AMD and SOLIDWORKS® leading the trend in VR, VDI, Cloud, and much more
The latest with AMD and SOLIDWORKS will be on display at Solidworks World 2017 (Booth #501) at the Los Angeles Convention Center where you will be able to join the ultimate VR, VDI, and cloud experiences.
The entire Radeon™ Pro WX workstation family line-up will be displayed this year to show how graphic cards have evolved and how we bring forth an immersive computing experience for design engineers tackling complex design problems.
What to expect this year?
Optimized Graphics Processing
While digital design workflows can open up innovation potential, it’s only possible with the right horsepower. AMD’s new Radeon Pro WX series of GPUs and AMD’s Radeon ProRender rendering engine are designed specifically to address the demanding needs of workstation users, especially those professionals pushing the boundaries of science, technology, and engineering applications.
*GPU accelerated transparent mode (OIT). Image courtesy of Palatov Motorsport LLC.
The new Radeon Pro WX series GPUs are optimized for open source software, undergo extensive independent software vendor (ISV) application and workstation certification testing, and support advances that deliver the highest levels of performance. Based on AMD’s new Polaris architecture designed specifically for speed and energy efficiency, the Radeon Pro GPUs employ the latest advances in AMD’s 4th generation Graphics Core Next architecture, including 4K video decode and encode support, next generation display capabilities and support for open source software through GPUOpen.
AMD has worked closely with SOLIDWORKS® to support their features such as RealView® Graphics real-time shading and self-shadowing functions as well as the transparency mode used in Mate, a SOLIDWORKS feature for joining parts in an assembly and simulating how they fit and move together.
State-of-the-Art Rendering Engine
On top of the new Radeon Pro GPU line, look forward to our latest Radeon ProRender plug-in for SOLIDWORKS, a state-of-the-art, physically-based ray trace rendering engine enabling interactive workflows to produce photorealistic images on heterogeneous computing systems. With its support of the industry standard OpenCL™ API, ProRender can run on virtually any GPU hardware, giving design engineers choices in optimizing a workstation to meet their needs.
Going cloud? We will also be demonstrating a virtualized design environment in the cloud with AMD FirePro™ S7150 GPU delivering virtualized graphics in a secure and cost-effective way for high performance virtual workstations.
If you plan to attend, don’t forget to stop by our session where our subject matter expert, Gary Davis, will be speaking about how to choose the right graphics hardware solution for the task at hand.
Date: Monday, Feb 6, 1:30pm – 2:30pm
Visit AMD, DELL, EpiGrid, WakingApp booths to see how our technology partners are using AMD graphics technologies to provide you with the latest user experience for SOLIDWORKS users.
Mayu Ishii is Regional Marketing Manager – Professional Graphics for AMD. Her postings is her own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.