This month we sat down with digital artist Ryan Bliss to talk shop, and learn how his recent switch to AMD Radeon™ graphics has helped improve the efficiency and reliability of his workflow at the Digital Blasphemy studio. He also recently introduced his “techno abstract” series of artwork, inspired by AMD Radeon™ and AMD Eyefinity multi-display technology, now available for AMD Radeon™ fans everywhere!


AMD: Has the switch to AMD helped or improved your artistic process in any way?

Ryan Bliss: Nothing hampers the creative process like a dodgy video card. My scenes are designed to be used as computer backgrounds and as such must stand up to very close inspection. I tend to use lots of [polygons] to pack as many small details as possible into the image and before this would lead to a lot of crashes and hiccups.  Sometimes these crashes would bring down the whole system and I would lose my work!


My new Radeon 7990, however, hasn't crashed once since I installed it.  It chews through whatever I throw at it and asks for more.  I am usually pretty good at finding the limitations of 3D hardware, but the Radeon keeps on surprising me.


Sometimes I will start a project on one of my mobile workstations while my main machine is rendering something else.  It is always a wonderful experience to move these projects over to my main machine when it is available.  It's a bit like running with a 100lb weight on your back and then being allowed to drop it. It feels like I could take flight...


If I had to pick my one favorite aspect of the Radeon, though, it would be stability. Basically, the 7990 keeps me working and in the flow.  As a 3D artist this cannot be understated.



AMD: I see you’re producing art for multi-display. Has AMD Eyefinity helped with that?

RB: I actually use a single-screen to create my work but some of my biggest supporters are multiscreen users.  I am constantly being asked to create pieces for new and extravagant monitor setups.  Multiscreen users are some of my biggest supporters actually, since images designed to fit their systems are not that easy to find online.

These users also enjoy posting photos of their rigs online and this leads a nice bit of free advertising for me ;-)  The wallpaper is really the "face" of a system and Eyefinity makes for some very impressive looks.


AMD: What applications and tools do you use to do your work?

RB: I use Lightwave 3D for the bulk of my modeling and for rendering most of my abstract, space and macro images.  My landscapes are built and rendered using Vue d'Esprit Infinite.  I use a number of procedural modeling tools such as Xfrog, Structure Synth, and Groboto as well as fractal programs such as Mandelbulb and Apophysis.


AMD: What inspired you to create the pieces you want to share with the Radeon community?

RB: Ever since I saw the movie "Tron" as a youngster I have been fascinated by the idea of a world inside the computer. I've tried to put my own creative spin on visualizing the technological processes that go unseen every day inside our humming black boxes.  I thought it would be cool if your wallpaper was like a window into your computer itself.

I also wanted to create something that could stretch out well over many-many monitors and I've found that abstracts are the most adaptable in this regard.


AMD: Are there any specific features of a Radeon product that has caught you by surprise? That you enjoy having?

RB: The best feature for me is the rock-solid stability. Someday, if enough people subscribe to my gallery, I will save up enough to get my own Eyefinity rig and take full advantage of the Radeon's capabilities.  Until then I will live vicariously through the images that people post online of their "Battlestations".


Other than that I am always happy to use up however much graphics memory I am allowed to play with. ;-)

AMD: How do you use the AMD Radeon™ GPU in other parts of your life? Are you a gamer? What games do you play?

RB: I am not much of a computer gamer unfortunately.  If my machines aren't being used to build wallpapers then they are being used to render them.  Since I am working at my computer so much I try and get away from my desk in order to recharge my batteries.

I still do a bit of Playstation and iPhone gaming from time to time though. I'm currently playing through Plants vs. Zombies 2 and having a blast. Maybe someday if I ever get my own Eyefinity rig I will try a bit of downtime fragging...


You can find more on Ryan Bliss at the Digital Blasphemy website, or on Facebook and Twitter.



Ryan Bliss is an independent digital artist for Digital Blasphemy. His postings are his own opinions and may not represent AMD's positions, strategies or opinions. Links to third party sites, and references to third party trademarks, are provided for convenience and illustrative purposes only. Unless explicitly stated, AMD is not responsible for the contents of such links and no third party endorsement of AMD or any of its products is implied.