, Radeon Software Adrenalin Edition 18.9.2 has 3% faster performance in Forza Horizon 4 demo. Performance may vary based on use of latest drivers. RS-253

01-Capture.JPG

[Originally posted on 08/28/18.]

 

Playing through a period piece is always fun. Playing through a period piece with quirky narration and a defiant sense of adventure through ancient civilizations is even better.

 

Rebellion Developments’ latest title Strange Brigade packs an enormous amount of entertainment, in which you play as one of the daring heroes fighting against the risen Seteki the Witch Queen and her army of mummified monstrosities. You can play solo or with a group in online co-op (1-4 players), but as their YouTube description says, “it’s not all tickety-boo and afternoon tea!”

 

 

With an endless array of puzzles, ruins and treasures to explore, Strange Brigade offers a gripping journey through Egypt in the 1930s. Think Indiana Jones, if Indiana Jones had a charming British narrator commenting on your actions throughout the game (even when you pause—what a sass).

 

Strange Brigade supports both Vulkan and DX12, and we looked at the performance on DX12 to determine what offers a smooth 60 FPS experience:

 

02-Capture-1246x700.png

 

If you’re using an AMD Radeon™ RX 570 graphics card or above, you’ll get a 60+ FPS average without needing to scale or tweak any of the additional features.

 

If you’re playing on a Radeon RX 560, we recommend keeping it at Medium settings and scaling the extra features as necessary. I paired the Radeon RX 560 with the AMD Ryzen 5™ 2600X and got an average of 66 FPS at Medium, but if you want a few extra frames you can customize the graphics details as you like:

 

03-2018.08.16-08.17_02-1244x700.png

04-2018.08.16-08.17_03-1244x700.png

 

As for processors, we tested the 1080p resolution with a Ryzen 5 2600X and 1440p with Ryzen 7 2700X. We then tested Ryzen across the stack paired with a Radeon RX Vega 64, and they all gave us an average of over 100 FPS on High and over 80 FPS on Ultra – Ryzen 5 2600 and above.

 

05-sb2.png

 

The Ryzen 5 2400G with Vega graphics also offer great playability. If you’re gaming without discrete graphics, you can play at 1080p at Medium and the processor can give you the mid-30s FPS. If you play at a higher memory, you could get close to 40 FPS:

 

06-sb3.png

 

If you ever want to be sure of what your settings will give you, Strange Brigade includes a useful Benchmark mode that you can use prior to entering the game. The mode’s camera pans through a variety of scenes, so that your average framerate will be based on a mix of light and action-oriented scenes.

 

07-2018.08.16-08.17-1244x700.png

08-2018.08.16-08.21_01-1244x700.png

 

Happy with your benchmark average? You’re ready to dive in. Strange Brigade is available now, so pick it up on Steam, grab a friend and embark through the treacherous traps and rip-roaring journey.

 

As always, be sure to capture some shots or clips with Radeon ReLive and tag us on @AMDGaming or @Radeon.

 

 

Annie Lee, Product & Content Marketing at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

01-2.png

[Originally posted on 07/12/18.]

 

Whether you’re getting in a practice match or playing for high stakes, you can’t afford to lose any seconds in League of Legends. In our efforts to bring more performance to the players, we took a took at how you can extract the most out of your AMD hardware when playing League of Legends.

 

We paired AMD’s new Ryzen™ 7 2700X with Radeon GPUs down the stack. Rushing around as Ahri, I threw myself into action-heavy scenes to see how far the Ryzen + Radeon™ RX combo could go.

 

Even as I switched out the graphics cards, I kept the maxed-out settings unchanged at Very High playing on a 1440p resolution. Steady and impressive framerates, no matter which GPU I used with the Ryzen 7 2700X!

 

02-chart.png

 

I had no trouble getting 140+ FPS on any of the graphics cards I used at 1440p. When you’re playing with a Radeon RX 550 or 560, you can get impressive framerates playing at 1080p—but our Ryzen 7 2700X worked diligently so we didn’t lose any crucial frames even when you crank up the resolution.

 

 

Playing with Radeon Software features makes it even better. With the Radeon RX 550 on 1080p at Very High settings, Radeon Chill saves up to 25% of power consumption1 while Enhanced Sync gives you up to 46% faster response time2. By the time you get to the frenzied part of a match, these are features that can help push you past the victory line.

 

03-3.png

04-4.png

 

While it’s nice and dandy to play with the remarkable Ryzen 7 2700X with our Radeon RX graphics cards, check that you’re playing with the latest Radeon Software Adrenalin Edition for the latest updates and optimizations.

 

 

Annie Lee, Product & Content Marketing at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. Testing conducted by AMD Performance Labs as of April 28th, 2018 on the 2GB Radeon™ RX 550, on a test system comprising of Intel i7 7700X CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With the very high preset on League of Legends® at 1920x1080, the Radeon™ RX 550 consumed 28.279 watts with Radeon™ Chill enabled whereas the Radeon™ RX 550 scored 37.559 watts with Radeon™ Chill disabled, lowering power consumption by 25% in League of Legends®. Performance may vary based on use of latest drivers. RS-235
  2. Testing conducted by AMD Performance Labs as of April 28th, 2018 on the 2GB Radeon™ RX 550, on a test system comprising of Intel i7 7700X CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With the very high preset on League of Legends® at 1920x1080, with Enhanced Sync ON the Radeon™ RX 550 scored 65.0 milliseconds from click to response with Radeon™ Software 18.4.1 whereas the Radeon™ RX 550 scored 120 milliseconds from click to response, with VSync, creating a 46% faster response time in League of Legends®. Performance may vary based on use of latest drivers. RS-234

01-Strange_Brigade_3.jpg

[Originally posted on 08/29/18.]

 

Looking for adventure? To fight against the supernatural? Look no further than the action-packed Strange Brigade. Strange Brigade challenges players to survive mystical foes, set in 1930’s Egypt. Loaded with traps, monsters, puzzles and surprises, Strange Brigade does not disappoint.

 

Here’s how AMD Radeon™ Software helps you survive Egypt in the 1930’s:

 

02-Slide1-3.jpg

  • Up to 6% faster performance in Strange Brigade using Radeon™ Software Adrenalin Edition 18.8.2 on the Radeon™ RX Vega 56 (8GB) graphics card with Async Compute Enabled than with Async Compute Disabled at 3840×2160 (4K).1

 

03-Slide2-4.jpg

  • Up to 1.9x faster performance in Strange Brigade using Vulkan with Radeon™ Software Adrenalin Edition 18.8.2 on two Radeon™ RX Vega 56 (8GB) graphics card with mGPU enabled than with mGPU disabled at 3840×2160 (4K).2

 

Driving incredible performance, AMD collaborated with Rebellion to drive next gen API support with Vulkan® and DirectX® 123.

 

The Vulkan™ API substantially reduces “API overhead”, the background work a CPU does to interpret what a game asks of the hardware. Enabling meaningful features, performance, and image quality, Vulkan® exposes GPU hardware features that wouldn’t ordinarily be accessible through OpenGL.

 

DirectX® 12 highlights several features supported in Strange Brigade, enhancing the experience from DirectX® 11. Asynchronous Compute Engines in AMD’s GCN, Polaris, and Vega architectures enable unique commands to be submitted simultaneously, better utilizing the API. The result is improved GPU efficiency, performance, reduced latency, and consistent frame rates.

 

On Day-0, AMD Radeon™ Graphics offers multi-GPU scaling in DirectX® 12 and Vulkan®. Strange Brigade is the first game in which Vulkan® supports multi-GPU capabilities.

 

Download Radeon™ Software 18.8.2 today, and release your inner adventurer.4

 

 

Anna Fieger, Software Product Marketing for the Radeon Technologies Group at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. Testing conducted by AMD Performance Labs as of August 17th, 2018 on the 8GB Radeon™ RX Vega 56, with Radeon Software Adrenalin Edition 18.8.2 installed, on a test system comprising of Intel i7 7700K CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With ultra preset settings on Strange Brigade using the DirectX12 API, at 3840x2160, the Radeon™ RX Vega 56 scored 50.8 FPS with async compute disabled, whereas the Radeon™ RX Vega 56 scored 53.9 FPS with async compute enabled. Comparing FPS between setting changes, async compute enabled has 6% faster performance in Strange Brigade. Performance may vary based on use of latest drivers. RS-245
  2. Testing conducted by AMD Performance Labs as of August 22nd, 2018 on the 8GB Radeon™ RX Vega 56, with Radeon Software Adrenalin Edition 18.8.2 installed, on a test system comprising of Intel i7 7700KCPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With ultra preset settings on Strange Brigade using the Vulkan API, at 3840x2160, the Radeon™ RX Vega 56 scored 53.8 FPS whereas two Radeon™ RX Vega 56 scored 102.3 FPS. Comparing FPS between GPU configurations, mGPU has 1.9x faster performance in Strange Brigade. Performance may vary based on use of latest drivers. RS-246
  3. DirectX® 12 enablement requires an x86 processor and a Radeon™ graphics chip based on the Graphics Core Next architecture and Windows® 10. GD-99
  4. ©2018 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Vulkan and the Vulkan logo are trademarks of the Khronos Group Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

©2018 Rebellion. The Rebellion name and logo and the Strange Brigade name and logo are trademarks of Rebellion and may be registered trademarks in certain countries. All rights reserved.

01-Capture.JPG

[Originally posted on 04/25/18.]

 

Four days of games, prizes and panels—thousands descended upon Boston for PAX East on April 4 to 8, which meant each day was filled to the brim of passionate fans hopping from booth to booth inside the gigantic Boston Convention Centre.

 

Throughout the four days, we ran the FreeSync™ Challenge where attendees tried the setup for a chance to win the ultrawide Samsung CHG90, a beastly 49” FreeSync-capable monitor.

 

02-P1000627-933x700.jpg

 

We had 666 total attendees try the Challenge (yes, we counted and double-checked—it’s 666), which was set up with two identical systems—except one monitor had FreeSync™ enabled, while the other didn’t. An overwhelming majority of attendees (585/666 or 88%) said they preferred playing on the system with the FreeSync-capable monitor1.

 

After tallying all attendees who tried the Challenge, we’re excited to announce the randomly chosen winner to walk away with a brand new monitor:

 

Robb Armstrong from Massachusetts

 

Congratulations on your gorgeous, new monitor!

 

We asked him for a comment on his new prize, and he sent over his thoughts: “I’m honestly in awe in regards to the monitor. Going from a dual monitor setup to this widest of ultrawides will take some getting used to, but games playing in its native resolution look out of this world.”

 

03-1-1093x700.jpg

 

A huge thank you to all who participated!

 

Take a look at our gallery below from our four days at PAX East. Thank you to all who came by the booth and talked with us—we look forward to meeting up with other AMD fans at future events!

_____

 

04-P1000620-933x700.jpg

05-P1000627-933x700.jpg

06-P1000628-933x700.jpg

07-P1000634-933x700.jpg

08-P1000644-933x700.jpg

09-P1000680-933x700.jpg

10-P1000771-933x700.jpg

11-P1000780-933x700.jpg

12-P1011013-933x700.jpg

13-P1011039-933x700.jpg

14-P1011088-933x700.jpg

15-P1011102-933x700.jpg

16-P1011019-933x700.jpg

17-P1011105-933x700.jpg

18-P1011108-933x700.jpg

19-P1011120-933x700.jpg

20-P1000723-933x700.jpg

21-P1011054-933x700.jpg

_____

 

LIKE AMD GAMING ON FACEBOOK

FOLLOW AMD GAMING ON TWITTER

 

 

Annie Lee, Product & Content Marketing at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. In an informal total random sample of 666 people conducted by AMD between 4/5-4/8, 2018 at PAX East in Boston MA. A blind test was conducted with two identical systems running Far Cry 5 Ultra settings @ 1440p: AMD Ryzen™ 5 1400, 8GB DDR4 memory, Radeon™ RX 580, Radeon Software 18.3.4 and Windows 10 (64bit). Radeon Freesync Monitor: AOC AGON AG271QX. 2560x1440. Each test ran 2 minutes. 585 people preferred the Radeon FreeSync™ enabled system, while 81 people preferred the Non-Radeon FreeSync system. In percentages, 88% preferred the Radeon FreeSync system, 12% preferred the Non-Radeon FreeSync system. All participants received AMD promotional material. GRT-14

01.JPG

[Originally posted on 07/17/18.]

 

If you felt like your summer was lacking in post apocalyptic gameplay, look no further than Earthfall. Earthfall challenges players to survive swarms of alien combatants after a massive meteor strike by building defenses and using super futuristic weapons to vie for survival; providing heart pounding action.

 

Here’s how Radeon Software 18.7.1 helps you survive the chaos:

 

02-Slide1-1.gif

 

  • Up to 27% faster performance in Earthfall using Radeon Software Adrenalin Edition 18.7.1 on the Radeon™ RX 560 (4GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 1920×1080 (1080p).1

 

03-Radeon-Software-Improves-Earthfalls-Performance-RX-Vega56-RX-580.gif

 

  • Up to 28% faster performance in Earthfall using Radeon Software Adrenalin Edition 18.7.1 on the Radeon™ RX Vega 56 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 2560×1440 (1440p).2

 

  • Up to 22% faster performance in Earthfall using Radeon Software Adrenalin Edition 18.7.1 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 2560×1440 (1440p).3

 

Download Radeon™ Software 18.7.1 today and experience the thrill of Earthfall.

 

 

Anna Fieger, Software Product Marketing for the Radeon Technologies Group at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

 

 

  1. Testing conducted by AMD Performance Labs as of July 11, 2018 on the Radeon RX 560 (4GB), on a test system comprising of Intel i7 7700X CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With medium preset settings on Earthfall, at 1920x1080, the Radeon RX 560 (4GB) scored 48.3 FPS with Radeon Software 18.6.1, whereas the Radeon RX 560 (4GB) scored 61.3 FPS with Radeon Software 18.7.1. Comparing FPS between software versions, Radeon Software 18.7.1 has 27% faster performance in Earthfall. Performance may vary based on use of latest drivers. RS-242
  2. Testing conducted by AMD Performance Labs as of July 11, 2018 on the 8GB Radeon RX Vega 56, on a test system comprising of Intel i7 7700X CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With medium preset settings on Earthfall, at 2560x1440, the Radeon RX Vega 56 scored 86.9 FPS with Radeon Software 18.6.1, whereas the Radeon RX Vega 56 scored 111.1 FPS with Radeon Software 18.7.1. Comparing FPS between software versions, Radeon Software 18.7.1 has 28% faster performance in Earthfall. Performance may vary based on use of latest drivers. RS-240
  3. Testing conducted by AMD Performance Labs as of July 11, 2018 on the Radeon RX 580 (8GB), on a test system comprising of Intel i7 7700X CPU (4.2 GHz), 16GB DDR4-3000 Mhz system memory, and Windows 10 x64. PC manufacturers may vary configurations, yielding different results. With medium preset settings on Earthfall, at 2560x1440, the Radeon RX 580 (8GB) scored 61.4 FPS with Radeon Software 18.6.1, whereas the Radeon RX 580 (8GB) scored 75.1 FPS with Radeon Software 18.7.1. Comparing FPS between software versions, Radeon Software 18.7.1 has 22% faster performance in Earthfall. Performance may vary based on use of latest drivers. RS-241

01-IMG_6015.jpg

[Originally posted on 03/05/18.]

 

This month, we’re spotlighting a build we found while browsing Reddit. Pieced together by Phil John, the Radeon™ RX 560-powered PC played a special role in a learning process: a collaborative project with his son learning to build PCs for the first time.

_____

 

02-IMG_9981-933x700.jpg

 

Specs:

  • CPU: Ryzen™ 3 1200
  • Motherboard: Gigabyte GA-AB350-M Gaming 3
  • Case: Bitfenix Nova
  • GPU: Sapphire Radeon RX 560 Pulse OC 4096MB
  • PSU: Corsair TX-650M
  • SSD: Crucial MX300 275GB
  • HDD: Toshiba P300 1TB 7200RPM
  • RAM: CORSAIR Vengeance LPX DDR4 2400 MHz PC RAM – 4 GB x 2

_____

 

What inspired you to put this build together?

 

I’ve built many PCs over the years, starting off with a Cyrix 386, and later using some classic chips such as the Athlon™ XP 1800+ and the Athlon™ 64. My son has been an avid computer gamer for several years and is starting to show an interest in programming, so he asked for the parts to build a computer for Christmas.

 

We approached it as a father-son project and spent all of Christmas day building it, first outside the case, and then installing it all. It was a fantastic learning experience for him as I could impart all the little things you often get wrong when doing your first build.

 

I never considered buying a pre-built machine for him as I feel that learning how a computer is put together, and what all the different parts do, is an important piece of knowledge, rather than just seeing them as a black box with mysterious components.

 

What was the most difficult part of the process?

 

The most difficult part of the experience was getting it to POST! It turns out the motherboard had a very early BIOS on board that didn’t fully support the memory we had originally – it’s a real credit to AMD that BIOS updates have been so frequent, as once we knew what the problem was, a quick flash from a USB stick got everything working perfectly.

 

03-IMG_6219-768x1024.jpg

 

Rather than being a problem though, it was another great educational process – we ran through troubleshooting steps to find out what the problem was.

 

Apart from that, the whole process was very simple – building a computer shouldn’t be some scary process that only experts can do, with some research and patience anyone can do it, and often get a better deal than buying a pre-built system.

 

Do you remember the first PC you built? What inspired you to start building?

 

Vividly! When I was younger we had a Sinclair ZX-80 and then Commodore 128 – which is what I started programming on. Eventually I outgrew that and PCs were coming into their own, so components were purchased (including a very fetching beige case) and everything put together.

 

It was a Cyrix 386 running at a whopping 33Mhz with a 40MB HDD (which I double-spaced to roughly 80). It also had the feature where you could slow it down to 4Mhz to support old games without proper timing in the main loop so they were playable. I seem to remember it having 4MB of memory, but it’s so long ago that might not be correct any more!

 

04-IMG_5143-933x700.jpg

 

The first proper gaming PC I built was an Athlon XP 1800+ paired with an ATI 9000 series GPU. Back then, it was all about Grand Theft Auto 3 and America’s Army for me, which both ran very well on that setup.

 

Inspiration wise, it was always about being able to customise what went into the computer, not being stuck with the components that Gateway or similar decided to put in there. There’s also a great sense of accomplishment when you press that power button for the first time and see it booting!

 

Why did you choose Ryzen and Radeon?

 

I’ve always been an AMD fan and have always looked to them first when putting a new build together. Once Ryzen was released, especially the lower end 3 series, it really was a no-brainer when it came to deciding on parts. The value offered and all the great features in the B350 chipset, such as unlocked overclocking, are so builder and enthusiast-friendly that it’s hard to choose anything else, certainly not in the same price bracket.

 

The quality of drivers is also a strong point for AMD. I’ve got a Radeon™ RX 480 in my main rig and the performance improvements I’ve enjoyed thanks to AMD “FineWine” have been very noticeable. For this build, the choice was between the Radeon™ RX 560 and the competition’s comparable card. If my son starts looking at GPGPU I’d also want him to look first to OpenCL® rather than the proprietary alternatives.

 

05-IMG_6219-1-768x1024.jpg

 

I wanted something dependable and every Radeon card I’ve had has always been that – it’s so important for lots of things from Windows to gaming that putting something in there that won’t have problems down the line is important.

 

What will this build be used for / what games?

 

It’s a multi-purpose computer – my son enjoys gaming, but it’s also used for homework, music production (with my old Korg synthesiser linked up through a MIDI interface) and learning to program, so lots of competing factors, some favouring the GPU, others the CPU – it has to be able to handle them all.

 

My son is mad about rollercoasters, so his primary game at the moment is Planet Coaster; it’s amazing seeing all the wonderful coasters he’s designed, even if some of them would make me quite sick in real life! He also enjoys some indie titles like Mini Metro, Bridge Builder and Terraria. Finally, Minecraft … which I think most 10 year old boys are mad about.

 

What games are you currently playing? Which upcoming ones are you most excited for?

 

I’ve got a somewhat varied taste in games, from FPS shooters like Wolfenstein: New Colossus to DOOM (which both run fantastically on Radeon GPUs) to driving sims like Dirt Rally, Assetto Corsa and Project Cars 2 – none of which make my Radeon RX 480 even break a sweat at 1080p high settings. Finally, open world third-person games … who doesn’t like a bit of mindless mischief in the GTA universe?

 

06-IMG_1554-933x700.jpg

 

As for upcoming games, the one I’m most looking forward to is Far Cry 5 – the setting and atmosphere look amazing, and looks like it’s going to be a great example of the immersive experience that typifies a really good long-form story-based PC game.

_____

 

Do you want to share your build story? Tag us on social media — we’re always looking for cool stories on Radeon builds.

 

FOLLOW RADEON ON TWITTER

FOLLOW RADEON ON FACEBOOK

_____

 

Information contained in this blog represents the view of AMD or the third party presenter as of the date presented. AMD and/or the third party presenters have no obligation to update any forward-looking content in the above presentations. AMD is not responsible for the content of any 3rd party statements and does not necessarily endorse the comments made therein. GD-84

 

 

Annie Lee, Product & Content Marketing at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

01.JPG

[Originally posted on 03/28/18.]

 

I’ve been waiting for a game like Far Cry 5: it’s thoughtful, chaotic and fun, and for the life of me, I cannot stop playing it.

 

You’d think a game that centers around a cult and its intimidating leader would be dark, and it does have its serious moments (given that the cult’s looming threat follows you wherever you go). But there are also plenty of light characters and hilarious moments that made me think: is this really happening?!

 

After rescuing Boomer (which you can see in our Let’s Play video), I had an intense urge to go back into Hope County. Here are my five most memorable moments from playing the first few hours.

_____

 

5. Face-to-Face with Joseph Seed

 

02-1-1248x700.png

 

Joseph Seed is intimidating. I can’t place exactly what it is: the shades? The man bun? The seven deadly sins carved everywhere on his chest? Ubisoft did a fantastic job building up his character before we even meet him in-game, and there’s a culminating dread by the time you meet him face-to-face.

 

What’s frightening about the Father is that when you first meet him and arrest him, he goes along with it: he doesn’t struggle, he doesn’t yell, he doesn’t fight. His calm and collected demeanor speaks to an incredible yet frightening confidence that things will go his way.

 

Although you explore Hope County building up the Resistance against the cult, you can feel his hold across the entire county. Even when he’s not around, his presence is omniscient—and that’s what makes Joseph Seed terrifying and that first meeting with him unforgettable.

 

4. Rescuing Boomer

 

 

Boomer is very much America’s good boy! If you’re a dog person, the moment you rescue Boomer is going to fill you with joy and love as it did for me. Not only is having a four-legged companion awesome, but Boomer is extremely valuable: he steals enemies’ weapons and revives you when you’re down.

 

You can watch our mission to rescue Boomer here, where you can see my shamelessly-fangirl reaction to recruiting our dog.

 

The best thing about Boomer as your companion is that he wants your love as any man’s best friend would, so make sure to give him a pat on the head every once in a while and remind him what a good boy he is for fighting the Resistance.

 

3. Flying Planes, Driving “Widowmaker” and Anything Vehicle-Related

 

03-2-1327x700.png

 

I can’t choose one, here. Driving anything in Far Cry 5 is hella fun (maybe it has something to do with the fact that I don’t drive in real life—my license expired, okay?), but this game takes driving to a whole other level.

 

You want to do a barrel roll? Done. Drive a huge truck with machine guns named Widowmaker? Do it. Chase a green-and-purple machine gun jeep called Death Wish? Mandatory. Forget gunning down the cult members in a sedan—do it in style. Sometimes, your Guns for Hire will even hop in with you and take care of passing-by cult members so you can focus on the road.

 

Hope County is huge. Sure, you can go from region to region on foot if you want, but Far Cry 5 makes it fun to cover vast distances by allowing you to pretty much drive anything.

 

2. Traveling through Montana

 

04-3-1325x700.png

05-4-1385x700.png

 

I’ve never visited Montana, but I sure want to now. Creative director Dan Hay and lead writer Drew Holmes spoke extensively about the inspiration they drew from real-life Montana to create a realistic Hope County. You can see it in the details: lush grass, clear skies and luminous mountains in the background trail you everywhere you go.

 

Hope County really is a beautiful place, and at times I’d lose myself in thought while driving down the roads. You may be kept busy rescuing civilians and destroying cult properties as you venture, but don’t forget to take in the picturesque sights and appreciate how far graphics have come!

 

1. Rescuing Cheeseburger

 

06-5-1251x700.png

 

Cheeseburger, the diabetic bear whose diet consists mostly of salmon—the quest to grab him as a Fang for Hire opens after you liberate F.A.N.G Center, the animal center where the cult’s been training wolves to help do their dirty deeds.

 

Recruiting Cheeseburger begins with a fishing trip. He likes salmon. So you have to go and catch salmon. Then you have to give him said salmon. After stopping the cult from taking him, Cheeseburger joins your roster to fight the cult—and he might just come close to Boomer as the best companion. I can’t choose! He’s fierce, terrifying and loveable: the perfect combination for a Resistance partner.

 

A+ for his adorable cheeseburger-patterned collar.

 

Bonus: The Testy Festy

 

07-7-1246x700.png

08-6-1200x700.png

 

The “Testy Festy” is quite possibly the best side-quest I’ve ever played in any video game, period. It is exactly what it sounds like: a testicle festival, a joyous occasion in Hope County that’s unfortunately been stalled due to cult activities in the region, and it’s up to you to start it back up and bring the party back after you liberate Fall’s End.

 

I won’t spoil too much here, but you should go for this mission as soon as it becomes available. Let’s just say it starts off with delivering an amusing “Testicle Festival”-branded trailer to hunting down some crucial items set to a sexy, mood-setting song.

 

And yes, you get to partake in the festival.

_____

 

There you have it. I’m nowhere near done this game, so by no means is this a complete list—I’m sure I’ll find plenty of things that’ll expand this list to a top 10, top 20.

 

If you’ve played Far Cry 5, what are your favorite moments in the game? If you haven’t, be sure to pick up the game and start your Resistance against the cult!

 

FOLLOW AMD GAMING ON FACEBOOK

FOLLOW AMD GAMING ON TWITTER

 

 

Annie Lee, Product & Content Marketing at AMD. Her postings are her own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.

01-title-awo.png

[Originally posted on 03/22/18.]

 

We’ve been waiting for this cinematic co-op game for a few months now with anticipation, and Hazelight Studios delivers in a big way with: A Way Out for the PC. I’ve been searching for a good co-op game, and was glad to finally get a chance to play this one. A Way Out is a couch or online co-op only game where you play the role of one of two prisoners in a daring escape from a maximum-security penitentiary and continue beyond into each character’s lives. Play A Way Out with your friends for free using the Friends Pass free-trial.

 

02-awayoutsplit.png

 

Firing up our newest Ryzen™ 5 2400G processor driven system with 16GB of DDR4-3000 RAM, we went through the latest graphics cards to come up with settings that performed within our typical Radeon™ target of +50 fps. I played through the first few prison scenes to get an idea of both outdoor and indoor performance. The following are my recommended settings.

 

03-recommendedawo.png

 

I did notice that resolution has a much greater effect on performance than most of the settings themselves. For the Radeon™ RX 560 – the difference between Medium and Max settings was a few frames per second, but the difference of 1080p vs 900p gave us a much better cushion of minimum frame rates. The combination of resolution and medium settings gave that particular card enough headroom to enable framerates that kept us in our monitor’s FreeSync range for smooth, tear-free gaming.

 

As always head to amd.com to grab the latest Radeon™ Software Adrenalin Edition to get your Day 0 performance enhancements LINK.

 

 

Adam Kozak, Sr. Product Marketing Manager for AMD. His postings are his own opinions and may not represent AMD’s positions, strategies, or opinions. Links to third party sites and references to third party trademarks are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.